Come explore a large random selection of forever open source #TTRPG resources, from games to SRDs to art and more!
thoughtpunks.com/ope...
#OpenSource #TabletopGames #IndieGames
Come explore a large random selection of forever open source #TTRPG resources, from games to SRDs to art and more!
thoughtpunks.com/ope...
#OpenSource #TabletopGames #IndieGames
I've been running gdcparties.com for a few years now. Some shitty company BlueberryAI decided they'd just take all the source code for the work I've done and reskin it, advertising it as their own. Jokes on them...it was still linked to my events spreadsheet, and now their website looks like this 😉
The House of Lords Digital & Communications Committee just published their report on AI, copyright & the creative industries, and their conclusions could not be clearer.
🧵 1/5
🚨 It looks like the UK government is gearing up to upend copyright law in favour of AI companies, legalising the theft of their work.
This is despite creatives' huge protests, and despite previous proposals being roundly rejected by the public.
Please spread the word.
🧵 1/4
PERSONAL NEWS: After 13 years working as a (legendary) video producer for @eurogamer.bsky.social I have been made redundant in the recent Gamer Network cuts. I loved that job so much (probably too much) and I will miss the people and the opportunities it gave me, but I'm not ready to give up yet!
A screenshot of an email from an ad agency to Evil Hat Marketing: Hey Evil Hat team, Promised this is the last time you’ll hear from me. We are wrapping up generating content on the house. The AI studio is starting to get fully booked with our paying clients, and I have strict orders to stop promoting this come the weekend. I figured Evil Hat might as well get some work out of us at no cost while you can. Want in before we close it up? Best, [redacted] And then our reply: Hi [redacted], We will never use AI for our games or for our marketing. It's toxic to our customer audience and it's an ethical violation of the hard work put in by the human artists we hire to illustrate our books and the human writers who design our games. In short, it's not "free work" it's theft. Feel free to take me off your mailing list. Hope you turn around your business model because frankly, your current approach sucks shit. -Tom
sometimes you have to be clear about your values
Resharing my free-to-use picture resource list👇
Letterboxd screenshot Star Trek Into Darkness (2013) Watched by Branson Reese 28 Apr 2022 Abrams isn't a man so much as he's an avatar of cultural entropy. If you make something popular enough eventually you will die or sell it off and and a person in thick rimmed glasses whose main artistic vision is that he loves to have meetings will take it and sandblast it until it's nothing. I hate to see this happen here but maybe it's good that this happened. Maybe every franchise should collapse into a version of itself that makes shareholders nod and shake each others' hands. We should learn to speak in a language that rich people who don't dream can't comprehend.
i often think about this review
Feels like a good day to remind everyone that there's tons of human-made public domain art available for free. Perfect for TTRPGs and board games!
Where can you find it?
Right here!
Part 1: www.skeletoncodemachine.com/p/public-dom...
Part 2: www.skeletoncodemachine.com/p/more-publi...
#ttrpg
Don't get surprised (in a bad way) when your labor-of-love zine project arrives from the printer!
Get those CMYK-safe colors right from the beginning.
🎨 I made a free palette to make it easy: exeuntpress.itch.io/cmyk-color
#zinequest #ttrpg #zines #cmyk #rgb #printing #affinity
[ #Artist challenge ]
if you see this i dare you to share your program and #art! ✨
Testing reality-bending visual effects for my game!
#IndieGame #GameDev #IndieDev #Steam #WishlistOnSteam #SteamGame #ActionAdventure #IndieGames #GamingNews #PCGaming #GodotEngine
Obviously this is limited to all the nerdy folks in my community but I thought it was an interesting lil' tidbit I'd notice about where the hobby is as we roll into 2026. (4/4)
...I've had dozens of people get in touch about joining in. And I've genuinely struggled to narrow down the list to just 4 or 5 players.
This time around I've only had a few people get in touch. And none of them are brand new players this time. (3/4)
Or simply people have just lost interest in the new rule sets I'm not sure.
But for the last 4 or 5 years I have been running a game for folk in the community and with every new arc I have opened up the table for new players to join. And, pretty consistently, every arc... (2/4)
So, I'm starting to think there has definitely been a cooling off in overall interest in #DnD over the last year or so. Whether that is to do with folk drifting away from the game since the OGL debacle, all the new high profile games that came out last year (like Daggerheart & Draw Steel)... (1/4)
A Statement from the Red Hook Founders When we founded Red Hook, our goal was to support ourselves while making a game of our own dreams. Simple to describe, but not easy. We knew the difficulty, of course, because we had previously worked on other projects at other companies. We had seen our share of canceled games, failed games, or games that were good but couldn’t find a large audience. 10 years ago, on Jan 19th, 2016, Darkest Dungeon was “completed” and released as 1.0. It was immediately clear that we had bottled lightning. Back in the pre-release days, we didn’t dare to entertain the fantasy that our work would resonate to the extent it has, or find such a passionate and creative audience. But it did. As we reflect upon this 10 year run (11 if you include early access), the fullness of time has made us realize that connecting with you, the audience, proved to be one of the most fulfilling and thrilling parts of the entire dungeon crawl. Thanks to you and your perseverance, the game wasn’t just flash in the pan. This game about resilience showed its own resilience. A hardscrabble and mean game about making the best of a bad situation created an incredibly good situation for us and the development team. We are so grateful for everyone who has ever engaged with Darkest Dungeon over the years - whether by playing, making art, filming let’s plays and guides, getting yourself tattooed, writing, posting, commenting, and of course critiquing. (And yes, we love reading about the occasional party wipe due to spiders. Patently unfair, but always funny.) Whether you have been with us since the days of Kickstarter or just completed the tutorial yesterday (hopefully Reynauld and Dismas both survived), we are happy you are here. And stay tuned - we're not out of the dungeon yet. This expedition, at least, promises success. –The Ancestor –Chris Bourassa and Tyler Sigman
Happy Birthday Darkest Dungeon!
Red Hook Studios co-founders Chris Bourassa and Tyler Sigman have shared the following message to mark the 10th anniversary of Darkest Dungeon’s 1.0 release.
#darkestdungeon
A menacing grey stone door with a glowing red circle on it. The Darkest Dungeon logo and a red X are also on the image.
Darkest Dungeon is celebrating 10 years since its wide release today!
In honour of this milestone anniversary, tell us about your most memorable Darkest Dungeon battle! Who was on your team, what were you fighting, and did it end in victory, or defeat?|
#darkestdungeon
Because...
Please sign and remember to confirm your email address.
petition.parliament.uk/petitions/73...
hello #portfolioday I am gory and I draw faces really good I think :3 I also like character design and do a LOT of YCHs ♥
So last night we finally wrapped up the epilogue for Arc 5 of my #DnD campaign. Gonna go over all my notes from last night and the whole of this last year in this afternoon's stream. Aswell as start opening up the table for new players to join Arc 6. Come join us - www.twitch.tv/thekillerbits
Currently getting battered by severe winds. Power’s gone out once already this evening, here’s hoping it starts easing off soon
First stream back after the holidays and in last night's session my DnD party finally learnt who the big bad might be. Plenty to dig into today we start wrapping up one campaign arc and start thinking about the next. Come and join us over on www.twitch.tv/thekillerbits in a few moments time
No quite, though I am now tempted to get them to finish out the arc fighting a big marshmallow man
So my DnD party just caught a whisper of the possible dead god that might be at the centre of trouble over the last 5 campaign arcs. I'm waiting for which one of them googles the name first to discover just how much trouble they might be in
David Lynch in the filming set speaking in the megaphone. He says “Okay, let's try that again, but this time good.”
Here’s to 2026
One thing led to another... the GMs got overexcited by all the options... so now we have...
GRANT HOWITT DAY
#RPGNightUtrecht
Wednesday Jan 14th
We're running games by @gshowitt.bsky.social galore, from Spire to EVERYONE IS SEAGULLS and anything in between.
More info soon.
We're publishing Queens Domain!
Inspired by Dark Souls progenitor King’s Field, it's a damn brutal and stylish retro-fantasy RPG
DEMO OUT NOW
- Fly with your Holy Sword
- 50+ melee weapons
- Eat delicious food
- 100+ enemies, mini bosses & bosses to defeat
- Explore a mysterious labyrinth island
A roleplaying game called ONE COURSE ULTIMATE MURDER MYSTERY DINNER. You can access a text-only version of it as a PDF here: https://www.patreon.com/posts/one-course-party-144283484
A roleplaying game called ONE COURSE ULTIMATE MURDER MYSTERY DINNER. You can access a text-only version of it as a PDF here: https://www.patreon.com/posts/one-course-party-144283484
A roleplaying game called ONE COURSE ULTIMATE MURDER MYSTERY DINNER. You can access a text-only version of it as a PDF here: https://www.patreon.com/posts/one-course-party-144283484
This month's free game is ONE COURSE ULTIMATE MURDER MYSTERY DINNER. Shelby Deville is dead, one of you is the killer, and you've got twenty minutes to work out who (thirty if you chew your food properly).
PDFs, text-only versions and extensive commentary here: www.patreon.com/posts/one-co...
this feels more like real life than actual real life does, to me