☯ (small stellated plushie) πŸ§ƒ's Avatar

☯ (small stellated plushie) πŸ§ƒ

@plushie

spokesmushroom of the plush girls (of unbounded softness) notarticulated.net

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27.05.2023
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Latest posts by ☯ (small stellated plushie) πŸ§ƒ @plushie

creaming that pony today on main street

11.03.2026 14:38 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

If you play gatcha games I will view you as an NPC with no interiority btw

11.03.2026 11:50 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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If you remember this you are old now

10.03.2026 13:21 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Yes we are running out of tokens, no we are not removing the code responsible for kerning the lower case letters a and t and a and i

10.03.2026 10:49 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Gonna make a matching block game like plush girls do

10.03.2026 10:29 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Girls love having names like aruru nadja

10.03.2026 07:05 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

My plushie talks to me!?

10.03.2026 06:35 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

you should play the plush girls' new #pico8 game if you want to hang out with an evil version of you who has been following you around since level three when you threw a tantrum after being bullied by TV talking heads..

09.03.2026 23:58 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

People born in 2006 being really into y2k aesthetics is like when British baby boomers act as if they fought in normandie

09.03.2026 11:24 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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What’s wrong with the plush girls

09.03.2026 10:04 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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???

09.03.2026 08:57 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Sleepwalk (through The Long Winter Nights till Childhood's End) by A Classical Roguelike for PICO-8

The plush girls' #7DRL 2026 entry made for #pico8 is finished!

Sleepwalk (through The Long Winter Nights till Childhood's End)

not-articulated.itch.io/sleepwalk

09.03.2026 05:46 πŸ‘ 17 πŸ” 3 πŸ’¬ 0 πŸ“Œ 1

lost the best run yet to a poisoned fruit!!!

08.03.2026 20:46 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

the plush girls find these death screens rather nice to look at..

08.03.2026 18:13 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1

β€œRetro long play” is an amazing twitch channel because all it does is exposing you to the wackiest video games against your will

08.03.2026 11:21 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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08.03.2026 06:25 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1

If we post hard enough we can make r/gamedev a slur

08.03.2026 03:11 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

πŸ’­ if you go to the plush factory you may encounter a massive pile of missewn, malfromed not-ready-for-shelf plushes barely holding it together!

07.03.2026 23:42 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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#ufo50

07.03.2026 04:31 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

β€œFialta” is a beautiful name for a roadster..

06.03.2026 15:39 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Pitcher plants are known to grow at the centre of the diamond..

06.03.2026 15:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Get to high ground if you want to seelow

06.03.2026 15:10 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The offset amount of each creature is halved in the subsequent frames until it is small enough to not matter, and they will appear to be moving towards the location they have already moved to. (3/3)

06.03.2026 08:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Moving in a direction adds an offset to the creature’s sprite in the opposite direction. So if the creature moved one tile left, its sprite is offset by one tile to the right so its sprite stays at the same location. (2/)

06.03.2026 08:33 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

And in case you were asking how we made the creatures move at the same time: each creature’s movement is processed in sequence (so no two creatures will end up stepping into the same empty tile) in a single frame. (1/)

06.03.2026 08:31 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

You can escape it if you go through two doors before it can go through one. There is also another creature AI reserved for elite enemies that just pathfinds towards you from anywhere on the map, with random intervals between path updates for better performance and more organic movements. (4/4)

06.03.2026 08:27 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

In effect this means a Housepet will chase you to your last known location it could see. Even if you leave a room before it could catch up to you, it will follow you to the door you left through. If you are still in the next room the door leads to, it will start chasing you again. (3/)

06.03.2026 08:23 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

It pathfinds towards the player if the previous condition is met, and it follows the path even if the player leaves the area (e.g. by going through a door). Once it reaches the end of the path it checks the condition again and so on so forth. (2/)

06.03.2026 08:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Thank you. There are two types of enemy AIs shown in the GIF. The Silverfish one is simple, they just wander around randomly. The Housepet start chasing the player if they are both in the same room or if one is in a room and the other is in a doorway to the room. (1/)

06.03.2026 08:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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more #7drl progress in #pico8

06.03.2026 05:14 πŸ‘ 64 πŸ” 6 πŸ’¬ 3 πŸ“Œ 0