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RPG Creator

@rpgcreator

RPG Creator is an alternative to RPG Maker that is opensource, free, and modular. The software is still in development! Created and worked on by one french guy. Join our discord server to be notified of the progress of the software: discord.gg/4yfq4NNzs

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05.09.2024
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Latest posts by RPG Creator @rpgcreator

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Working on the collision editor for your tile-sets!

I tried to made it so it's easy, while allowing 'complex' scenario.

Small things still need to be added (like a delete and a full square button).

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

08.03.2026 05:53 ๐Ÿ‘ 10 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working on the collision editor for your tile-sets!

I tried to made it so it's easy, while allowing 'complex' scenario.

Small things still need to be added (like a delete and a full square button).

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

08.03.2026 05:53 ๐Ÿ‘ 10 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Hey, so here is some update of the engine (with the new WIP UI!)

Nothing to say more than that, except that the previewing of the brush will come soon (to know where you draw!)

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

26.02.2026 22:12 ๐Ÿ‘ 17 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Hey, so here is some update of the engine (with the new WIP UI!)

Nothing to say more than that, except that the previewing of the brush will come soon (to know where you draw!)

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

26.02.2026 22:12 ๐Ÿ‘ 17 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Now that the GameUI is "integrated" with the multi-viewport system, I can finally start to redesign the engine editor UI.

You can even add tool to the toolbar (that can be added via plugins) and more soon! :)

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

19.02.2026 09:05 ๐Ÿ‘ 12 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Now that the GameUI is "integrated" with the multi-viewport system, I can finally start to redesign the engine editor UI.

You can even add tool to the toolbar (that can be added via plugins) and more soon! :)

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

19.02.2026 09:05 ๐Ÿ‘ 12 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Hey!
So, to make it short:
Working on the Game UI / HUD framework.

Video1: drag system, with children component (๐ŸŸฉ) following it's parent (๐ŸŸฅ)
Also component take full width of window, even when resized!

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

17.02.2026 08:06 ๐Ÿ‘ 10 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Hey!
So, to make it short:
Working on the Game UI / HUD framework.

Video1: drag system, with children component (๐ŸŸฉ) following it's parent (๐ŸŸฅ)
Also component take full width of window, even when resized!

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

17.02.2026 08:06 ๐Ÿ‘ 10 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
The stat modifier editor, this allow you to create, or edit stat modifier (flat, percent, multiplier) directly in the engine.

The stat modifier editor, this allow you to create, or edit stat modifier (flat, percent, multiplier) directly in the engine.

The stat editor window, this allow you to create or edit stat directly inside the engine.

The stat editor window, this allow you to create or edit stat directly inside the engine.

The helping window on the stat modifier editor, this give you help on what each thing mean, and some additional details if needed.

The helping window on the stat modifier editor, this give you help on what each thing mean, and some additional details if needed.

Hello!

I worked on the Stat and Stat Modifier and it's *kinda* ready! (Still thing to upgrade like stat scalable by level).

I also worked on a "helping" window to help you understand the engine.

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

10.02.2026 03:15 ๐Ÿ‘ 14 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
The stat modifier editor, this allow you to create, or edit stat modifier (flat, percent, multiplier) directly in the engine.

The stat modifier editor, this allow you to create, or edit stat modifier (flat, percent, multiplier) directly in the engine.

The stat editor window, this allow you to create or edit stat directly inside the engine.

The stat editor window, this allow you to create or edit stat directly inside the engine.

The helping window on the stat modifier editor, this give you help on what each thing mean, and some additional details if needed.

The helping window on the stat modifier editor, this give you help on what each thing mean, and some additional details if needed.

Hello!

I worked on the Stat and Stat Modifier and it's *kinda* ready! (Still thing to upgrade like stat scalable by level).

I also worked on a "helping" window to help you understand the engine.

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

10.02.2026 03:15 ๐Ÿ‘ 14 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Hey!

You can now load your own character feature inside the engine, simply by drag and dropping the plugin!

This allow you to extend the engine capability as you want!

(UI is still WIP so don't worry haha)

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

29.01.2026 03:36 ๐Ÿ‘ 11 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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Hey!

You can now load your own character feature inside the engine, simply by drag and dropping the plugin!

This allow you to extend the engine capability as you want!

(UI is still WIP so don't worry haha)

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

29.01.2026 03:36 ๐Ÿ‘ 11 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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Hi :)

So, a lots of info, too many to describe them here (if you're really interested, all on the discord ;))

Anyway, here is a video showing the new cam system, with the new chunks system for maps!

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

23.01.2026 23:34 ๐Ÿ‘ 10 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Hi :)

So, a lots of info, too many to describe them here (if you're really interested, all on the discord ;))

Anyway, here is a video showing the new cam system, with the new chunks system for maps!

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

23.01.2026 23:34 ๐Ÿ‘ 10 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
LDtk LDtk (Level Designer Toolkit) is an open-source 2D level editor for indie devs, with a strong focus on user-friendliness.

Here is the link for LDtk, it's a very great tool and it's free, so thanks again to the creator and go check it if you don't know it!

ldtk.io

01.12.2025 22:15 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
An image that show the UI list of the Auto-tiling tileset. On the left we can see "group" and below those group, we can see multiples rules. Those rules decide where a tile should be placed based on condition that the user easily create.

An image that show the UI list of the Auto-tiling tileset. On the left we can see "group" and below those group, we can see multiples rules. Those rules decide where a tile should be placed based on condition that the user easily create.

An image that show the Rule Editor, on the top we see all tiles that will be available by this rule, the engine will then select one of them randomly and place it. On the left we can see the group seen on the first image, but only the color, they can be clicked on to select this group. At the center we can see the "condition" maker, where, once a group is selected, we can click on each square (expect the center) to place condition: Empty = Any group is OK, Checked = Only THIS group is OK, Cross = Everything that is NOT this group is OK. At the bottom left we can see 2 checkbox 'flipX' and 'flipY' that allow to flip the rule, AND the tile, so we can create 1 rule for 2 tiles or more (like corner of a stone terrains tiles).

An image that show the Rule Editor, on the top we see all tiles that will be available by this rule, the engine will then select one of them randomly and place it. On the left we can see the group seen on the first image, but only the color, they can be clicked on to select this group. At the center we can see the "condition" maker, where, once a group is selected, we can click on each square (expect the center) to place condition: Empty = Any group is OK, Checked = Only THIS group is OK, Cross = Everything that is NOT this group is OK. At the bottom left we can see 2 checkbox 'flipX' and 'flipY' that allow to flip the rule, AND the tile, so we can create 1 rule for 2 tiles or more (like corner of a stone terrains tiles).

An image that show the utility of the 'Flip X' checkerbox and feature. Here we see a fence, with an left end, and a right end placed like it should. Even if in total it would be needed to create 3 rules (Left end, center, Right end) here we have only 2 rules (Left end BUT can be flipped, center). The engine flip it automatically.

An image that show the utility of the 'Flip X' checkerbox and feature. Here we see a fence, with an left end, and a right end placed like it should. Even if in total it would be needed to create 3 rules (Left end, center, Right end) here we have only 2 rules (Left end BUT can be flipped, center). The engine flip it automatically.

Hi!

So, last time I talked about character animation (a lots) now I will show you the 'new' auto-tiling mechanism and better UI/UX (more in ALT!)

โš ๏ธ This is VERY inspired by LDtk available on itch (link โฌ‡๏ธ)

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

01.12.2025 22:15 ๐Ÿ‘ 14 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
LDtk LDtk (Level Designer Toolkit) is an open-source 2D level editor for indie devs, with a strong focus on user-friendliness.

Here is the link for LDtk, it's a very great tool and it's free, so thanks again to the creator and go check it if you don't know it!

ldtk.io

01.12.2025 22:15 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
An image that show the UI list of the Auto-tiling tileset. On the left we can see "group" and below those group, we can see multiples rules. Those rules decide where a tile should be placed based on condition that the user easily create.

An image that show the UI list of the Auto-tiling tileset. On the left we can see "group" and below those group, we can see multiples rules. Those rules decide where a tile should be placed based on condition that the user easily create.

An image that show the Rule Editor, on the top we see all tiles that will be available by this rule, the engine will then select one of them randomly and place it. On the left we can see the group seen on the first image, but only the color, they can be clicked on to select this group. At the center we can see the "condition" maker, where, once a group is selected, we can click on each square (expect the center) to place condition: Empty = Any group is OK, Checked = Only THIS group is OK, Cross = Everything that is NOT this group is OK. At the bottom left we can see 2 checkbox 'flipX' and 'flipY' that allow to flip the rule, AND the tile, so we can create 1 rule for 2 tiles or more (like corner of a stone terrains tiles).

An image that show the Rule Editor, on the top we see all tiles that will be available by this rule, the engine will then select one of them randomly and place it. On the left we can see the group seen on the first image, but only the color, they can be clicked on to select this group. At the center we can see the "condition" maker, where, once a group is selected, we can click on each square (expect the center) to place condition: Empty = Any group is OK, Checked = Only THIS group is OK, Cross = Everything that is NOT this group is OK. At the bottom left we can see 2 checkbox 'flipX' and 'flipY' that allow to flip the rule, AND the tile, so we can create 1 rule for 2 tiles or more (like corner of a stone terrains tiles).

An image that show the utility of the 'Flip X' checkerbox and feature. Here we see a fence, with an left end, and a right end placed like it should. Even if in total it would be needed to create 3 rules (Left end, center, Right end) here we have only 2 rules (Left end BUT can be flipped, center). The engine flip it automatically.

An image that show the utility of the 'Flip X' checkerbox and feature. Here we see a fence, with an left end, and a right end placed like it should. Even if in total it would be needed to create 3 rules (Left end, center, Right end) here we have only 2 rules (Left end BUT can be flipped, center). The engine flip it automatically.

Hi!

So, last time I talked about character animation (a lots) now I will show you the 'new' auto-tiling mechanism and better UI/UX (more in ALT!)

โš ๏ธ This is VERY inspired by LDtk available on itch (link โฌ‡๏ธ)

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

01.12.2025 22:15 ๐Ÿ‘ 14 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
Folders Hierarchy | RPG Creator - Documentation Here is the folders hierarchy of the RPG Creator engine:

Hello! ๐Ÿ‘€

Quick news, just to say that I work on the side on the documentation!

Right now, not a lots of thing, but you can already check the 'Folder Hierarchy': (WIP!)
doc.rpgcreator.dev/docs/engine/...

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

03.11.2025 21:30 ๐Ÿ‘ 9 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Folders Hierarchy | RPG Creator - Documentation Here is the folders hierarchy of the RPG Creator engine:

Hello! ๐Ÿ‘€

Quick news, just to say that I work on the side on the documentation!

Right now, not a lots of thing, but you can already check the 'Folder Hierarchy': (WIP!)
doc.rpgcreator.dev/docs/engine/...

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

03.11.2025 21:30 ๐Ÿ‘ 9 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
The adventurer - Female by Sscary Nice top down character with animations for your game!

Animation of the character from Sscary!
sscary.itch.io/the-adventur...

31.10.2025 21:09 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Hey =)

So, I did some more work on the UI/UX for the animation 'editor' inside the character editor of the engine!

There is still some work to do (like bulk import) but it's slowly taking place.

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

31.10.2025 21:09 ๐Ÿ‘ 27 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
The adventurer - Female by Sscary Nice top down character with animations for your game!

Animation of the character from Sscary!
sscary.itch.io/the-adventur...

31.10.2025 21:09 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Hey =)

So, I did some more work on the UI/UX for the animation 'editor' inside the character editor of the engine!

There is still some work to do (like bulk import) but it's slowly taking place.

Join us! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

31.10.2025 21:09 ๐Ÿ‘ 27 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
The adventurer - Female by Sscary Nice top down character with animations for your game!

Animation of the character from Sscary!
sscary.itch.io/the-adventur...

22.10.2025 20:48 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Hello! =)

So, quick update, I did the animation system, it's very simple right now, but it's a first 'part' for it to be more 'complex' later on!

Join us to talk, ask questions or share idea! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

22.10.2025 20:48 ๐Ÿ‘ 11 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
The adventurer - Female by Sscary Nice top down character with animations for your game!

Animation of the character from Sscary!
sscary.itch.io/the-adventur...

22.10.2025 20:48 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

Hello! =)

So, quick update, I did the animation system, it's very simple right now, but it's a first 'part' for it to be more 'complex' later on!

Join us to talk, ask questions or share idea! :))
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

22.10.2025 20:48 ๐Ÿ‘ 11 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
Tiny Ski ยท Kenney Download this package (130 assets) for free, CC0 licensed!

Character image from @kenney.nl, link:
kenney.nl/assets/tiny-...

Amazing work, as always, if you don't know, go check it's entirely free!

kenney.itch.io
kenney.nl

18.10.2025 22:10 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Hey!

I worked on the character editor (lots of thing that still need to be worked on) so I could get a controllable 'character'.

It's not AT ALL ready, it's just for fun for now ;)

Join us to ask questions or share idea!
linktr.ee/rpgcreator

#rpg #opensource #software #indiedev #gamedev #devlog

18.10.2025 22:10 ๐Ÿ‘ 12 ๐Ÿ” 6 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0