Submissions are now open for the 2026 BGA Conference and Volume IV of the journal!
Review the submission guidelines or submit a proposal for presentation/paper now through March 15: boardgameacademics.com/submissions/
Submissions are now open for the 2026 BGA Conference and Volume IV of the journal!
Review the submission guidelines or submit a proposal for presentation/paper now through March 15: boardgameacademics.com/submissions/
Grace Kaletski-Maisel explores how Universal Design for Learning (UDL) can make tabletop games more inclusive.
Read the full piece at Board Game Academics. boardgameacademics.com/everyone-at-...
#VictoryPoints #BoardGameAcademics #AccessibilityInGames #UniversalDesign #InclusivePlay
We're excited to announce the release of Issue 2 of Board Game Academics.
Thank you to all our authors, contributors, and editors for their hard work in bringing together this year's incredible issue.
Our question to you is: what game would you like to see redesigned and improved in its second edition? What rule would you change?
3) This proposed activity can be used in any classroom. It teaches about iterative design and the challenge to communicate rules and interactions.
2) He proposes an activity to use in the classroom, in which students must redesign the popular game tic-tac-toe. Among important questions are: what would the new game look like? For what purpose? What rules would be part of it?
1) Zimmerman highlights the tension between play and rules" "Play is everything rules are not". Thus, to what extent should rules influence play?
Eric Zimmerman (NYU) wrote a paper titled The Rules We Break, published in our Issue 1. This paper has several highlights (a thread).
boardgameacademics.com/selections-f...
This month in Victory Points, the new essay column on Board Game Academics, Mel Gomez-Erickson discusses the inclusive nature of Blood on the Clocktower and its unique spin on social deduction: "Finding Safety in Blood on the Clocktower’s Community of Liars"
boardgameacademics.com/finding-safe...
Make your voice heard in this year's BGA awards! Complete the poll (linked below) to tell us your favorites of the year. Only Game of the Year is required (fill in any others you have an opinion on).
Share your email address and you'll be entered to win a game.
forms.gle/L7QEzBaABmF9...
This paper is fascinating because Hedge (U Illinois - Springfield) provides her reflections on the development and rationale for the activity as well as the challenges she faced and the lessons she learned that she can apply in future iterations of this course.
As we await for the second issue of Board Game Academics, we are highlighting some of the papers published in the first edition! In this first paper, Dr. Stephanie Hedge presents an assignment in which first-year writing students designed one-pager TTRPGs.
boardgameacademics.com/writer-as-ch...
Join us at PAX Unplugged for our panel discussion “Roll for Inclusion: Empowering Accessible Tabletop Gaming" with:
Board Games for the Better
@guardiansmh.bsky.social
@vgcusa.bsky.social
SLP Literacy Corner
Nomnivore Games Inc.
#PAXUnplugged #PAXU #TableTopGaming #Accessibility
Going to PAX Unplugged? Join @chatfielda.bsky.social , @chriscarbone.bsky.social , and William Nation on Saturday December 7 at 2:30 in the Crab God Theater for a Panel presentation on the role of games in teaching, counseling, and career services.
unplugged.paxsite.com/en-us/schedu...