That is good to know!
That is good to know!
And my 12 gb model was faulty so itβs getting swapped but now Iβm worried if theyβll even be able to!
I think my next commute and break game will have to be radiant historia. Which I have bought 2 times and barely played either version of.
I have finished 4 snes era RPGs this year. Not always the snes version but snes RPGs nonetheless.
Good year.
February 28th
Super Mario RPG Switch - Honestly about half way through I wondered why I was bothering but then something happened that made me appreciate something as simple as this. Good use of 3000 yen in the end.
I really appreciate how much persona 3/4/5 use the monkey island approach of βa dialog choice is a chance to tell 3-4 jokesβ
rinowase.pika.page/posts/thinki...
Finished writing about G.O.D. Honestly, quite challenging to write about a game that is all about delightful surprise. But I really enjoyed this messy SNES JRPG.
In persona 3 reload I have used Marin Karin twice and believe I have used up my lifetime supply of luck today based on my persona 3 fes experience.
And the fan tl came out this January so itβs still hot and fresh.
The psp version. Which is considered the very best version of tales of phantasia. And having played snes and ps1 versions before I have to agree.
Well I just finished Tales of Phantasia X with the lifebottle translation and it was a great wonderful time of time travel, 90s anime romance shenanigans, 60fps combat and a charming story of protagonists literally ignoring the fact the villain might have motivations and that being a plot point.
February 19th
Clockwork Aquario - a fun arcade romp. Although I died to the final box when they had one hit left in my second run. But third time was a charm.
February 18th
Tales of Phantasia X - The original phantasia got me to learn so much about emulation and fan translations, I played the ps1 game in Japanese and itβs nice to see the fan tl with real nice qol improvements just make this excellent version something for everyone.
haven't made a step sound yet so i'm using a clip of alucard saying "What?!" from castlevania symphony of the night with randomized pitch as a placeholder.
February 11th
Diablo 2 Resurrected - I was honestly surprised how much I got into this after many failed attempts. And surprised how much my play changed over the game despite also my build being just press lightning. I now see why everyone feels nothing matches it even though i still prefer 1.
February 6th
G.O.D Heed the Call to awaken - a delightfully weird globe trotting jrpg with legally distinct Guile. So many delightful twists and turns and the game just enjoys being a game. Even if I needed an easy mode patch for it.
I don't typically put much thought into chain scoring or scoring in beat 'em ups at all, but this one got me hooked on trying to go higher! And it's a free browser game! From the creator of Fight'N Rage.
Really impressive PICO-8 graphics, too!
π sebagamesdev.itch.io/backstreet-w...
Have a better next month ok!
Then again, I really am just writing for myself and hoping others might enjoy it. So at that point, does it even matter? Why do video then at all?
Not really sure what this is, just screaming into the void I guess.
That leaves writing and video. I feel torn because I watch a lot more than I read, so edge towards video, but honestly, when I try to do video I just find it overwhelming. Writing brings me a lot more joy. But feels like an increasingly narrow audience for stuff.
Now I'm in a better place but honestly having been off playing to a schedule I don't think I want to go into something that would force a kind of schedule like that. So podcasting might be a bit out since that requires at least coordinating with someone.
I'm sort of torn on content creation right now. I really want to get back to it. I loved podcasting with Plat and Pit but my current job made keeping that up too challenging.
January 29th - Pretty Sailor Sailor Moon (Arcade)
This is a pretty classic beat em up. A pretty mean one honestly, with a final boss that was pretty bad. But it was fun to mess around with the extremely easy infinites you can do that make positioning the entire game.
Jan 25th - Final Fantasy VII Remake
I really didn't jive with this when I bought it. But in my second attempt, getting far enough to meet Aerith really made me fall in love with how deeply campy this game is and I think she was my fave to play honestly.
Catching up with stuff.
Jan 24th - Dungeon Antiqua - Pretty fantastic little dungeon crawler mixing FF1 and Wizardry. Smart and well thought out. Loved that it works on my RG35XXSP too, a perfect home for it.
I am really mixed on the PS1 version. I actually really adore the PS1 pre rendered look. But I am less fond of the battle scenes here.
I don't think there's a blog post in this one, but I am rather delighted to find something nice just from taking a gamble on some box art.
But it also strikes me as just like with Visual Novels, which right from the start really started being meta and interrogating themselves, JRPGs naturally were also doing this so early.
I'm using an easy patch for double XP, Half Encounters. And I'm really finding the game's weird, Earthbound but post apocalyptic tone really compelling. The plot has a strong sense of things just happening, and will always go for the joke when it can.
I'm not sure I'd call it the most wonderful game. Combat is a bit slow. The UI for combat has some neat effects but is nothing special. The game is pretty good about giving you enough information to figure out where to go next consistently.