Igla launcher and Igla lawnchair
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@hijongpark
I had been making game for hobby since 2016. Right now I'm using unity engine and developing 'Low Level Hunters', a sequel to defender patrol. Try my game here : https://store.steampowered.com/app/3982130/Hijong_Parks_Defender_Patrol/
Igla launcher and Igla lawnchair
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BMP-2 Infantry Fighting Vehicle.
It carries both 30mm autocannon and ATGM launcher.
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Copilot voice line test for Threat warnings.
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9P148 from Defender Patrol is now BRDM-2 with 3 possible weapon choices.
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T-80B, the high tier enemy MBT who can use 9M112 Kobra ATGM to snipe up to 4 km.
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T-55A, a low tier enemy tank.
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AGM-122 Sidearm to take out radar units.
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Three Fingers of Death !
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Today's new Unit : 9K35 Strela-10
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wasp eats snake in this universe
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Chaff dispenser
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Here comes the first new enemies for the sequel.
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Hijonstan's answer to Cobra attack helicopter
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Waking up the sleepy snake
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Flying with Conrad CPG
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VR free mount Camera
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Some wingmen / CPG voice line events
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This is the title logo of my flight sim.
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youtu.be/FGbhDKka2_s
I have made a video summarizing this month's progress.
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Enemy Engaged : Cobra vs Hind
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I made TSD screen laggy because it's a secret frame killer, that is still true in LLH that I had to make it still laggy.
The issue in Defender patrol was that icons and map picture move in different frames, This time I at least made them lag consistently.
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I found that many people are bad at landing helicopter so I added wimp landing mode where the helicopter doesn't get damaged by crash, unless it's upsided down.
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Society collapse
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New, a bit more detailed looking ground to achieve better sense of speed during low flight.
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Target Padlock, an accessibility feature for no head tracking device users
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Texture works for units
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Today I played Digital Integration's Hind.
What an awesome game, and I decided to take notes from it to improve my game's targeting sight operation.
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More dynamic meats
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Mince Meats !
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