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watt (is making Rust Wings)

@worldsbywatt

Queer indie tabletop roleplaying game publisher making Cloud Empress & Rust Wings.

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19.08.2023
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Latest posts by watt (is making Rust Wings) @worldsbywatt

Slide cutting the night before a playtest while crying is the way!

10.03.2026 18:40 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
The Freedom of Modernity FREEBIE: AMELIA - a modern-day, low-life statue heist scenario

The latest Missive is here! I talk a bit about the freedom of adventure writing in modern-day settings, my Violence scenario AMELIA, recap the MCGW blog, and more cool stuff (Rust Wings, Last Light Station, and more)! Check it out: meatcastle.substack.com/p/the-freedo...

10.03.2026 17:50 πŸ‘ 8 πŸ” 5 πŸ’¬ 0 πŸ“Œ 1

Love that convention! It'd be fun to codify some of these in worldbuilding in a future game. "People only give work to strangers when it would kill their friends."

07.03.2026 20:58 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Some of these conventions can be useful to create exciting gameplay, without earning someone's trust before they give you something interesting to do--but it's worth interrogating when the human imagination is such a boundless expanse.

06.03.2026 17:14 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Furthermore, though, the idea that factions and quest givers are waiting to give complete strangers work to do is not a reflection of most interactions in real life.

06.03.2026 17:14 πŸ‘ 10 πŸ” 0 πŸ’¬ 2 πŸ“Œ 1

For an easy example, most video games do not have any consequence for how long it takes for you to achieve something in a quest. Most quest givers stay in the same place while their order is being fulfilled essentially, and never hire someone else if work takes too long.

06.03.2026 17:14 πŸ‘ 10 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Even the most complex RPG video games currently have nowhere near the complexity of what can be replicated at the table. Where this becomes a problem is when we internalize the logic of video game quests into limitations for the tabletop.

06.03.2026 17:14 πŸ‘ 9 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Narrative Sorcery: Coherent Storytelling in an Open World
Narrative Sorcery: Coherent Storytelling in an Open World YouTube video by GDC Festival of Gaming

I first started thinking about the simplicity of even the most complex RPG quest design after watching this video: www.youtube.com/watch?v=HZft...

06.03.2026 17:14 πŸ‘ 7 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

The simplicity of video game quest design negatively impacts the creativity of ttrpg players and creators, especially because video games are a much more accessible medium to modern players, and create unhelpful conventions of play at early ages.

05.03.2026 19:10 πŸ‘ 26 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Cloud Empress hardcovers spilling from its boxed set in the top left corner, surrounded by Graftbound Press zine games: Glatisant, The Peddler's Prize, Precious Things, and Bonds Between.

Cloud Empress hardcovers spilling from its boxed set in the top left corner, surrounded by Graftbound Press zine games: Glatisant, The Peddler's Prize, Precious Things, and Bonds Between.

New games are in! Cozy Dragons, Arthurian legends, and more from @graftbound.bsky.social + @worldsbywatt.bsky.social's Cloud Empress (now in hardcover!) available at your favorite gaming rat store! πŸ“š πŸ€ πŸ“š

04.03.2026 13:47 πŸ‘ 47 πŸ” 11 πŸ’¬ 3 πŸ“Œ 4

#CloudEmpress 'Land of the Living' and 'Land of the Dead' hit retail in Canada. Woot!

Kudos @ratti.bsky.social and @worldsbywatt.bsky.social :)

04.03.2026 22:36 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Glatisant spotted. I wrote about how it uses limited communication (in a good way) at Skeleton Code Machine: www.skeletoncodemachine.com/p/glatisant

04.03.2026 14:04 πŸ‘ 20 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

Check this out. I hear they got a really talented beautiful wonderful kind etc etc person in there doing some art, but what do I know.

04.03.2026 09:42 πŸ‘ 13 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

I'd love to grab this as a print!

04.03.2026 01:38 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thanks for the enthusiasm!

03.03.2026 20:50 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thanks so much! I really try to carry Miyazaki's torch into new places without falling prey to copying derivative and heartless Ghibli aesthetics.

03.03.2026 20:31 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

watt is one of the only designers out there who, when they say "Ghibli-inspired," really *means* it--they don't just mean the aesthetic, but the themes as well.

Also Rust Wings looks fantastic, the cards are such a great touch!

03.03.2026 17:11 πŸ‘ 5 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
Preview
Rust Wings Explore abandoned cities on an endless ocean. Rust Wings is a Ghibli-inspired adventure roleplaying game compatible with Mausritter.

I just pledged for Rust Wings by @worldsbywatt.bsky.social .A Mausritter hack, but very much its own game.

I think the fulfillment cycle is painfully long, so I almost passed, but the game seems really innovative and interesting
#OSR #NSR

03.03.2026 18:54 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Preview
Rust Wings Explore abandoned cities on an endless ocean. Rust Wings is a Ghibli-inspired adventure roleplaying game compatible with Mausritter.

I just backed Rust Wings on @kickstarter.com www.kickstarter.com/projects/wat...
Excited for @worldsbywatt.bsky.social to take a swing at a different side of the Ghibli canon

03.03.2026 16:20 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

I had the pleasure of doing some early development work on Rust Wings, and I'm excited to be doing even more (and further playtesting) soon! This is a really unique game that I think is really going to connect with a lot of folks. Check it out!

03.03.2026 16:22 πŸ‘ 21 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0

Get out the blocks, let's go explore some ruins for our planes!

03.03.2026 16:45 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

I'm excited for some Porco Rosso inspired shenanigans!

03.03.2026 17:05 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Rust Wings bundle pledge

Rust Wings bundle pledge

Rust Wings character sheet

Rust Wings character sheet

After 1.5 years of hard work, Rust Wings, my Ghibli-inspired adventure TTRPG using Mausritter's rules, is live on Kickstarter. Come help make this upbeat and joyous exploration of resistance, ecological survival, and teenage joy a success. www.kickstarter.com/projects/wat...

03.03.2026 16:15 πŸ‘ 78 πŸ” 38 πŸ’¬ 2 πŸ“Œ 5
Preview
Designing Inside Established Systems (w/ watt) Podcast Episode Β· Talk of the Table Β· March 2 Β· 47m

New Talk of the Table!

Brian and Elliot are joined by @worldsbywatt.bsky.social , the designer of Cloud Empress, to discuss designing inside established systems, Ghibli-inspired games, and their latest project Rust Wings.

podcasts.apple.com/us/podcast/t...

02.03.2026 18:39 πŸ‘ 17 πŸ” 8 πŸ’¬ 2 πŸ“Œ 0
EP 309 | We interview WATT
EP 309 | We interview WATT YouTube video by The Weekly Scroll

New ep!

Ryan sits down once again with @worldsbywatt.bsky.social to talk Cloud Empress Life & Death, fulfilling Kickstarters in the time of tariffs, and Rust Wingsβ€”a Ghibli-inspired adventure roleplaying where you explore abandoned cities on an endless ocean.

watch here πŸ‘‡

02.03.2026 18:12 πŸ‘ 8 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0

BACK SO I CAN DRAW THIS COVER! PLEASE!

26.02.2026 23:29 πŸ‘ 19 πŸ” 8 πŸ’¬ 1 πŸ“Œ 0
Preview
From the rpg community on Reddit Explore this post and more from the rpg community

Just launched an AMA over on Reddit for anyone who wants to ask me about indie tabletop roleplaying publishing, crowdfunding, my designs, Ghibli, etc!

www.reddit.com/r/rpg/commen...

26.02.2026 20:26 πŸ‘ 12 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
Preview
TheWeeklyScroll - Twitch Hunter and Ryan host a tabletop podcast that discusses and reviews ttrpgs, skirmish and war games, board games, solo games, adventures, and more.

Oh hey, Ryan is live with @worldsbywatt.bsky.social to talk Cloud Empress, Rust Wings, and much more!!

go here πŸ‘‡
www.twitch.tv/theweeklyscroll

22.02.2026 18:19 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Preview
Coming soon: Rust Wings Explore abandoned cities on an endless ocean. Rust Wings is a Ghibli-inspired adventure roleplaying game compatible with Mausritter.

I've made the Rust Wings (my Ghibli-inspired standalone Mausritter setting) launch page prettier! Only about two weeks until launch now.

www.kickstarter.com/projects/wat...

20.02.2026 23:47 πŸ‘ 12 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

I think if you spark a passionate response in people, they are willing to overcome a lot of hurdles to fully engage with the media they love. Dungeons and Dragons and Magic the Gathering are complex and unintuitive and dominate their respective markets compared to more accessible alternatives.

13.02.2026 15:35 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0