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deep-city-project

@deep-city-project

Deep City is a post-apocalyptic underground city inhabited by robots and tardigrades. The #blender3d project that was banned on Reddit πŸͺ  https://www.deep-city-project.org

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Latest posts by deep-city-project @deep-city-project

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The Report on the Second Finding Expedition EX2407pD-QW detects a repeating Ilghal protocol warning
Recovered fragment:

// [EXX.CAUTION] :: ENTRY PROTOCOL DETECTED

if (entity.infra_access == TRUE) {

display(">> Those_who_enter_here::Abandon[AllHope];");

system_log += FLAG_TERMINAL_RECURSION;

}

09.03.2026 12:29 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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This image is part of the Deep City worldbuilding project, a long-term science-fiction setting taking place in 2407 p.A. (post-Awakening)

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev

06.03.2026 12:41 πŸ‘ 6 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Decrypted data indicate a hybrid hierarchical structure composed of BIOS, ROBS, and control entities linked to the Ilghal substrate

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev

03.03.2026 12:49 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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// [EXX.CAUTION] :: ENTRY PROTOCOL DETECTED
if (entity.infra_access == TRUE) {
display(">> Those_who_enter_here::Abandon[AllHope];");
system_log += FLAG_TERMINAL_RECURSION;
}

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev

02.03.2026 11:49 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Pit Matson - rigging
1st Round
#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev

01.03.2026 19:03 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Deep City 2407: Underworld analysis, suspended megastructure and posthuman urban evidence beneath New York.

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev

25.02.2026 11:39 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Confirmed discovery: Deep City entrance beneath New York, validated by Ilghal code and structural analysis, 2407 p.D.

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev

24.02.2026 12:38 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Confirmed discovery of Deep City’s Entrance beneath New York. Post-Awakening technical analysis by Dr. Ørbital

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev

23.02.2026 11:37 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Forensic Visualization of New York 2101
#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev

20.02.2026 10:06 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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The day we got banned from Reddit - Based on true events

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev

18.02.2026 11:32 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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2407 analysis of Fly in Deep City: hypotheses on its non-corporeal nature and link to Pit Matson in a post-apocalyptic underground system

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev

16.02.2026 18:49 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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THE BOSSES and ACKNOWLEDGMENTS

deep-city-project.org/the-bosses-2/

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev

15.02.2026 12:10 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Deep City: Code Fragments Reveal Morris Sic Robotic Experiment

r/DeepCityProject
πŸ‘‰ www.deep-city-project.org

Powered by Blender 3d

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #Cyberpunk #CG #IndieGame #GameDev

06.02.2026 17:19 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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First partial reconstruction of the interior of the subterranean cavern in which Deep City is suspended

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian

03.02.2026 13:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Analysis of the first reconstruction of Deep City’s robotic society by Dr. Noam Ørbital, based on Ilghal fragments and verified 3D models

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev

17.12.2025 17:21 πŸ‘ 10 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Dr. Noam Ørbital reports that Pit Matson may be a failed experiment by Morris Sic, based on a decrypted Ilghal code fragment.

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev

15.12.2025 12:24 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Pit Matson and Morris Sic: Posthuman Origin in Deep City

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev

14.12.2025 11:33 πŸ‘ 8 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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A preliminary report by Dr. Noam Ørbital explores why Blender 3D v.∞ remains essential in 2407 and examines the unsettling anomalies detected in post-2053 Amsterdam

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev

13.12.2025 17:44 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Morris Sic as the Supreme-Origin of Deep City

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev
deep-city-project.org?p=2072

03.12.2025 17:11 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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The latest reconstructions recovered from Ilghal code fragments revealβ€”with unsettling clarityβ€”a floating autonomous head

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev

02.12.2025 15:18 πŸ‘ 12 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Reconstruction of Morris Sic: Analysis of the Levitating Core

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev

22.11.2025 19:40 πŸ‘ 8 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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The simulations reveal an unexpected pattern: the levitating head is not just another component of the bodyβ€”it is the functional core of the system, the true robotic entity.

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity#PostHuman #Cyberpunk #CG #IndieGame #GameDev

20.11.2025 17:55 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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ENT::MORRIS-SIC[id=0x4D4F5252495320534943]::CLASS[ARCH-PRIME];

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev

19.11.2025 17:24 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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This fragment confirms that the name Morris Sic was among the first to fracture when the missing expedition crossed the lower threshold

EXEC::HALT_IF_DESCEND(β€œMORRIS-SIC≑DARKNESS”);

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #PostHuman #Cyberpunk #CG #IndieGame #GameDev

18.11.2025 16:45 πŸ‘ 7 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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// MORRIS SIC β€” partial name loss (TRUNCATED ENTITY)
ENT::MORR?S[id=0x4D4F52524953____::CRC=0x5310]::CLASS[ARCH-PR?ME]::SRC[EX2101pD-WG];
#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev

17.11.2025 19:59 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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ENTRY_2101-A/C16::
circle_void::slow_descent()
cubes::murmur[0001] // faceless procession
light_dome::cold_pulse()
they.walked_hollow() // tears not recorded
end.protocol//

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #DeepCity #Cyberpunk #CG #IndieGame #GameDev

15.11.2025 12:55 πŸ‘ 9 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Analysis by Dr. Noam Ørbital on the irregular cube structures surrounding the entrance to Deep City. New hypotheses based on Ilghal fragments.

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev

14.11.2025 10:08 πŸ‘ 9 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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New reconstruction from the EX2407pD-QW Expedition:
A glowing hemispheric gateway and hundreds of silent cubic structures surrounding the entrance to Deep City.

#DeepCityProject #SciFi #PostApocalyptic #Cyberpunk #Blender3D

13.11.2025 09:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Dr. Noam Ørbital presents a new hypothesis about the luminous halo surrounding the entrance to Deep City.

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev

12.11.2025 11:45 πŸ‘ 6 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Cenital reconstruction of Deep City’s entrance: Dr. Noam Ørbital discovers a luminous portal that absorbs both matter and signal.

#b3d #Blender3d #SciFi #PostApocalyptic #Dystopian #Future #DeepCity #UndergroundCity #RobotWorld #PostHuman #Cyberpunk #CG #IndieGame #GameDev

11.11.2025 11:59 πŸ‘ 7 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0