Here is the second video of my Art of Texturing serie. This one is about references and I hope it will be interesting to some of you.
#Texturing #Art #theartoftexturing
www.youtube.com/watch?v=R_YM...
Here is the second video of my Art of Texturing serie. This one is about references and I hope it will be interesting to some of you.
#Texturing #Art #theartoftexturing
www.youtube.com/watch?v=R_YM...
Et si c'est un nouveau Wolfenstein mais fait par EA ?
Finally took the time to start my serie about art fundementals applied to Material creation. This part 1 is about Art Direction, let me know what you think of it. Cheers !
#Texturing #Art #theartoftexturing
Prints are available now!! for one week only!
debleeart.com/shop
I need to clean it up and share it as videos I think.
I should take few days of to go through it all.
It was a gigantic team work ! Super lucky to have been part of it.
Let me know what you think of it :)
#TheArtofAssassinsCreedShadows is finally up on #artstationhq. It was a challenging production but the world came out really nice. Don't hesitate to take a look and give some support to the devs.
www.artstation.com/vincentderoz...
#Ubisoft #ArtBlast #madewithsubstance
Winter refs part 2.
A bit of Texture love from Canada.
You can pack info in the blue channel as this channel can be recompute in shader, giving you a free channel for a greyscale texture or mask.
I packed it using an RgbA merge in SD but you can also do it in photoshop using the channels section.
I meant Snipsets ^^ .
I still have this mentorship support documentation, wondering if it might interest people to have sipset video about those big steps and leverages for Material Creation ?
Few slides of the presentation
I just realized than I have not been really active here for a while and forget to share this little Intrdocution to material creation.
www.youtube.com/watch?v=kSEa...
Un jour il sera dans un musée.
Few people reach out to understand how I built my latest painterly project. I don't have much time for a long breakdown but here is a little showcase of few steps and tools ^^ , #SubstanceDesigner #Texturing #painterly #madewithsubstance
doodely doodly doodles doodelido
Thank you 🙏!
A painterly Stone Floor made with Substance Designer from Adobe. More renders and breakdowns here on my Artstation,
www.artstation.com/artwork/QXYdyr
#SubstanceDesigner #Texturing #painterly #EnvironmentArt #artstationhq #madewithsubstance #gamedev
A little tool I have been working on to combine setups I always do in Designer. I also added handmade version of brushstrokes I did and scanned. Showcase of it in action,
www.youtube.com/watch?v=G5jb...
#MadeWithSubstance #brushstrokes #slopeblur #life
Thank you ! I agree sculpted elements always bring something appealing ^^ .
Here is a Gravel Road material I did with SubstanceDesigner. The base was procedural and I scatter few pieces I sculpted with #zbrush. More infos here, www.artstation.com/artwork/5vaeaw #SubstanceDesigner #Texturing #textures #EnvironmentArt #artstationhq #madewithsubstance
cooking a little something for fun, wanted to do try a little decal since few days. Still some things to tweaks but having a lot of fun ^^ .
#SubstanceDesigner #Texturing #textures #EnvironmentArt #zbrush
A little concrete slabs material I recently did, made with #SubstanceDesigner. More renders and breakdowns here artstation.com/artwork/Xg4JbL
#SubstanceDesigner #Texturing #textures #EnvironmentArt #artstationhq #madewithsubstance #gamedev
Hello my name is Vincent Dérozier ! I'm currently Principal Material Artist at Ubisoft Quebec. I love making Art through many forms and helping out people. Really excited to be here !