MacBook Neo
The MacBook Neo has:
• One USB-C 3 port at 10 Gb/s speed
• One USB-C 2 port at 480 Mb/s speed
• Both support charging
• But only the USB-C 3 port supports external display
Apple:
"Now guess which is which."
MacBook Neo
The MacBook Neo has:
• One USB-C 3 port at 10 Gb/s speed
• One USB-C 2 port at 480 Mb/s speed
• Both support charging
• But only the USB-C 3 port supports external display
Apple:
"Now guess which is which."
Motorola's greatest comeback? 👀
bsky.app/profile/cnn....
God bless Iran.
Almost 40 orgs just signed an open letter telling Google to reverse Android Developer Verification, we're one of them.
Google hasn't backed down & seems to have no intention of keeping Android open. Check out our newest video covering what's going on and what we can do: https://youtu.be/5MZfGq5F1NU
AI subscriptions = SaaS
Open weight models = .exe
Open source models = ???
@vitalik.ca Posting from Firefly cuts your posts off:
Hope this helps!
Feel free to comment your questions / ideas brainstorming through below. Always happy to discuss and distill together!
Puzzle games are another good example, where majority of the joy comes from figuring it out by oneself and not getting spoiled by others' solutions. ZK could help prove one has completed a puzzle without revealing his/her solution.
In contrast:
Professional Texas hold 'em is a good example, where part of the joy comes from the option to not reveal a hand when everyone folds, upkeeping a player's unpredictability across games. ZK could help guarantee cards are correctly dealt without necessitating revealing players' hands.
Battleship, albeit popular in the ZK space as demo, is another counterexample.
Even though the game relies on position of pieces staying private to each player during the game, its joy largely comes from eventually revealing such positions and laughing over the mistakes made.
Chess is a typical counterexample, as every piece and every move in a game is known to everyone at any time.
3. ZK Game Design is a search for where joy is derived from perpetually private information
When thinking what is ZK most useful for in game designs, start from what game mechanics generates joy from information being perpetually private.
For example, a Zcash transaction has i) no one except the spender knows who is spending, but the spending is ii) verifiable by anyone, and it is expected to remain so iii) regardless of time.
2. ZK excels for interacting with one-person's data that is perpetually private
In a similar vein, ZK keeps data i) known only to one person, but its interpretation ii) accessible by anyone, and iii) perpetually so.
For example, asymmetric encryption keeps data i) accessible only by specified persons and ii) perpetually so.
Hence it is widely adopted in messaging applications where chat messages are meant to i) be seen only by whomever is in the chat group, ii) regardless of time.
Each approach comes with different assumptions and properties on how is the sensitive data treated privately, and in turn useful for different applications.
There are many approaches to privacy based on different privacy-enhancing technologies that exist today:
- Commit-reveal
- Asymmetric encryption
- Fully homomorphic encryption (FHE)
- Multi-party computation (MPC)
- Trusted execution environment (TEE)
- Zero-knowledge proof (ZK / ZKP)
- etc.
A handy guide to thinking ZK in Game Designs: how best to leverage Zero-Knowledge proofs to achieve unique Game Designs.
1. ZK is one of many privacy flavors.
Model releases w/o GGUFs = GitHub releases w/o binaries 🫠
Life update:
I'm proud to work in crypto.
Noir optimization SKILL.md
👀
Open source means:
∙ No cold emails
∙ No intro calls
∙ No filling out a form
Just read. Just build. Just launch.
Permissionless multiplies speed.
Entrepreneurship for upward mobility.
What if OpenAI has a promo for whomever that has the email to show 👀
"Your account has been disabled after an automatic review of your recent activities. Please take a look at our Terms of Service and Usage Policy for more information."
Anthropic has been banning Claude users out of nowhere.
Some barely hours after account creation, some after months of subscriptions.
At this rate, whoever builds the first OpenClaw Linux distro will win.
While Microsoft falls into demise with its adorable Copilot.
Has the people in Iran been using Bitchat?
Why / Why not?