Some of the items in our upcoming game! (we know you have your eyes on the diggy bank ๐)
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@gzkedev
Indie Game Developer Making games with friends at @collarpill.bsky.social ๐ฎโณ Untitled Shooter (in progress...) ๐ฎโณ Steam | Hell Under Ice (in progress...) ๐ฎ Steam | For Sale ๐ฎ Itch | Closing Doors ๐ฎ Itch | Peter's House
Some of the items in our upcoming game! (we know you have your eyes on the diggy bank ๐)
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Vibe check
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How's this ambiance, folks? Are we getting this right? (going for vtmb vibes btw)
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It is prop thursday! (not really)
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(2/2) here's a closer look at him!
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Finger severing and... finger stapling machine? ๐
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Some props for our upcoming game ๐
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Welcome to the game.
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Some stills from our ongoing project!
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making the world feel more alive with these little events
store.steampowered.com/app/4005500/...
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The first trailer for our upcoming FPS titled CRU has officially dropped! youtu.be/JJFL0C2EVIs
You can wishlist and request for playtest access on our Steam page: store.steampowered.com/app/4005500/CRU/
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Doing some art for our game's steam trading cards! Now I'm no 2D artist per say, but I had a lot of fun during this process!
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Same car. Different era!
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Racing build or mismatch town?
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A closer look at the progress made this week on CRU's initial level! Sound design by @kooliedev.bsky.social, 3D art by me and programming by @gzkedev.bsky.social and @vldzdev.bsky.social!
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Any name ideas for this structure? Let me know! (No, seriously, I'd like to get an input)
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Improved version
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Playing around with the sky
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(2/2) I also made some liveries!
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(1/2) Anyone here like Gran Turismo? Been meaning to make a fun little game on my free time. No racing, just cruise mode. Visit scenic places while driving your 90s JDM car. Meet the first vehicle: The Daikyu Nebula RS!
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Thanks for pointing it out! I'm struggling a bit on making the enemies "pop"
Brutal, I would love to make something like this
I like how the blood splashes stick to walls, thank you! I'll try to do something similar
Adding gore! Is there any particular shooter that you like the gore in it to recommend as an inspiration?
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Taking shape! Now with ragdolls
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Thank you! The core of it is Aron's fantastic A* Pathfinding project. There's a section in the docs about circling a target, and I'm building on that by adding custom states that depend on several variables, such as distance to the target, line of sight, circling duration, positional offsets, etc