I'm just using the Snap feature in the view port, so it sort of acts like a grid map!
I'm just using the Snap feature in the view port, so it sort of acts like a grid map!
Tis a god send feature. Thou I still feel it's never configure it how I really want. ๐
Design changes, placing pickups, testing, testing, testing!
Hopefully this week I'll have all the feedback I received implemented and ready for some testers to take another stab. Things are DEFINITELY improving!
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โจ Wish List AKASHA on Steam!!
This mystical puzzle platformer will have you question your every move as you navigate and attempt to understand this mysterious realm.
๐ store.steampowered.com/app/4416230/...
#gamedev #indiegame #pcgaming #Godot #GodotEngine #Steam #puzzle #akasha #philosophy
๐ง ๐ฅ Head down. Mind on fire.
I have a short time to my launch goal, but many fresh ideas on how to improve this thing thanks to some extremely helpful testers.
In the meantime, Wish List AKASHA on Steam now!
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AKASHA !
Technically not that heavy, but from a design standpoint, it might be a bit radical. :)
Getting some great feedback from a small group of play testers!
The game might shift around a bit, but it's all for the best!
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New builds sent out to a round of testers!
If YOU want to be a play tester for AKASHA, join the discord or HMU in DMs!
I'm eagerly looking for feedback on this thing as soon as possible!
discord: discord.gg/68ry5tyUh7
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Good info!! Glad it was constructive !
Oh true, I guess I only have it on my landing page for the game at the moment. I'll paste the link to steam below!
Controller support is in-progress!
store.steampowered.com/app/4416230/...
FINALLY I can join the #WishListWednesday trend!!
Last week my Steam page for AKASHA went public! If you're into unique hand crafted puzzle games, add AKASHA to your wish list today!
๐ LINK IN BIO!
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๐ง The cosmic mind contains all knowledge. It is the potential source of all knowledge.
AKASHA โ A puzzling out-of-body experience.
Add to your Steam wish list NOW!
๐ LINK IN BIO!
#TrailerTuesday #gamedev #Godot #GodotEngine #indiegame #pcgaming #steam
Catch me at the NEXT #SteamNextFest
Not quite ready for this one.
Hope everyone has great success!!
There is something beyond our mind which abides in the universe and has no name other than 'Aether.'
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thanks !! ๐
just a standard push/pull camera move using the animator in the Godot editor!
Increase / decreasing the FOV while moving the camera closer / further from the subject, maintaining the size of the subject in the frame, while distorting the background! :)
All play no work.
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Question your every move.
AKASHA โ A unique puzzle experience coming soon to PC and MacOS.
#gamedev #pcgaming #steam #GodotEngine #Godot
We up on steam!!
store.steampowered.com/app/4416230/...
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I mean, I know for a fact the game supports controller for the actual gameplay. (Movement, abilities, etc.) But I can almost guarantee that it does not have controller support for the main menu or the pause menu.
If "plug and play code" is something I need to implement, I surely have not done that.
Oh, umm controller support is work in progress. Mainly just the menus not working, so it wouldn't be the best experience at the moment without mouse and keyboard.
thanks !!
Yeah definitely a way to let you think ahead a bit.
might be a thing were you can upgrade the view distance / grid size, etc.
we'll see!
Ummm, I'm not sure what you mean, but it has no connection to Xbox in any way at this moment.
Primarily to get a better view of the map, see behind you, and Gage how many tiles it'll take to get to a destination. Tiles a finite so that is important.
Nobody asked for this game, but I am making it!!
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Yo, thank so much! Really appreciate the feedback, and totally see what you mean now that you mention it.
I'll investigate this 100%! Seems like it could be an accessibility issue at some point.
Lila can be loosely translated as "divine play". The concept of Lila asserts that creation, instead of being an objective for achieving any purpose, is rather an outcome of the playful nature of the divine.
AKASHA a divine puzzle game, coming soon!
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Shame...