"The quality of Jak And Daxter's intro sequence and cut-scenes is exceptional. The animation is full of attitude and personality, and the voice-overs perfectly complement the characters. Not only that, but the scenes are well-edited, informative, funny - and mercifully succinct."
11.03.2026 15:21
π 1
π 0
π¬ 0
π 0
"Heat haze hovers above flaming torches; draw distance is vast; noon turns to midnight... On top of this, there's the usual array of particle effects, smoke, fog, reflection mapping... Sony couldn't have wished for a better standard bearer."
Jak & Daxter Review
π: E105 (Christmas 2001)
11.03.2026 15:21
π 2
π 1
π¬ 1
π 0
Which Hitman in particular is your favourite?
11.03.2026 14:21
π 1
π 0
π¬ 1
π 0
Haha, definitely π
I'd forgotten about that one actually. I'll have to fish it out and post it.
11.03.2026 14:20
π 1
π 0
π¬ 0
π 0
A photograph of issue 123 of Edge magazine. It shows Link from The Legend of Zelda in a blue tunic holding a sword and an Edge award
Edge Issue 123 - May 2003
The Wind Waker
The best Zelda yet?
#EdgeMagCover
11.03.2026 12:12
π 5
π 1
π¬ 0
π 0
A photograph of the cover of issue 229 of Edge magazine. It shows a close up of Agent 47 from Hitman wearing a black suit with the text βBack to workβ in gold lettering
Edge Issue 229 - July 2011
BACK TO WORK
Inside the deadly world of Hitman: Absolution
#EdgeMagCover
10.03.2026 11:50
π 8
π 2
π¬ 1
π 0
A photograph of a full page advert in Edge Magazine for the game Half-Life. It shows the Half-Life logo and a young child clenching his fist with the Half-Life logos in his eyes.
NOT FOR THE FAINT HEARTED
Ad for Half-Life
π: E66 (Christmas 1998)
10.03.2026 08:06
π 3
π 1
π¬ 0
π 0
A photograph of an article in Edge Magazine about the game Shenmue. It shows close up images of characters from the game which feature an incredible level of detail for the time
"...these 3D models, which can be zoomed and panned around in real time, are absolutely breathtaking..."
A short article discussing a new Shenmue demo which understandably "dropped jaws" in the Edge office.
π: E76 (October 1999)
09.03.2026 18:48
π 15
π 1
π¬ 0
π 0
A photograph of the cover of issue 261 of Edge magazine. It shows an extreme close up of Super Marioβs face with the words βItβs timeβ on his nose.
Edge Issue 261 - Christmas 2013
ITβS TIME
Super Mario 3D World:
The reason to own a Wii U has arrived
#EdgeMagCover
09.03.2026 12:15
π 21
π 4
π¬ 0
π 0
A photograph of an advert for UK game studio Rare. It shows Banjo from Banjo-Kazooie and a list of job vacancies
Ad for vacancies at UK studio Rare
π: E107 (February 2002)
09.03.2026 08:05
π 4
π 0
π¬ 0
π 0
Thatβs brilliant. It worked out great! I always thought it was supposed to be a sort of ironic take on the kind of βladβs magβ covers that were doing the rounds back then, haha
08.03.2026 13:21
π 1
π 0
π¬ 1
π 0
Absolutely. I love flicking back through all these old issues π₯²
07.03.2026 10:51
π 0
π 0
π¬ 1
π 0
Good morning! π
07.03.2026 10:44
π 1
π 0
π¬ 0
π 0
A photograph of Edge magazine on a coffee table showing the review of Advance Wars
Good morning! π βοΈ
07.03.2026 09:44
π 13
π 0
π¬ 3
π 0
"If Ueda and his team achieve what they've set out to... if it succeeds at retail - then Ico becomes relevant again, and gaming can start to learn everything about storytelling, maturity and the soul, everything it should have learned the first time around."
06.03.2026 12:25
π 9
π 3
π¬ 0
π 0
A photograph of Edge magazine issue 142, featuring βIco 2β (which would later be renamed Shadow of the Colossus). It shows the first colossi from the game with the main character riding a horse towards it
Edge Issue 142 - November 2004
Ico 2
Big, ugly, beautiful:
Sony rebuilds the platform game
#EdgeMagCover
06.03.2026 12:25
π 26
π 8
π¬ 1
π 0
Microsoft generally, these days
06.03.2026 09:32
π 0
π 0
π¬ 0
π 0
A photograph of an Xbox advert in Edge magazine. The advert shows a cartoon fish in a fishbowl with the text βYou playβ, and then a fish in a food blender with the text βThen we take it awayβ
You play. Then we take it away.
Ad for Xbox's 'The Xperience' tour, which offered the chance to try out Microsoft's new console months before it launched.
π: E104 (December 2001)
06.03.2026 08:01
π 3
π 0
π¬ 0
π 1
A photo of a double page spread for the feature βUnsung Starβ in Edge magazine. It shows an animated version of Nintendo designer Yoshiaki Koizumi.
βFrom Mario 64's camera to Ocarina Of Time's Z-lock targeting system; the touching and interwoven stories of Clock Town in Majora's Mask to Donkey Kong Jungle Beat's controls. Many touches that define the magic of Nintendo's games are down to Koizumi's careful attitude to interface and detail.β
05.03.2026 16:07
π 5
π 0
π¬ 0
π 0
A photo of full-page art used in the Edge magazine feature Unsung Star. It features Super Mario spinning in space with numerous characters, enemies and bosses from Super Mario Galaxy in the background
Super Mario art used for the βUnsung Starβ feature, which focused on Yoshiaki Koizumiβs contribution to numerous key Nintendo titles.
π: E185 (February 2008)
05.03.2026 16:07
π 3
π 0
π¬ 1
π 0
Haha, I can imagine. When the Vita was good, it really was *very* good.
05.03.2026 15:25
π 2
π 0
π¬ 0
π 0
It's brilliant. A great platformer generally, and also some of the best uses of the Vita's weird featureset that I can think of.
Pushing your finger through the back of the screen into the game was done *brilliantly*
05.03.2026 14:43
π 2
π 0
π¬ 1
π 0
"The device sets a new bΠ°Π³ for high-end visuals on a handheld but, more importantly, leaves the door wide open for some truly inventive ideas... Vita, more so than 3DS, sets the stage for bold, experimental gaming. It's just a case of the actors and directors turning up to put on an unmissable show"
05.03.2026 12:08
π 3
π 0
π¬ 1
π 0
A photograph of the cover of Edge magazine issue 232. It shows the back of a PlayStation Vita console with the words βBehind PS Vitaβ overlaid. The word βBehindβ is intentionally printed backwards.
Edge Issue 232 - October 2011
BEHIND PS VITA
How Sony is defining the new state of the art in mobile gaming
#EdgeMagCover
05.03.2026 12:08
π 9
π 2
π¬ 1
π 0
An advert for NGC magazine published in Edge magazine. It shows an open delivery box with a GameCube console inside and the words βITβS HERE!β
ITβS HERE!
Ad for Issue 61 of NGC magazine
π: E104 (December 2001)
05.03.2026 08:39
π 3
π 0
π¬ 0
π 0
Oh wow. Thanks for sharing (and doing) this! Being able to see which issue each review was published in will be a *huge* help. Thank you!
05.03.2026 07:54
π 1
π 0
π¬ 0
π 0
Yeah that was rough. Nobodyβs fault, of course, but rough nonetheless.
Unfortunately with all this RAM nonsense I think weβve got similar issues ahead of us (only this time people *are* at fault)
04.03.2026 19:25
π 0
π 0
π¬ 0
π 0
A photo of a double page review in Edge Magazine for the DS game The Legend of Zelda: Phantom Hourglass which includes numerous screenshots. The game is awarded 9/10
βIt's hard to think of a single firstparty DS game that hasn't influenced Phantom Hourglass... Its willingness to borrow as well as innovate are what make it the machine's defining second-generation masterpiece.β
The Legend of Zelda: Phantom Hourglass Review
π: E179 (September 2007)
04.03.2026 16:45
π 5
π 0
π¬ 0
π 0
A photo of a single page review for Tomb Raider III in Edge magazine. The review features numerous screenshots and the game is awarded 8/10
ββ¦Lara appears increasingly clumsy in her gaming context, in contrast to her flexibility as a marketing icon.β
Tomb Raider III Review
π: E66 (Christmas 1998)
04.03.2026 14:58
π 4
π 1
π¬ 0
π 0
Thanks for the link! I haven't seen this before so I'll be sure to give it a read later!
04.03.2026 14:15
π 0
π 0
π¬ 0
π 0