I'm done with this idle animation for now. I need to move onto other things on my list. I'll definitely come back to it later to improve it. Though that's a never ending job when you're never satisfied. π
I want to get better at this!
#IndieDev #GameDev #IndieGameDev #IndieGame #PixelArt
11.05.2025 22:07
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Animating takes a very long time for me because I can't stop taking breaks ever 10 minutes. Worked on redoing the player sprites all weekend and barely made progress.
#IndieDev #IndieGame #IndieGameDev #GameDev #PixelArt #2D
28.04.2025 12:43
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These are the sprite animations for the enemy witch character Narcissa in "aToBaD" I did these last year so I'll probably redo them at some point.
#IndieDev #IndieGame #IndieGameDev #GameDev #PixelArt #2D
29.04.2025 02:26
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I've been working on settings menus this weekend. It's a nice break from gameplay programming. It felt nostalgic making a cheat code menu and setting up some codes for it.
I made it for playtesting, but who knows, maybe some of those cheats codes will make it to a demo build?
#IndieDev #IndieGame
27.04.2025 20:27
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A screenshot from Octopus City blues. In a western-themed town, a cowboy and a person in a horse costume are facing a large and shadowy cowboy. Four other cowboys surround the large one while kneeling.
A screenshot from Octopus City Blues. A dark office with a desk shaped like a game controller. A seated person is reading a newspaper across the desk, while two enforcers stand on each side. The main character faces the newspaper reader.
A screenshot from Octopus City Blues. The main character holds a knife and has their back to the viewer while challenging a clownish looking person with a slot machine on their chest. At the top right, there are three identical faces representing the main character. A text box is shown with three choices: (the first one is selected)
"- (What do I do?)
- <Observe...>
- <Attack!>"
A screenshot from Octopus City Blues. Six characters are standing a beach littered with green bugs and fortifications. There's a small steam boat on the left side. One of the characters is a beetle dressed in a purple army uniform, lying on their back. Three other beetle "soldiers" wearing a yellow/orange colored uniform, in addition to the main character, surround the one on ground. Finally, a lone beetle soldier in a cape stands apart looking at the looming towers in the reddish horizon.
It will cost you $0 to RT our work.π #gamedev #pixelart
25.04.2025 19:57
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This is an attack of the boss witch that we are working on.
#IndieDev #IndieGame #IndieGameDev #GameDev #2D #Magic #Action #Fantasy
25.04.2025 12:41
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It's been long since I made a devlog:
Today I wanted to show you a finished zone I've been working on for the Neo Habits demo. πΎ
Also, here is an overview of the madness effects and death sequence that you will find in the game.
I'll patch these soon, cheers! πΉ
#IndieGame
#GameDev
#WishlistWednesday
23.04.2025 17:06
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This attack pattern isn't as intense but I like the way it looks.
#IndieDev #IndieGame #IndieGameDev #GameDev #2D #Magic #Action #Fantasy
24.04.2025 12:35
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Thank you, We're glad to hear it looks fun!
23.04.2025 15:34
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Just some boss attack patterns
#IndieDev #IndieGame #GameDev #IndieGameDev #2D #Action #Magic #Witch
23.04.2025 12:18
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When at lvl 3 of ice magic you can charge up and throw an ice spear that does a bit more damage and goes through shields. It has trajectory. Charge longer to throw further, however it depletes your focus.
#IndieDev #IndieGameDev #GameDev #IndieGame #Magic #Action
22.04.2025 12:16
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Successfully knocking the poly-morph spell back at enemies is silly fun.
#IndieDev #GameDev #IndieGame #IndieGameDev
21.04.2025 13:32
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Itβs not a true NES-era inspired action platformer without a sewer level, right?
Here's how the sewers are looking after the palette swap.
#GameMaker #IndieDev #IndieDevHour #PixelArt #GameDev #IndieGameDev #IndieGame #Pixel #8bit #Aseprite #Castlevania
21.04.2025 13:06
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The standing special attack isn't always easy to pull off but it feels nice when you get the full combo.
#IndieDev #IndieGameDev #IndieGame #GameDev
21.04.2025 02:31
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Okay, but how cute is our main menu? π
#Spiritstead #GameDev #Indie #Cozy #Steam
15.04.2025 16:00
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A Tale of Brooms and Death - Unedited Early Development Footage
YouTube video by Esoparrot
Been working on visuals for a couple weeks and we have also been working on more mechanics as well as a dialogue system. Here is a video of how our first level is going.
#IndieDev #GameDev #Unity #Unity2D #IndieGame #Action #Fantasy #PixelArt
14.04.2025 03:08
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I'm Tristan, a solo indie dev who's been making KindFolx for over 4 years! Experience exciting battles in this deckbuilder meets real-time adventure! Play as 1 of 3 Monsterfolk including the Adventurer, Noble, and Pugilist! Coming this Summer! #kindfolx #screenshotsaturday #gamedev
12.04.2025 20:36
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I've been working on this project in my free time. Sirus X will be a new arcade shmup with some new twists. I believe I called this weapon upgrade "The Thunderbolt". #johnson80games #indiegames #80s #arcade #sirusx #gamedev
12.04.2025 00:15
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π₯Ninja Ming Available Nowπ₯
π€Get it at $8.99!
store.steampowered.com/app/3234330/Niβ¦
π‘οΈ Move like a Ninja: Flash, Teleport!
πMaster different skills to command the air
π§© Puzzle-solving: Find the best route
π Exploration: Collect scrolls in every room
#indiegame #gamedev #Steam
11.04.2025 13:18
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Hello! #PortfolioDay
#pixelart #gamedev #pico8
08.04.2025 09:07
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Heya #PortfolioDay
im a solo developer working on an indie game called Rhell
Its an adventure puzzle game where the player can combine key words to cast unique spell combos
#indiegame #gamedev
08.04.2025 11:09
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making my Ludum Dare game where you descend into hell on a tour bus
tentative names: Strafe to Hell, Eternal Tour-ment, Tourist Trap
07.04.2025 10:22
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week 3 of blocking in ue. Iβll try to make it more inderesting in a houses design, will render it more and add some details likw windows and pipes, some trash and other staff. now i can clearly see, how my street will look in the future. here is my frames:
forums.unrealengine.com/t/environmen...
07.04.2025 08:13
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Quick video to show a little part of the game I dev with my bf :
* YES you can explore the galaxy
* YES, every dot is a star system
* and YES, you can colonize every planet !
πΆππ ππ» ππ½πΆπ πππππΎππ πΆπ πΆ ππππΆπΉπ π¨π’ π»π
π π«
[ #indiegame #indiedev #gamedev #gameart ]
06.04.2025 16:33
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Working on a bit of a frutiger aero style for this save area. #gamedev #indiegame
06.04.2025 11:24
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congrats to the 100th area in my indie game, the gassy beach
#gamedev #indiegame
06.04.2025 15:12
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Seen on r/godot (by u/stergro), this absolutely made my day.
They've made their first game using #GodotEngine for their daughter, using her drawings as levels for a platformer.
www.reddit.com/r/godot/comm...
04.04.2025 12:54
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Dungeon time (before enemy placements)
#screenshotsaturday
#pixelart #gameboy #gamedev #indiegame #indiedev #RPG #gbstudio #gbdev #retrogaming #γγγη΅΅
05.04.2025 09:21
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I just finished up the first part of the attack combo for this weapon, I'm calling them "Rending Claws". I've been trying to get a good looking fake smear effect for a while and I think I finally got it right here! What do you think? #gamedev #indiedev #roguelike #pixelart #GodotEngine
03.04.2025 16:11
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