an itty bitty raccoon staring into the flames of a fire pit
heโs plotting the downfall of mankind
@zhymon
Senior DevOps Eng. @[REDACTED] // Director @agentsofswarm.com 90's kid | #adhd | I'm a multi-disciplined developer with a focus in #gamedev, devops, and web development. I mostly work in #UnrealEngine, JavaScript, Next.js & Rust. Signal: @zhym0n.42
an itty bitty raccoon staring into the flames of a fire pit
heโs plotting the downfall of mankind
Another tough day for team โthereโs no point in complaining about AI, just accept it.โ
You had me at kaiju and Greek mythology
I think we oughta pay attention to the fact that a good number of posts in the #WhatAGameDevLooksLike tag have:
Iโm not at GDC
And/or
Iโm still/newly looking for work
Let that sink in, really think about it. Especially if you wanna share opinions on devs & the industry.
A photo of my mother (left) and me (right). Mom is wearing a black top and white/lavender headscarf. I'm wearing a blue/green plaid shirt and a deep red scarf. We're sat in a booth with green seating and a wooden partition behind it.
Heya! I'm Harald and this is #WhatAGameDevLooksLike. Particularly when sitting with his Mom ๐
I'm an Indonesian-Norwegian game writer, freelancing narratively(?) in indie/AAA since 2013(!). I'm not at GDC this year, chilling instead in the very windy north of England.
Also I'm available for work!
#WhatAGameDevLooksLike is one of my favourite things! Thank you @drjclau.bsky.social for creating it๐
Hola! Iโm Marina and Iโm a Game Director for a game that will be announced super soon and Iโm an Emotional Game Designer! ๐
My previous released games include The Berlin Apartment & Dordogne! โญ๏ธ
JoseLuwis released a tech demo for Speed Boom, a racing game inspired by Initial D and the 2008 Speed Racer movie. ๐๏ธ
See more: www.reddit.com/r/Unity3D/co...
#unity3d #gamedev #indiegames
This thread ๐คโค๏ธ
Ooh, design doc discourse.
Yeah, we don't do design docs at Chronicler.
We have a Codex that has pillars, "Do"s & "Don't"s, brief lore, a story timeline, encounter guides for writers, and onboarding.
Design reqs must fit on a small Favro(Jira-like) card. Implemented design must be in a Gym map.
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Computer: spawn handgun in hand, physics on
it's op flashing a millenial peace sign under an awning. they're in all black with a gold chain choker, wearing transition eyeglasses that are half-darkened, like a real step-dad
selfie of op in their sabres jersey, damp-haired and sleepy-looking
op is doing a tarot card reading dressed in black and red and gold, with very dramatic makeup
hello, my name is leyla and i'm a (very hireable) producer/pipelines pervert based in baltimore county. this is my fifth year in game dev, where i've worked in AAA and start-ups, and i am most certainly #WhatAGameDevLooksLike.
remember when we marched to the yerba buena gardens last year to rally for video game worker power ??? look what they did now:
A banner that reads "Game Workers Conference" in white text on a pink and blue background, alongside the ball and threads logo.
Do you work in games? Are you tired of corporate greed taking over our industry? Do you miss when industry events were by workers, for workers?
The United Videogame Workers of CWA, in partnership with other unions and worker-centered organizations, announce the #GameWorkersConference. May 22-23 โค๏ธโ๐ฅ
Basil, an Afronative nonbinary person, is smiling at the camera and flashing a peace sign with their right hand. He's wearing a black jacket and a black and white top. Xir's glasses are blue and x3 has short, curly black hair.
Looking cute for #WhatAGameDevLooksLike !
I'm Basil, an Afronative queer narrative designer, writer, and sensitivity consultant!
I've worked on Spellbound: a magical mystery, designed several TTRPGs, written for Paizo, & consulted for a lot of games!
Be gay, be weird! Gamer for life!
Hi Iโm Luce! Iโm an art director and UI artist who mostly works with indie teams! Iโve made memes for 420BLAZEIT:2, adorable items for Kinder World, and do the art for @frostygamesfest.com an ANZ indie games showcase.๐
When Iโm not making art Iโm chasing my dog Margaret #WhatAGameDevLooksLike
any excuse to share a selfie
ive developed a complex and interwoven multidisciplinary background spanning 15+ years of immersive and tactile storytelling
including solo-developing my first interactive fiction game with +60k players
yay
#whatagamedevlookslike
#thisiswhatagamedevlookslike
Threw the Demon Tides OST up on YouTube as a full album video for yall! @fatbard.com
Hi! The Onion and Bluesky are throwing a party at South By Southwest in Austin on Saturday. It's free and spots are limited, so sign up nowish.
We did this last year and only a handful of people died, so we're hoping to keep those numbers down once again!
anormalfuckingparty.splashthat.com
SXSW Austin
Sat, March 14th
6-10pm
anormalfuckingparty.splashthat.com
Never been to #GDC but Iโm also #WhatAGameDevLooksLike ๐ท๐ท๐ท Iโm Venny, an enthusiastic Senior Game Designer specialising in systems design. Worked in everything from Snapchat games to AAA to indie games about witches ๐ฟ๐ฟ๐ฟ
I love designing ethical, player-first systems, mentoring, and digital art ๐จ
A webcam selfie of the OP, with glasses and a checkered shirt, and a Wailmer plushie.
Tis the season, so #WhatAGameDevLooksLike (with a helpful Wailmer to help clear out the confusion)
I am a narrative designer and have been since 2017, I have worked on various games from indie to AAA, right now I'm freelancing and I"ve been tentatively dipping into indie on the side... ๐
We're doing #WhatAGameDevLooksLike again? I'm Liz, I was a journo but I eventually hopped the fence into localisation and narrative. Sometimes I do script doctoring, too! No GDC for me this year (or probably ever) because I love remote work too much and I'm about to have a whole baby.
Me sitting in our garden egg chair, wearing an AVFC dressing gown hoodie, pretending to be the Emperor from Return of the Jedi
Me (slender Black guy with short front dreads) in the car in my Villa Champions of Europe top
Not at #GDC but back on the #WhatAGameDevLooksLike train โ๐ฟ
Writer / Narrative Designer / Editor / Creative Consultant in my 25th year in the games industry. Ever closer to my 50th lap around the sun, but still a goofy goof-off.
Close to revealing some fun comics work, but available for games gigs!
Okay LFG #WhatAGameDevLooksLike! Iโm Mary, + this is my 10th year in games. Iโve been AAA and indie, everything from narrative director to contract writer, and Iโm now a senior writer at CD PROJEKT RED.
Iโve got two wee children and a very lorge cat, 50+ houseplants, + many unfinished manuscripts ๐
Adding to #WhatAGameDevLooksLike from the other side of the coin. I'm Char! Been in the games industry for just shy under 10 years now in both AAA and indie publishing; currently Digital Strategy, Game Scouting, Game Eval and Influencer stuff among other things at @kandofactory.bsky.social!
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Hi, and welcome to my GDC talk.
Your team needs a producer.
Thank you for coming to my GDC talk.