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Silent

@cookieplmonster

Game developer, modder, reverse engineer, legacy code specialist. I port games for a living and patch them as a hobby. Also known as CookiePLMonster. https://cookieplmonster.github.io/

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04.11.2023
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Latest posts by Silent @cookieplmonster

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I used to make CLEO mods for years, but never noticed this issue - apparently the radio station name text doesn't set its worth correctly, so SCM draws can affect it. Should be an easy fix for SilentPatch, even though it cannot happen without custom SCM scripts.

10.03.2026 12:12 πŸ‘ 17 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Does @iracing.com Arcade have... uptime related issues? I was unable to replicate the same on my end, but maybe there is something to it.

10.03.2026 10:25 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Lumen and the like are all the rave now, but with some effort, you can also have raytracers on the PS1

09.03.2026 22:04 πŸ‘ 21 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0
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In San Andreas, Maccer appears outside of the cutscenes in Don Peyote, and neither him or Kent Paul have voices beyond the scripted dialogue lines. However, Maccer actually has a set of lines that went unused, since they were not assigned to his model name!

09.03.2026 19:26 πŸ‘ 52 πŸ” 12 πŸ’¬ 2 πŸ“Œ 0
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There's a moose loose aboot this hoose

09.03.2026 18:19 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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One of the weirdest platform differences I've seen

09.03.2026 16:25 πŸ‘ 31 πŸ” 0 πŸ’¬ 4 πŸ“Œ 0

The conditions of "what your game needs to do/be like for you NOT to be fired" continue to dwindle

09.03.2026 16:17 πŸ‘ 29 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

It's a pretty fun stealth/action game actually, a bit cheesy with the dialogues though.

And this interaction wheel is actually controlled with the left stick, not the right stick.

08.03.2026 14:19 πŸ‘ 10 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

It is, but this I didn't want to point out as I agree it'd be too nitpicky

08.03.2026 12:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Someone here doesn't know how to resafe joinly in an endurance race

08.03.2026 10:18 πŸ‘ 14 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I mean you could blend the animation better than that without adopting an unresponsive movement system of GTA

08.03.2026 09:50 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

There is a long way between snapping animations within 2 frames and a full animation based movement like what Rockstar is doing (where animations, not controller inputs, dictate your movements)

08.03.2026 01:01 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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From their Dev Diary, it -almost- looks like Samson doesn't blend the animations, they all start so unnaturally abruptly...

07.03.2026 22:22 πŸ‘ 8 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Steam lets developers update single depots, and it creates builds from the newest contents of all depots, so if Hunter sat there in a dev branch, it ended up getting picked as the most up-to-date Windows depot.

06.03.2026 23:05 πŸ‘ 9 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I think I figured out how Hunter The Reckoning slipped through:
1. It (likely) existed in a passworded branch since May 2025.
2. A new Mac game depot got uploaded today, without touching the Windows depot.
3. A new game build consisting of Mac Robo + Windows Hunter got published.

06.03.2026 23:05 πŸ‘ 19 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Teyon had this mistake reported them a few minutes after this build went live, would probably stay up for a lot longer than 30 minutes otherwise

06.03.2026 19:01 πŸ‘ 8 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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The latest update to RoboCop Rogue City looks like a major mistake in making, did they accidentally replace it with another game? Can't wait to see when it's done downloading

06.03.2026 09:12 πŸ‘ 120 πŸ” 32 πŸ’¬ 5 πŸ“Œ 3
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I feel like I'm too stupid for this training mission, or maybe I shouldn't have used all the ammo at the shooting range

05.03.2026 17:59 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Looks like Portugal held on strong in @spectra.bsky.social

05.03.2026 17:19 πŸ‘ 22 πŸ” 1 πŸ’¬ 3 πŸ“Œ 0

Interesting games just don't stop showing up

04.03.2026 19:30 πŸ‘ 12 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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This brings back memories

04.03.2026 18:10 πŸ‘ 15 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Next time I get a review key for a game, I am -definitely- pushing for a direct line to the devs for my bug reports

04.03.2026 17:24 πŸ‘ 13 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Sony Pulls Back From PlayStation Games on PC The video-game publisher no longer plans to put out PC ports of PlayStation games such as β€˜Ghost of Yotei’

NEW: Sony no longer plans to release PlayStation games on PC, sources tell Bloomberg News, a major shift in strategy that sees the console maker returning to exclusivity after six years of flirting with multiplatform.

Ghost of Yotei and Saros are not coming to PC. www.bloomberg.com/news/article...

04.03.2026 13:37 πŸ‘ 2098 πŸ” 521 πŸ’¬ 313 πŸ“Œ 1070

Always picking the best games for showcases

04.03.2026 11:31 πŸ‘ 26 πŸ” 2 πŸ’¬ 3 πŸ“Œ 0
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Wow, Screamer is crazy

04.03.2026 09:45 πŸ‘ 13 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

ikr :(

03.03.2026 17:55 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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iRacing Arcade review – casual racing under a serious brand A sequel to Circuit Superstars with a new name.

iRacing Arcade is a lighthearted, accessible racer with an interesting career mode and an unusual lineup of licensed tracks, but its car selection is oddly limited. Full review:
cookieplmonster.github.io/2026/03/03/i...

03.03.2026 14:02 πŸ‘ 14 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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What do you need all that VRAM for bro, it's just a main menu and the textures aren't that detailed

02.03.2026 23:16 πŸ‘ 24 πŸ” 0 πŸ’¬ 3 πŸ“Œ 0

Now I know what to try during my long weekend

02.03.2026 22:42 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Airframe Ultra feels like one of those weird demos from the 2000s you'd go in blind, not knowing what to expect. I expected an anti-grav racer, while it's anything but! Sadly, I narrowly missed the open beta period, and so online was already shut down.

02.03.2026 20:32 πŸ‘ 10 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0