For Patrons: the March blog is up today!
I am finishing up the first Overworld boss and moving back into PROUDHEART's first proper dungeon.
www.patreon.com/posts/proudh...
For Patrons: the March blog is up today!
I am finishing up the first Overworld boss and moving back into PROUDHEART's first proper dungeon.
www.patreon.com/posts/proudh...
Thank you! There's been some improvements since, and I've recruited an artist. I'd like to post some of our results of that pretty soon so look forward to it. We're polishing up some of the overworld now. :)
Here is a little blog for February, more work on PROUDHEART's first miniboss! Check it for spoilers.
www.patreon.com/posts/proudh...
Happy January, here's some more PROUDHEART spoilers! Working on the pre-dungeon adventure & miniboss mechanics some more.
www.patreon.com/posts/proudh...
β οΈEVERYONE STOP WHAT YOU ARE DOINGβ οΈ
The Steam page for Temple Maker 64 is nowβ¦LIVE!
Pause your game and go wishlist it at once! π«΅
#indiegames #n64 #zelda
Short blog up for Patrons going over the progress in November! Check it out if you want to see PROUDHEART's first miniboss in WIP form
www.patreon.com/posts/proudh...
Here's the latest PROUDHEART development blog for Patrons, check it out if you want to see some spoilers!
www.patreon.com/posts/proudh...
Happy Halloween to all. Here's the latest PROUDHEART blog, free to read for everyone. I go over the challenges and big upgrades of the past year's work, and share some clips of the latest features. Also, I got some help with the game's art! Please check it out.
www.patreon.com/posts/140144...
Proudheart sits atop a staircase deep in a dungeon, reading a map and compass by the light of a terrifying brazier near a locked door.
Proudheart prepares to battle an encroaching swarm of demons in a pitch-dark woods; the monsters creep between the trees and in foreground.
Proudheart shops at a stall on a paved seaside road. There's confetti in the air and some people chat on the higher road above some steps.
And thank you @errantsquam.heckingsne.cc for making the beautiful key art for PROUDHEART! Please follow him as well and commission him for your illustrations, he works lightning fast. :)
Thank you @tinyartjar.studio for doing the work on the environmental pixel art for PROUDHEART! We are just getting started with this, here's a small clip with some big improvements. Pretty new hills!
Please follow Martina here or check out her website! She's great!
Happy Halloween to all. Here's the latest PROUDHEART blog, free to read for everyone. I go over the challenges and big upgrades of the past year's work, and share some clips of the latest features. Also, I got some help with the game's art! Please check it out.
www.patreon.com/posts/140144...
Hi, happy almost-end-of-summer! I've gotten my health under control and am back to work for a couple weeks.
There's no PROUDHEART blog today, but there WILL be one in another 2-3 weeks going over the last year of dev. Please look forward to it and some very cool stuff inside! Thx for waiting :)
No, sorry, but PROUDHEART won't be releasing for another several years! It takes a really long time to make an entire Temple Crawler, especially 2 of them simultaneously.
Hey my friends, there won't be a PROUDHEART update for a little bit due to ongoing illness. Hopefully all back to normal pretty soon; even this cannot stop me forever.
Hello, a little bit of PROUDHEART spoilers for June! More to come soon if all goes well. Thanks for waiting.
www.patreon.com/posts/proudh...
Hello, here's your PROUDHEART spoilers for the start of May. If you'd like to see some progress on town shops and other facilities and want to support the development costs, toss a dollar my way.
www.patreon.com/posts/proudh...
Hi, here's a little blog post for April covering the last month of work. Sorry there's no jokes inside!
www.patreon.com/posts/proudh...
Hello, I am a week late! Here's the March blog for PROUDHEART. www.patreon.com/posts/123814...
Good evening! It is time for me to post another blog for PROUDHEART's Patrons: www.patreon.com/posts/proudh...
Please check it out if you're interested. Further work on underworlds, shops, and dungeons coming up soon!
Good morning! This month there is a long checklist of feature-finished mechanics for Patrons: www.patreon.com/posts/proudh...
With the game UI approaching true-completeness it's time to move on to more level design and content! If you'd like to see these spoilers, throw a dollar my way.
Hello! Here's a short blog for Patrons this month: www.patreon.com/posts/proudh...
I worked out some gameplay economy and have been digging through backend to make loot work properly!
Monthly blog for Patrons: here's a feature-complete storyboard of PROUDHEART's intro cinematic and revamp of the first level!
By the way, I'll only be posting on Bluesky from now on. Thanks for following and waiting! I'll have plenty for you soon.
www.patreon.com/posts/proudh...
I've discovered how to hold multiple accounts on Bluesky, so this account will become the professional one. My personal account is @serbaayuu.bsky.social!
Happy October, it is time for another PROUDHEART update; available to read for Patrons. If you'd like to see more spoilers, subscribe for a dollar!
www.patreon.com/posts/proudh...
#solodev #indiedev #zeldalike #TempleCrawler
Once they start releasing games on CD-ROM again, deal
Hopefully SE lets it die instead of puppets its body around for another arc afterward.
My only fear is that a few years is not nearly enough time to finish the Lost Masters Saga in a satisfying way. Dark Seeker took 9.5 games and 2 gachas, and had fewer characters!
I followed like 5 people and had even fewer myself but it was easily the best replacement and I'm not sure why so few people realized that. You could actually write on it.
For everyone to read for free: it is time again for a summer update on PROUDHEART's ongoing development. Thank you for your support so far!
www.patreon.com/posts/proudh...
#solodev #indiedev #zeldalike #TempleCrawler
A screenshot from a top-down Zeldalike game featuring the player character in a meadow near a ruined building with a scorpion-like monster in it.
A screenshot from a side-scrolling Zeldalike game featuring the main character in a gloomy forest full of jagged, barren trees.
I've been making PROUDHEART, the successor and resurrection of classical, linear Zelda! Since it is truly necessary.
The key is a full top-down Overworld that comes with tons of Underworld sub-levels, including of course a series of real dungeons full of keys and dungeon items.
For Patrons: more polish on Underworld mechanics, and some new Overworld details!
#solodev #indiedev #zeldalike #TempleCrawler
www.patreon.com/posts/105333...