Average X-Men fan since Fall of Krakoa
Average X-Men fan since Fall of Krakoa
I mean Jesus Christ that is some dogshit
Every couple of Wednesdays I become more and more astonished that people are reading any of the X-books.
I would subscribe to the Patreon
I didn't even really like them til the Erica Henderson series that just started.
If I ever had to write Harley/Ivy shit I'd jump off a building lmao. People are really insane about those two.
Oh that's a hell of a pitch. Very interested in this now.
Who are the actually good history youtubers
Miami is unfortunately the mouth of hell.
Jeff Bezos. Sorry.
Ogilvie must die
Like a gay man who fulfills roughly the same role for a gay superhero that Catwoman does for Batman. It feels like such an obvious thing to do.
At the risk of ignoring something incredibly obvious, has anyone in superhero comics ever done a character that could reasonably be described as "gay guy Catwoman"?
To take a trivial but popular example, there's a reason all the good PokΓ©mon games are the ones that don't tell you about EVs and IVs and what natures do.
Really I think the biggest reason that that second screen effect happens is that it's so trivial to do. You decide "I want to romance X" and there's a small handful of dialogue options you have to pick. It should have to change the way you play the game in some significant way imo.
Everyone praises Fallout New Vegas for having non-Speech stats regularly come up in dialogue as skill checks, and there's no reason you shouldn't be able to apply something similar to romance. Maybe an engineer character is easier to romance if you have a higher Repair (or Repair equivalent) stat
Or if the romance didn't functionally end with the sex scene, and now a romantic relationship was something the player had to work to maintain. Obviously all this stuff would still end up on the second screen eventually, but it would probably take longer if the game told you none of this.
That second screen effect is always gonna happen, but I think it can be mitigated by tying the invisible meter to more things than dialogue choices, such as the PC's gender (i.e., Karlach is harder to romance as a man than a woman), stats, or class.
I also think games should be a little more opaque about these things. The more ambiguity the less any given romance feels like filling out a checklist that ends with a PG-13 sex scene.
The process for wooing a particular character as a man vs wooing that character as a woman should feel different because it obviously would *be* different.
The thing that gets me about "playersexual" romances in a lot of games is that being gay is different from being straight and this is, for loads of understandable reasons, not reflected within the game.
The new Assorted Crisis Events (probably the best mainstream comic being published stateside) opens with the fourth wall break from Morrison Animal Man only to set up the fourth wall break from the Ultra Comics issue of The Multiversity.
On the whole it's definitely more "normal" than the last one, and it's hard for that not to feel like a downgrade. But we're only going from great to good here. Ralph Fiennes is amazing.
When I realized what the final needledrop in The Bone Temple was gonna be I damn near did a backflip. That was awesome.
Ronnie Raymond will always be one of my favorite DC C-listers because his name sounds the most like someone who played in the ABA.
Sophie Campbell is giving you lesbian slice of life like it's Wet Moon with superhero comedy and you spit on that? Shame. Shame.
If you say nothing happens in the Sophie Campbell Supergirl book I'm beating you with hammers.
*looking at a picture of The Thing* Jesus Christ.
Sue, on the other hand, I have no grievances toward. I mean... she is certainly modern. Perhaps too modern. Many of her type are. But you can, uh, engage with her in a certain fashion.
Why is it that the girls don't swear, Bob? Because a man, when he swears, people can't tolerate a girl who is aβ.