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Nash Muhandes

@nashmuhandes

Artist, programmer, musician, singer, producer // Creator of DISDAIN https://store.steampowered.com/app/2113270/DISDAIN/ // Retro FPS fan // Ex GZDoom dev // UZDoom and VKDoom developer // Producer of Zephyrianna https://www.youtube.com/@ZephyriannaCh

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02.11.2023
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Latest posts by Nash Muhandes @nashmuhandes

By Azura by Azura by AZURA!!!!!

23.02.2026 12:32 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Started when the then-new GZDoom netcode was in its infancy. Just curious if the mod worked in multiplayer. It didn't (for the most part). Asked Kinsie if I could help

Small fix by small fix, now a year++ later. This is the best for-multiplayer #UZDoom mod made. I can't wait for everyone to try it!

22.02.2026 11:17 ๐Ÿ‘ 41 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I honestly can't wait for you to experience/stream it, TBH

22.02.2026 11:12 ๐Ÿ‘ 6 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Grab these and start testing, please report any issues in the Github Issues tab!

(these nightly builds include that awesome new netcode you've been hearing about)

17.02.2026 03:00 ๐Ÿ‘ 40 ๐Ÿ” 14 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

As someone who he himself makes mods and games for UZDoom, I can assure you that not any one of us devs are interested in giving users the middle finger. Sincerely, also a user

15.02.2026 14:52 ๐Ÿ‘ 21 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Not they, but me and team working on my game DISDAIN

The Quake-style baked lighting was utilized for the first time in a GZDoom-based engine through DISDAIN, which has a demo up on Steam

Selaco's engineers expanded on the old lightmap code from 2022, meanwhile DISDAIN left it behind for VKDoom

14.02.2026 19:40 ๐Ÿ‘ 19 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

The original plan was to debut it with a significant release of DISDAIN (an Early Access build, at least) and then immediately port it to (then) GZDoom, but, well, a lot of things happened LOL...

14.02.2026 19:31 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

DISDAIN's lightmapper expanded and fully utilized in Selaco ๐Ÿค˜

(and yes, it'll make it into mainline UZDoom eventually)

(and and yes DISDAIN is still being worked on, sorry it's taking ages, life has been hard)

14.02.2026 19:08 ๐Ÿ‘ 109 ๐Ÿ” 24 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 0
GOLDEN (Metalcore Cover) - KPop Demon Hunters / Zephyrianna
GOLDEN (Metalcore Cover) - KPop Demon Hunters / Zephyrianna YouTube video by Zephyrianna

I played the instruments and mixed + mastered this

01.02.2026 05:44 ๐Ÿ‘ 6 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Just standing there banging drums in Caldera all week!!!

01.02.2026 05:43 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

The look he gives you, when he gets the feeling that you and him are about to get very, VERY close...

30.01.2026 16:17 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

There is just so much negative news on all my internet feeds, damn

27.01.2026 17:57 ๐Ÿ‘ 16 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

At least for source port enjoyers, there's a GZDoom/UZDoom mod that adds quest markers to Hexen LOL

19.01.2026 08:08 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

What worked really well for this "style" is body parts are modeled kinda like diamonds

Honestly it's so fascinating and I have entertained, several times, the idea to create an entire game where the assets were deliberately built like this as a sort of fun "jam" project

19.01.2026 08:07 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Hot dev builds now available (including the new netcode! Do note; these builds aren't final and are subject to rapid change; I don't recommend using these to release any projects (yet))

17.01.2026 14:56 ๐Ÿ‘ 23 ๐Ÿ” 7 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Can relate more than I can say on the back/health issues, holy crap. Be safe and speedy recovery, Alex!

16.01.2026 14:02 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Hellforge family represent

16.01.2026 14:00 ๐Ÿ‘ 9 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image

KING OF DEBUGGER

16.01.2026 07:44 ๐Ÿ‘ 36 ๐Ÿ” 8 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
Preview
00s Era Sounds V2.0 : giwake (and many others) : Free Download, Borrow, and Streaming : Internet Archive v2.0 of my collection of 90s/00s era audio from games and web stuff!!as far as i can tell many of the original sites used by animators, game developers, web...

archive.org/details/00s-...

my collection of 00s-era sound effects has been updated to 2.0! that means it's a little over TWICE the size it was originally, featuring a wider variety of sources and sounds!

good for researching old indie/flash game sound design stuff!

16.01.2026 12:15 ๐Ÿ‘ 100 ๐Ÿ” 40 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0
Inside Intel - The Future Of PC Performance, Panther Lake, Multi-Frame Gen - Tom Petersen Interview
Inside Intel - The Future Of PC Performance, Panther Lake, Multi-Frame Gen - Tom Petersen Interview YouTube video by Digital Foundry

I Interviewed Intel's Tom Petersen and we talked all Things Arc/Battlemage, XeSS 3, Frame Generation, Smoothness, Game Stutters, and how Intel will be approaching Advanced Shader Delivery for its users. Really amazing answers from Tom here, do watch!
youtu.be/8ydfKE1dffo

08.01.2026 17:33 ๐Ÿ‘ 116 ๐Ÿ” 9 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 3

I can hear this photo lol

08.01.2026 15:38 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
A Bunch Of Mods And Games I Liked In 2025
A Bunch Of Mods And Games I Liked In 2025 YouTube video by IcarusLIVES

LAST VIDEO OF THE YEAR.

26.12.2025 14:22 ๐Ÿ‘ 47 ๐Ÿ” 22 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 4

Was just re-listening to the Jaguar stream you did with Audi during Covid (whew, time flies!) and I was like... "hang on, John's birthday is soon"

Speedy recovery to the fam, and hope you'll continue to dodge it too

26.12.2025 17:52 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Played a bit of it. Some killer mapping chops on display here. High detail but just the right amount. Doesn't murder FPS. Rowye here seems to understand engine limits and showed skillful restraint

(Great lighting work too. This would have been a killer VKDoom showcase, but alas)

Highly recommended

26.12.2025 04:39 ๐Ÿ‘ 23 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Lowkey want that shirt TBH LOL merry christmas ya goobers

25.12.2025 08:10 ๐Ÿ‘ 11 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

The annual urge to start a hardcore beatdown band (add 10 more half-finished riffs to the pile)

24.12.2025 09:42 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

UZDoom 4.14.3 is no more RC, officially released now.

Y'all better stick around because the best update ever is still cookin'...

29.11.2025 07:06 ๐Ÿ‘ 82 ๐Ÿ” 31 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

My arteries be like, "ah shit here we go again..."

24.11.2025 12:26 ๐Ÿ‘ 6 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Oh jeez, this sucks. I got it off GOG when the v1.0 came out and haven't updated it since... it's been a while since I played

22.11.2025 06:48 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
Releases ยท UZDoom/UZDoom UZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities - UZDoom/UZDoom

UZDoom 4.14.3 RC2 has been released! This is a small bugfix release, with the most significant fix being a fix for GZDoom configuration files not importing correctly. Note: macOS (ARM) builds are still being investigated.

github.com/UZDoom/UZDoo...

19.11.2025 10:41 ๐Ÿ‘ 131 ๐Ÿ” 48 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 1