The bass and organ work have always been things I’ve liked about that record, so I think you might be onto something there. Thanks for the close listen ❤️ And you inspired me to listen to it this afternoon:
@jordanchinmusic
Creating thought-provoking audio for game worlds. Audio lead on Monster Train 1 & 2, Zenith: Nexus, Inkbound, Eldramoor. Interested in storytelling, technology, VR, guitar, and drums. www.jordanchinmusic.com
The bass and organ work have always been things I’ve liked about that record, so I think you might be onto something there. Thanks for the close listen ❤️ And you inspired me to listen to it this afternoon:
Thanks so much! It wasn’t a direct influence for that track, but I love that album.
Kevin did an amazing job and is always such a joy to work with!
That’s so awesome, thank you!
Was a pleasure contributing sound to Beaten Path, a beautiful upcoming tactical RPG. Their Kickstarter wraps up in a couple days!
Thank you!
Thank you! 🙏
Excited for you! And yes, it’s been a fun adventure figuring out YouTube. Might ping you for some advice :)
This is a special breakdown video for me, because it includes a discussion with the co-writer of “League’s Lament,” Ian Harshman. Ian is nothing short of a music theory mad scientist, and he brought so much insanity to this track! #monstertrain #ost #flstudio #musicproduction #behindthescenes
Julia has been doing some incredible things with this event!
Broke down how I made one of the toughest boss battle themes from Monster Train 2, “Seraph Aeternus.” This one is a love letter to anime, prog metal, and the world of Monster Train as a whole. #monstertrain #behindthescenes #ost #videogamemusic #flstudio #djent #musicproducer
A colleague of mine just released a really awesome rhythm game he developed solo!
New video breakdown of “Underlegion Overture” from Monster Train 2! #monstertrain #videogamemusic #musicproduction #flstudio
How to make a court jester metal dance party. Full video breakdown of “Cael, Lord of the Cherubs” on my YouTube.
Have you seen my music breakdown for “Cael, Lord of the Cherubs” yet? youtu.be/V3ke4YefVIc?... #monstertrain #behindthescenes #videogamemusic #flstudio #producer
Thank you for sharing!
It's Monster Train 2's one-week birthday, and we've hit 300k players (and climbing!) across all platforms.
Congrats to Shiny Shoe on the hard work! ❤️
www.bigfangames.com/games/monste...
Thank you for finding me! And yes, I love Opeth 🤘
Thank you!
Monster Train 2 is available now on Steam, Xbox Series X|S, PlayStation 5, Nintendo Switch and Xbox Game Pass.
New game, new soundtrack! Working on a sequel is a rewarding, but sometimes tricky dance. A lot of work went into finding the right balance between nostalgia for the first game and fresh material that felt in line with the world of Monster Train.
My very talented friend Calvin made a chiptune remix of a track from the recently announced Monster Train 2!
Long shot - Any Blender/UE4/UE5 folks have a preferred way to rig cars? I have a longer-term project where I'm trying to use a variety of popular add-ons like RBC and nothing seems to quite work with my fairly simple car choices here. Gonna need something reliable for 8 cars in a scene etc
That is so great! I’d love to learn how.