Do you reply to tell the AI it's a good boy?
Do you reply to tell the AI it's a good boy?
Hey! I resent you didn't take the opportunity to joke about how all our bonding is over takeaway food from other cultures.
Honestly this is why I like working with configuration based systems, at least that structure is visible to both parties and can help guide their thinking.
Also related to why I don't really like full visual programming languages / blueprints.
This is why I try to actually make sure the designer's data model is represented in code somewhere, assuming it's actually possible to do that / sane.
*searches for cost...
Maybe not might as well just try to pick up Panzer Dragoon Saga
Every time this game is mentioned, I wonder if I should pick it up, like I have a still working DC... it's never to late?
probably should though!
Doesn't an ender home become a starter home for the next generation when the occupant dies?
Those are good books.
I'm really impressed by how the choices for rounding, pixel art style, lighting choices give this a subtle but distinct aesthetic.
Thanks for the recap, I missed some of those!
This sounds familiar :D
Hell yeah
And yet I've had to turn off all auto-complete suggestions because I can't stop my IDE from using AI data even when I tell it not to, and most of the time it isn't what I want to write because it's a basic implementation and I'm fancy ;)
The ZA/UM Workers' Alliance - a new union set up to represent a subset of UK-based employees at the company - discusses how it wants to help staff feel safe and comfortable in their jobs
www.gamesindustry.biz/after-layoff...
Living the dream. It's a dream right? Everything is good... right?
I am (mostly) enjoying the differences in editor - but tangentially, how have got on with actually attaching the debugger?... it's been a bit flaky for me, though I am being mad and prototyping a multiplayer game.
This looks great! 2 bit palettes are such fun to work with.
It's funny, I really enjoyed Halo (1)s way of encouraging certain weapons at certain times, felt natural and immersive. Whereas Destiny's, we'll dynamically control the ammo drops from enemies to force you to switch infuriated me.
Right, have purged all links to my twitter account from my website. 🦋
The projected kills me!😆
Suddenly I realize why, when toying with fiction writing a wrote a magic system that's all about setting summoning circles and pacts - in a language you had to learn that wasn't quite what it seemed - correctly or there being horrible consequences.
Though the consequences were demons.
👀
It's fun, I have the opposite problem with my Rust engine, works fine on FF, Chrome black screen many errors.
Well I managed to get acme.sh working again for my site, so have worked around the problem.
It's still frustrating that browsers vendors (or one in particular) doesn't seem to be concerned about keep backwards compatibility.
And w.r.t. to lets encrypt, yes thanks. I've had my site set up as https previously, and managed to fix it this weekend, but my server side setup isn't entirely standard so the auto-renew never works, and it has a habit of breaking occasionally.
I don't quite understand how "Over http, anyone can intercept your connection and capture your mouse for click farming." would work mechanically, are they intercepting and serving different script files to you to do this?
Even so I don't see how this is a privacy concern.
Thank ye! It helps when you write it directly in web tech!
Unfortunately I came into the jam slightly ill and it's limited the amount of time I could spend on it, so time for some rest first.
I'm always happy to take part in this jam though as it's so relaxed, and that submission remains open after the initial deadline. <3
I may continue to poke at it, see if I can create more than the brief shooting gallery it currently is - or at least make it a more entertaining shooting gallery - before submitting anything to the itch jam.
Whilst I had fun working on it, I'm not currently proud of it, which I'd want to be!