I don't know much outside of what it was like to own a Turbografx in the 90s, but I do know that there ain't a single AI out there that could straighten out my work like you and it's not even close. This is a travesty.
I don't know much outside of what it was like to own a Turbografx in the 90s, but I do know that there ain't a single AI out there that could straighten out my work like you and it's not even close. This is a travesty.
Between the horny SNES fan translation and Ragnarok > Kangaroo in the official localization, it was a hell of a time trying to play Phantasia in English back in the day.
It definitely feels polished for Day 1 Early Access, and I'm kind of surprised how fast I got back into Slay The Spire's groove after messing around with other deckbuilders. I could be singing a different tune in a week, but for now I think this one deserved to crash Steam.
A cropped screenshot of Slay The Spire 2. The Ironclad is pictured alongside a pet bird.
One run of Slay The Spire 2 and it's already got its hooks in me. I was all ready to be like "man this looks just like the first game," but I got a bird that hangs out with you after you use its card in battle and this alone justifies a sequel. #blutoid
annoying dog painted orange = ponbon lesser dog painted orange = ponbon 2nd evo greater dog painted orange = ponbon 3rd evo
ok but what if
MissingNo
I genuinely canβt think of a better non-Wind Waker answer.
Every good series finale should call back to iconic moments such as these, you did well.
The 6.5 jokes were fun because the punchlines felt more like riffs on the outrage over the score rather than the review itself. Something for the whole community to enjoy rather than anything mean-spirited.
One of the reasons I always actually loved going in the comments, I miss it too.
No fun allowed, this is the internet and it shouldn't be enjoyed.
I've frankly seen "too much water" used as a weird gotcha about game reviews too much to find it inherently funny. That said, when wielded similarly to a "6.5 game is as good as A Link Between Worlds" gag, there is chuckle potential.
In addition to Nadia's take here, there's a fundamental difference in the experience of reading a random paragraph and a half of text on social media vs knowingly clicking a review for a game and seeing how that text relates to the entire piece. The former's how we got the "too much water" memes.
Immediately thought of Doug when I saw this too. I wanted to try it as a kid but no one else in my family thought the idea was even a little appetizing.
Technically most Ys games are good starting points, but Xβs early place in the timeline makes it especially so (youβll only get references to Adolβs adventure on a sky island where he made friends with a wall crusher and a doctor). Been playing this on Steam Deck and can confirm itβs great there!
Also, playing on the New Game+ Infinity mode, Iβve really gotten to appreciate that when Adol used Ignis Cracker, it sounds like heβs screaming βEat this crackerβ which is easily one of the top battle cries of all time.
I donβt want to undersell the new stuff. Thereβs much more postgame meat to chew on, and Γland Island is big (and adds excellent new music to the OST). But for the most part, my quasi-review from the original release still applies here:
kotaku.com/ys-x-nordics...
A screenshot of Ys X: Proud Nordics. Adol is riding a Mana Line into the new Γland Island.
Still wrapping up Ys X: Proud Nordics, but I can say that Ys X remains a fantastic Action RPG. Proud Nordics generally improves upon it, but it mostly adds more stuff (which could have been DLC). Not an essential upgrade, but great if you havenβt played it or finished the game needing more. #blutoid
Iβd normally wag my finger at all these unlocalized recommendations in this thread for someone less seasoned with video games. But after seeing the first games she chose to play were ει³γγ― -Project DIVA- and γ’γ³γγ³ζ₯θ¨ γ½γγ½γγ’γ€γ«γΌζ, I say go nuts fam.
I feel this. Iβm not gonna pretend I didnβt play Valhalla Knights way more than I originally thought I would.
Oh thatβs awesome! Knew about the Legends/Dash ports but didnβt know they made any notable tweaks, would have loved those back in the day if they had English releases.
Genuinely such a great library. I got mine around 2011 and it was still my favorite system for a solid 2 years. I liked it so much it made me believe in the Vita (RIP).
A screenshot of Tactics Ogre for sale. The seller has listed it as βTactical ogres psp.β
Iβm sorry I meant Tactical Ogres, my mistake.
All this talk about kids playing Roblox and my girlfriendβs 16 year old sister is telling us she just got a PSP and wants to know what games she should play. The children yearn for Tactics Ogre and Metal Gear Ac!d. #blutoid
I was never born to be a freelancer. Everything I pitch is like βPlease let me write about this RPG, my thesis is unexplainable but the people will resonate with the boundless sorrow inside me.β
Also, Another Eden Begins has serious sleeper potential. It basically invented the formula that the Octopath Gacha followed, it was always a Chrono game with the serial numbers shaved off and with live service shoehorned in. Take off that last part and Iβm excited to finally give it an earnest try.
Been pretty sick so couldnβt do live Direct reactions, but I canβt believe Kyoto Xanadu is (kind of) a sidescroller. This is a Faxanadu sequel and you canβt tell me otherwise.
The funniest part about this statement is that it implies that new video game critics are getting hired.
The fact that it has one of the best boss themes ever recorded in the history of video games certainly helped cement it as an all-time classic for me.
www.youtube.com/watch?v=7U-u...
I know a lot of these mechanics are divisive nowadays. At the time though, it really felt like this relatively overlooked series was hitting you with encounters that were way ahead of the mainstream. I would have never predicted Seven's systems would become so common, but I'm not surprised either.
I've thought about this a lot for the past ~15 years. I described Ys Seven on Destructoid in the early 2010s as fast-paced Secret of Mana since that was my best frame of reference then. A decade later, I do one battle in Final Fantasy XVI and go "I can't believe Square Enix is making Ys now."