FREELANCER AVAILABLE
- Writing clean code for Architecture, Systems, UI, Gameplay, Multiplayer, Animation, Audio, and Integrations.
- Code optimisation and profiling.
- Pipeline setup.
- Project management.
- Mentoring.
- Technical advice for business.
#gamedev #indiedev #indiegame #freelance
03.03.2026 10:33
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Aethus - Official Demo Launch Trailer
YouTube video by GameTrailers
A friend is launching his new narrative survival game.
Check it out!
www.youtube.com/watch?v=H-6C...
#indiegame #solodev #SteamNextFest
24.02.2026 12:07
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Is the restaurant a real place? Where in Italy?
In my hometown, there is something similar.
20.02.2026 22:54
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Oh no! It's chased by the infamous Square-fighters!
14.01.2026 10:16
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Was the "Old" one made with AI?
07.01.2026 11:36
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Don't starve vibes! Keep working π
14.11.2025 16:53
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Do you mean the "trainers" and the PokΓ©mons are NOT friends?!?!? π±
30.10.2025 13:39
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if you haven't find it yet, try dark synthwave. Carpenter Brut, Perturbator, Dance with the dead, etc.
30.10.2025 13:34
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Since the dawn of Flash games, finding instances by name has been the gate of hell for game devs βΊοΈ
08.10.2025 10:29
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ouch, that hurts!
06.10.2025 14:23
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A gross estimation would be 51% from the 100k made on Steam.
06.10.2025 11:01
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If you go full solo, it's just taxes. Here in the UK is:
20% < Β£37k per year
40% between 37k and 125k
45% over 125k
If you earn a gross Β£100k on Steam, it should be
gross Β£70k for you on which you'd pay
Β£7.4k + Β£13.2 = Β£20.6k taxes
so a neat Β£49.4k in your pocket.
06.10.2025 11:01
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Ahhh! Now it makes sense βΊοΈ
It really depends on the Country where you pay taxes. I don't have experience with Steam but I do with Apple and Google.
Usually is 30% cut from the store, then refunds (more a Steam problem than others) then it's up to the team and the publisher.
06.10.2025 11:01
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Damn! From 31k to 7k?!? Are you a solo-dev or are you splitting with others?
03.10.2025 09:56
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What engine is it? I would say Unity, but it is unusually clean. UE?
03.09.2025 09:25
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Every day brings new analyses of the AI bubble: the overinvestment in data centers, the lack of profits, the unreliability of LLMs, the impact on energy and the environment⦠Yet nothing and nobody can hit the brakes.
The financial market is a runaway train and we are all passengers.
20.08.2025 14:03
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See the shape of the objects in the picture? They are not all rectangles, they are like Tetris pieces.
That way you add complexity to your setup.
02.09.2025 10:44
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Nice FF7 vibes!
02.09.2025 10:19
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Hi! Human being here, and fellow developer, listening to the void βΊοΈ
I haven't play your game but since it's an inventory management game, wouldn't be a bit more "spicy" if you go over rectangular shapes?
Look what Dredge did as an example.
02.09.2025 10:18
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Those boxes are well glued together!
06.08.2025 09:45
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Now attach a physical particle to each voxel and activate it from top to bottom in layers and watch your face melt π±
06.08.2025 09:43
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The CEO might have the controlling share of the company but, without revenues, they can be manipulated by pulling the plug on investments. I have seen a few CEOs do the bidding of investors because strapped for cash.
06.07.2025 09:58
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Not quite right, most private companies have private investors and sometime is even worse because you are not forced by law to disclose informations, so all the health of the company is kept behind closed door.
06.07.2025 09:58
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I don't believe that every CEO is evil, especially in smaller companies. However, I saw with my own eyes how pitches are designed to attract money from people who don't care about games, and how they do it?
By inflating the returns. When that inevitably doesn't happen, investors pull the plug.
04.07.2025 14:20
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#indiegames #gamedev #indiedevs
04.07.2025 09:13
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We, the developers, should stop selling studios to these people. Stay private and don't grow too fast, so you don't have to ask for funding. Build on top of what you earn from your games alone.
03.07.2025 09:46
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Demystifying EAA & GPSR - IGDA Game Accessibility SIG
Guide to how the European Accessibility Act and the General Product Safety Regulations apply to videogames and the wider games industry
The legal landscape for game accessibility has changed. GPSR requires safety, EAA requires accessible comms & ecommerce. The deadlines are upon us, but many devs remain unaware. If you don't know about these laws yet, you need to! Info:
igda-gasig.org/what-and-why...
#gamedev #indiedev
17.06.2025 08:58
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Guys! Wishlist link in the description!
13.06.2025 10:01
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After 20 years I consider it addiction.
06.06.2025 09:40
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