Luke Boniecki's Avatar

Luke Boniecki

@lukeboniecki

RPGs, boardgames 🎲 Proud trade unionist ✊ πŸŸ₯ Non-binary from GdaΕ„sk, now soaking up Sopot's vibes πŸ‡΅πŸ‡± Just call me by my name πŸ³οΈβ€βš§οΈ (but any/all is fine) Bit of a snob https://appendix-g.itch.io/

660
Followers
1,087
Following
103
Posts
28.08.2023
Joined
Posts Following

Latest posts by Luke Boniecki @lukeboniecki

Great thread

17.05.2025 08:32 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
announcements - Rascal News Community-submitted press releases and updates from across the TTRPG industry.

a reminder that @rascalnews.bsky.social runs the announcement section as a totally free public service for the ttrpg ecosystem -- free to post, free to access, free to browse. we also publish a free weekly newsletter highlighting every announcement.

www.rascal.news/tag/announce...

25.02.2025 23:20 πŸ‘ 108 πŸ” 39 πŸ’¬ 4 πŸ“Œ 2

For someone (like me) still holding on to some concepts from The Forge in the 00s, that's a very refreshing take

09.12.2024 22:50 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Sun County & The RuneQuest Renaissance: 1992-1994 – Designers & Dragons

RuneQuest and the world of Glorantha have had many highs and lows. After flying high in the 1970s, it looked like the 1980s might be even better thanks to a business deal. But in some ways, the game would never recover.

03.12.2024 15:53 πŸ‘ 25 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0
Preview
The Explorateur: Issue #2 Monthly discoveries for tabletop roleplaying game designers. Vetted. Looted. Curated.

Explorateur #2 is live and in your inbox. It's a curation of links for #ttrpg designers. November was packed with sharp writing, ideas, and theory, so it was hard to leave anything out.

I'll share some of the highlights here on BlueSky...

www.explorersdesign.com/the-explorat...

01.12.2024 15:50 πŸ‘ 99 πŸ” 38 πŸ’¬ 2 πŸ“Œ 7

For ages I've been trying to come up with a bulk transport/trading rules. I did try to build on Traveller/Mercator rules, and on UVG and I'm still unhappy with the results

01.12.2024 10:50 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

What's a general idea for that city Hex Flowers?
I do love Hex Flowers for things that I expect to change gradually, so I'm wondering what you are cooking up :D

01.12.2024 10:46 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I think my disagreement stems from the idea that it’s not a single playstyle anymore. I’m not sure it ever was, because there have always been different understandings of its core tenets, pillars, or principles. But those interpretations were definitely much closer to each other than they are now

01.12.2024 01:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 3 πŸ“Œ 0

I might need to start a blog just to explain that one thing :D

01.12.2024 00:50 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

To clarify: When I hear or see OSR, I more and more often don’t know what someone means. I usually figure it out from context, but not always. If it’s someone I know and follow (game materials, blogs, or podcasts), it’s clear. But from a random person on Reddit, socials, or a convention? Much harder

01.12.2024 00:43 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I got into OSR shortly after one of the releases of Swords & Wizardry (I think around 2008), and the space has changed a lot since thenβ€”especially post-G+. To me, the term has lost much of its meaning (if it was ever more than marketing) as an umbrella for everything it now tries to encompass

01.12.2024 00:38 πŸ‘ 3 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Oh, cool. I never thought about it, but it’s really handy to have a term for grouping games like Liminal Horror, Cthulhu Hack, and Cthulhu Dark (which I don’t think anyone would even call NSR, but DIY CoC fits)

01.12.2024 00:15 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

A great post, worth reading for anyone who missed it, just like I did - even though I don’t really agree with the conclusion

30.11.2024 23:53 πŸ‘ 14 πŸ” 1 πŸ’¬ 2 πŸ“Œ 1

Na szczΔ™Ε›cie to zin, wiΔ™c Ε‚atwa robota!

30.11.2024 23:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It's a very beautiful book!

30.11.2024 23:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I rarely go for limited covers because I usually prefer the standard ones. But I did choose a limited cover for Into the Cess & Citadel. It’s really eye-catching!

30.11.2024 23:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Is the cover brighter than the previous print, or is it just the lighting?

30.11.2024 13:45 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Chyba z EF z paroma innymi rzeczami, których nie mogłem dostać gdzie indziej

30.11.2024 13:33 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

To setting i zbiΓ³r narzΔ™dzi inspirowany m.in. podhalaΕ„skim folklorem i ogΓ³lnie legendami polskich gΓ³r.
Autorem jest @coorac.bsky.social

30.11.2024 13:09 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Two books on the table: Ave Nox - A system-neutral mega dungeon of forgotten history and folly, and Wind Wraith - a generative wavecrawl setting toolkit

Two books on the table: Ave Nox - A system-neutral mega dungeon of forgotten history and folly, and Wind Wraith - a generative wavecrawl setting toolkit

Two RPG books on the Table: Cryptid Creeks and Parthenogenesis of Hungry Hollow

Two RPG books on the Table: Cryptid Creeks and Parthenogenesis of Hungry Hollow

Two books on the table: polish one Hen! Za Corny GroΕ„ - Przewodnik Awanturniczy, and Wonderland - A Fantasy Role-Playing Setting

Two books on the table: polish one Hen! Za Corny GroΕ„ - Przewodnik Awanturniczy, and Wonderland - A Fantasy Role-Playing Setting

One book and two zines on the table: Beyond the Pale in the middle, The Dream Shrine on the left, and Fabien's Atelier on the right

One book and two zines on the table: Beyond the Pale in the middle, The Dream Shrine on the left, and Fabien's Atelier on the right

I didn’t have time lately to look through the stuff I’ve go, but here are some new(ish) #TTRPG releases that arrived for me in the last few weeks.

Not sure when I’ll have time to read them, though!

30.11.2024 12:02 πŸ‘ 18 πŸ” 1 πŸ’¬ 4 πŸ“Œ 0

How Jennell Jacquays rocked the dungeon design world, continued from part 1. In part 1 we talked about some major premade dungeons that predate Thracia and what each added to the craft. Let's now move to how Thracia both combined and completely evolved these concepts.

27.11.2024 20:55 πŸ‘ 97 πŸ” 35 πŸ’¬ 1 πŸ“Œ 5

Great thread on early dungeon design

28.11.2024 13:08 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

A 25% tarif? That will increase the price of approximately 85% of all TTRPGs, and that's accounting for people switching to US printers.

26.11.2024 02:05 πŸ‘ 10 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0

The Wizard of Oz had the ideal D&D party composition:
β€’ character whose entire personality is having a pet (human ranger)
β€’ character that makes more sense in another setting (warforged fighter)
β€’ a furry (tabaxi bard)
β€’ character who wanted to play as a monster (scarecrow)

26.11.2024 13:48 πŸ‘ 208 πŸ” 53 πŸ’¬ 8 πŸ“Œ 3
Post image

A new 100+ page WIP version of DURF Expanded is now up on my Patreon!

This version includes:
- New art
- Reworked travel procedure and magic
- Rules for converting other OSR creatures

www.patreon.com/emielboven

26.11.2024 13:45 πŸ‘ 216 πŸ” 43 πŸ’¬ 5 πŸ“Œ 5
A screenshot of my portfolio website showing a section titled "Freelance Writing & Game Design". A single row of text beneath this shows that I've been working on two forthcoming adventures for the Discworld roldplaying game.

A screenshot of my portfolio website showing a section titled "Freelance Writing & Game Design". A single row of text beneath this shows that I've been working on two forthcoming adventures for the Discworld roldplaying game.

I can't talk about exactly what these are yet but I've had the okay to say that I'm working on them, so I guess I get to add another dream gig to my portfolio now

22.11.2024 15:11 πŸ‘ 73 πŸ” 1 πŸ’¬ 16 πŸ“Œ 0

I'm a strong proponent of CC BY-SA, but I guess CC BY is still fine. I don't like NC licenses.

22.11.2024 07:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I would love to be added here!

22.11.2024 00:23 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Did you consider doing it digital only?

22.11.2024 00:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Trans rights are human rights

21.11.2024 05:42 πŸ‘ 53 πŸ” 18 πŸ’¬ 0 πŸ“Œ 0