still just really upset about this variety.com/2026/gaming/... unreasonably upset. uncouth ass industry
regarding the recent news
A Gorillaz short film by The Line studio is coming on February 27 on Youtube : "The Mountain, The Moon Cave and The Sad God".
www.youtube.com/watch?v=ucRu...
This style of light doesn't really appear in animation anymore. You know it when you see it -- it's bright, hot and almost dangerous.
Our new issue explores the tricks behind it, and how one artist has revived the look for the digital age: animationobsessive.substack.com/p/dangerous-...
speaking of cool cheap effects: the shadow from the ceiling fan in Robo Recall is not a real shadow or even a light function or even a decal, it's a rotating translucent mesh
A timeline visually representing the advice from my post, emphasising how dramatically and reliably having more time, with a testable build, converts to your game being better and your studio being safer.
I've been running an indie games studio for 15 years now, and it felt like a good time to boil down what I've learned into 4 pieces of advice:
www.pentadact.com/2026-01-08-1...
I hope it's of use, not least because goddamn I forgot how long blog posts take to write.
bioshock banner on statue that normally says no god or kings, only man, edited to say just innocent men on the bottom like the meme from BBC kits with Hacker T Dog and Lauren Layfield
I saw a vision
Spent the morning having a quick look at the ultra early new Substrate Toon BSDF / Toon Profiles added to UE5-Main Branch this past week, looking cool, although no specular stuff is implemented, just diffuse but promsising!
#UE5 #UnrealEngine #GameDev #TechArt #Stylised
I have been in the hyperbolic time chamber for the past few months and have emerged with news: I am officially a Houdini Guy now and did a bunch of cool tech art stuff in my latest project, which is a procedural cliff generator!
Check it out:
www.artstation.com/artwork/K38dVy
A snippet of the blog post, showing a short explanation of derivatives, as well as a graph of a quadratic function, and a graph of its derivative.
Derivatives, Gradients, Jacobians and Hessians โ Oh My!
New mathy blog post to try and make some scary sounding terms less scary.
blog.demofox.org/2025/08/16/d...
Insane what they used to get away with
I have finished my plugin for exporting image sequences directly from Substance 3D Designer, and if you are interested, you can download it for free: www.somethinglikegames.de/en/blog/2025...
#gameart #TechArt #TechnicalArt #MadeWithSubstance #indiegames
With their recent announcement i can finally share some of the work I completed for Manticore Games on Out Of Time! Check out some stills here:
www.artstation.com/artwork/P6aDO1
Visit Todaiji in Nara, feed the deer!
Hello #PortfolioDay gamers
I'm Peter, I'm an environment artist from the east coast US. Most recently I worked at Manticore games but I'm on the hunt again for work. Check out my stuff if you want, otherwise have a good day ~
www.artstation.com/petedubs
If anyone's looking for me, I'll be here. Happy. Staring at a big bunch of water shaders, courtesy of all you lovely lovely techartists.
THREAD OF LOVELY WATER SHADERS--->
Ucupaint is an extension that comes with Blender (since 4.2) and that makes the whole texture painting process better and more nondestructive, using layers. #Blender #b3D #Blender3D #ucupaint
Disney and NBCUniversal is suing Midjourney for mass copyright infringement - commencing the first major legal battle against an AI company that could dictate the future of generative AI.
(Read more: Deadline)
New trailer of "False Memory" chinese animated series by Flint Sugar & Studio Tumble (based on a 2020 indie short film).
Coming in 2025 on BiliBili.
Full trailer >> www.catsuka.com/news/2024-12...
Heat?????
Meme in the style of "you wouldn't steal a car" anti-piracy campaign that says "you wouldn't overscope a project"
Moving to a new machine and I have to say the level of positivity I have towards windows directly correlates with how much bloatware I'm able to hack out of it
yes
BIG HOLE
My late #Mayterials entry for day 9-10: Fortress
I got a little carried away on deliverables this time, hope I have time to do another one with a more reasonable scope.
Watch a cool video here:
www.artstation.com/artwork/2BbQDJ
#Mayterials2025 @theclubdiscord.bsky.social
It's time I finally announce that I will be at Pax East running a panel Sunday @ 11am in the Arachnid Theater!!!
"I'm in Art School But I Want to Make Games" with @petedubs.bsky.social , @elliotmitchell.bsky.social , and Luigi Guateri - it's all about how to turn an art degree into a games job!!
Dark fantasy RPG Mandragora is released - with baked fluidsim effects made with FluidNinja VFX Tools!
#unrealengine #realtimevfx #fluidninja #gamedev #indiegames #indiedev #actionrpg