a few stylized roof materials i made in designer — roughly 2 hours each
a few stylized roof materials i made in designer — roughly 2 hours each
pushing stylization in substance designer
elven rogue inspired - 1 hour
spirit animals done by Roman Toporov
tried to recreate this concept in my style in Substance Designer.
Artist is Aru:
www.instagram.com/aruksyu?igsh...
Crumbling - #Mayterials
1 hour of work ---> 3 hours of work (WIP)
my mood today
was feeling blue
it was ♥
destroyed brick wall - 1 hour
i spent a few hours yesterday + today struggling to figure out stylized bark. i wanted to keep it simple but also have nice flow to it. had to keep reminding myself to not think too much about the small details but more so the overall read.
this is where i landed.
basalt
1 hour - Substance Designer
leaf tile 🍃
2 hours - substance designer
2024 was a productive year for art.
In the new year I hope to further my skills in Designer and brush up on some other software that I haven't used in a while.
1 hour - substance designer
I love saving progress shots and making gifs with them
substance designer wall + photoshop graffiti
theme: jeweled // 100% substance designer
attempt #1 at a painterly look in designer
How I approach sculpting rocks in Zbrush
one of the first materials i made in designer
how it started…
#gamedev #substancedesigner
the ref -vs- the result
some graffiti tags i’ve done
same tile / different style
a little bit! I did start using dot nodes and organizing things with color-coded frames :)