Here are our final results:
Here are our final results:
Here's our drawings of the day!
Sayan Bhattacharyya is giving a talk entitled "Environmental Ethics through a Game of Non-mastery in the novel 'The Overstory.'"
Title slide for this talk on experiential online learning about Italian food culture
They begin their talk with a video of herding cats! This is how they see their work with DH on the Foodways projectβ¦
Now Teresa Lobalsamo and Dellania Segreti shows us their project on Italian Culture Through Food (very successful class at UToronto Mississauga) and Foodways digital project. #keystonedh24 @keystonedh.bsky.social
Manoj Singh Rana from the Indian Institute of Technology Gandhinagar discusses "Virtual Reality in Narratives and Narratives as Virtual Reality in a LitRPG: Immersiveness and the Augmented Human in Ernest Clineβs Ready Player One" #KeystoneDH24
Manoj Singh Rana is now speaking on Virtual Reality in Narratives.
Jerald Lin prepares to deliver his talk.
Title slide: The Universe Peoples: Towards a Symptomatic Deep Ecology in David OReillyβs Everything
Slide providing background in style of the game
Itβs the final day of #keystonedh24! Jerald Lim starts us off with his eco critical investigation of games, featuring OβReillyβs *Everything*!
Jason Reuscher discusses the origins of his project in historic German recipes from German cursive and Fraktur
Jason shows how he tries to replicate Fraktur in his own handwriting
Jason points out how the Fraktur corresponds with cursive
Now in the best-named panel at this #keystonedh24 conference (Food Processing in DH), Jason Reuscher of Penn State Schuylkill shows us his process of transcription of German cursive and Fraktur (thatβs his handwriting on the right in the second photo) @keystonedh.bsky.social
Jerald Lim (Univesity of Utah) kicks off day three of #KeystoneDH24 with "The Universe Peoples: Interrogating Mediated Communication of a Symptomatic Deep Ecology via OReillyβs Everything"
Panel B is starting now!
Panel B(Games in Literature)is setting up now!
What's your area code? We're doing a poll!
Shu Wanβs slide featuring his choice of game for his history students: Nation Wars. Each student chooses a nation to play.
Next, Shu Wan (via recording) discusses game-based instruction of history. He doesnβt want to make them but the games, but prefers to find something freely available: Nation Wars is available on Steam.
Table of Instructions in Cortazarβs Hopscotch
Now Justin Carpenter speaks on Julio Cortazarβs Hopscotch, a book that is a game in its own right(?) comes with a table of instructions! @keystonedh.bsky.social #keystonedh24
@keystonedh.bsky.social
The first sessions of Keystone DH day 3 are starting soon. We will have a discussion on digital archives and one on games as literacy.
Since the #KeystoneDH24 conference theme is play, we at the CSU Center for Public History + Digital Humanities) invite anyone whoβs interested in mapping narratives or creating digital tours to play with our PlacePress plugin for WordPress. Questions welcome! @keystonedh.bsky.social wpplacepress.org
Natasha Johnsonβs takeaways on testing ChatGPT on computational DH course tasks
Natasha Johnsonβs takeaways: Students should have basic code knowledge foundation to be able to debug and improve generative AI code. #keystonedh @keystonedh.bsky.social
Furlong finds neither apocalyptic nightmare nor that AI will solve all our problems--but rather space of intense debate/discussion in faculty and staff with very strong opinions and concerns!
Katherine Furlong is now giving a talk entitled "There Will Be Doughnuts: Playing with Generative AI Tools to Build Community." Spoiler: there are no real donuts.
The AI in DH panel is starting at #keystonedh24! Natasha Johnson prepares to speak first on use of generative AI in Digital Humanities education @keystonedh.bsky.social
R.C. Miessler and Bill OβHara (Gettysburg College) "Anything Not Saved Will Be Lost: Video Games as Archives in the Humanities Classroom" #KeystoneDH24
RC Miessler and Bill O'Hara from Gettysburg College are speaking on the archival of video games.
Joshua Ortiz Baco with the slide documenting his collaboration with Jennifer Isasi
Now Jennifer Isasi and Joshua Ortiz Baco introduce their talk with the history of their own collaboration! #keystonedh24 @keystonedh.bsky.social Importance of multilingual methods in DH = removing barriers of access! Follow the Bender rule: Always identify the languages you're working with!
Dan Johnson from Notre Dame is giving a talk entitled "Preserving Play:A Tale of Two SimCities"
Knowledge graph
Searchable knowledge graph
Starting up Unity!
Technology stack
Now, Dmitriy Babichenko speaks of converting a knowledge graph of Ecuador indigenous stories into a 3D game in Unity. Project deploys ChatGPT 3.5 to track/identify categories in stories . #keystonedh24 @keystonedh.bsky.social
Behrend's Lauren Liebe is speaking on pedagogical approaches to video game history.
Slide about the Collect Connect educational game sponsored by Christi Merrill and made in collaboration
Now Ali Bolcakan and Christi Merrill talk about getting students involved with multilingual archives by designing gamesβlike this one: Collect Connect. #keystonedh24 @keystonedh.bsky.social
Here are some highlights from today's keynote speaker session
Detailed overview of Skaldic poetry
Next, Jasper Sachsenmeier of Penn State Behrend speaks of Kvasirβs algorithm to read Old Norse Meter! #keystonedh24 @keystonedh.bsky.social