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lacunova

@lacunova

autistic malingerer. 3d modelling, looking at anime girls, etc. games at lacunova.itch.io. they/he/something less serious at @plaitmocha.bsky.social proflily.games lacunova.xyz

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17.10.2024
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Latest posts by lacunova @lacunova

its so cool.... i got some stickers of it from a thing in japan i will try to take photos sometime

12.03.2026 03:18 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

i have a grey velvet chaise longue that was very inexpensive... i cherish it

12.03.2026 03:17 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

i think people are too disparaging about crushed velvet sofas

12.03.2026 01:25 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

its literally on goo goo soundy. you can play it on cool cool toon. its on giftpia. hop on sengoku turb. hop on pet in tv. hop on postpet

12.03.2026 01:02 ๐Ÿ‘ 14 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Video thumbnail
10.03.2026 17:34 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
dreams for the ps4 and Kaizo Hayashi's Maiku Hama Trilogy

dreams for the ps4 and Kaizo Hayashi's Maiku Hama Trilogy

all of my dreams are coming true

10.03.2026 17:01 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
3d render of a wizard holding up a wand and casting a spell surrounded by sparkles. the word 'magic' is readable above him

3d render of a wizard holding up a wand and casting a spell surrounded by sparkles. the word 'magic' is readable above him

wizard

10.03.2026 02:26 ๐Ÿ‘ 40 ๐Ÿ” 13 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
The Mondara Incident by Qwarq The small town of Mondara vanished. You're the only one left.

I just released a short playable teaser for my upcoming game The Mondara Incident! It's an atmospheric puzzle exploration game about a small town that suddenly vanishes. The teaser has content not included in the full version and two endings! #gamedev #indiedev qwarq.itch.io/the-mondara-...

10.03.2026 01:53 ๐Ÿ‘ 96 ๐Ÿ” 61 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 2
A 3D-printed pin of Cookie from Cookie's Bustle.

A 3D-printed pin of Cookie from Cookie's Bustle.

Are you a... y'know... [nudge nudge] friend of Cookie?

10.03.2026 02:52 ๐Ÿ‘ 472 ๐Ÿ” 102 ๐Ÿ’ฌ 8 ๐Ÿ“Œ 2
3d render of a wizard holding up a wand and casting a spell surrounded by sparkles. the word 'magic' is readable above him

3d render of a wizard holding up a wand and casting a spell surrounded by sparkles. the word 'magic' is readable above him

wizard

10.03.2026 02:26 ๐Ÿ‘ 40 ๐Ÿ” 13 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Screenshot thread of @NagaiIndustries on Twitter/X, that has now been deleted.

Tweet 1:
Hi, everyone! Here are some unpleasant insights into inKONBINI's development. Please, read the full thread and save these notes before they're gone. It's time some things were said. @IGN @Polygon @Kotaku @PCGamer @RockPaperShot @gamespot @Eurogamer @jasconschrier @patrickklepek

There are 6 images total, including this one. This has been 1 of 6.

Screenshot thread of @NagaiIndustries on Twitter/X, that has now been deleted. Tweet 1: Hi, everyone! Here are some unpleasant insights into inKONBINI's development. Please, read the full thread and save these notes before they're gone. It's time some things were said. @IGN @Polygon @Kotaku @PCGamer @RockPaperShot @gamespot @Eurogamer @jasconschrier @patrickklepek There are 6 images total, including this one. This has been 1 of 6.

Tweet thread of @NagaiIndustries continued. This is image 2 of 6.

Tweet 2: 
To be clear, this thread isn't intended to harm the developers, who are mostly victims of the situation themselves. The only person this calls out is Nagai Industries' Studio Head: Dima Kluev, aka Dima Shen.

Tweet 3:
The public persona Dima projects -- that of a passionate developer and a die-hard Shenmue fan -- couldn't be further from the truth. The reality is far more toxic and disturbing.

Tweet 4:
Having seen him operate up close over the years, I feel obligated to expose him as a ruthless opportunist with a Machiavellian mindset and a toxic leadership style.

Tweet 5:
Harsh management isn't new to the game industry. But there's a common hope that indie studios avoid the worst of what plagues AAA development.

Tweet 6:
Indie teams are often viewed as havens of creativity, collaboration, and flat hierarchies. That might be true elsewhere, but not at Nagai Industries.

Tweet 7:
For years, this small team of around a dozen developers has endured a deeply dysfunctional workplace that mirrors some of AAA's worst practices.

There are 6 images total, including this one. This has been 2 of 6.

Tweet thread of @NagaiIndustries continued. This is image 2 of 6. Tweet 2: To be clear, this thread isn't intended to harm the developers, who are mostly victims of the situation themselves. The only person this calls out is Nagai Industries' Studio Head: Dima Kluev, aka Dima Shen. Tweet 3: The public persona Dima projects -- that of a passionate developer and a die-hard Shenmue fan -- couldn't be further from the truth. The reality is far more toxic and disturbing. Tweet 4: Having seen him operate up close over the years, I feel obligated to expose him as a ruthless opportunist with a Machiavellian mindset and a toxic leadership style. Tweet 5: Harsh management isn't new to the game industry. But there's a common hope that indie studios avoid the worst of what plagues AAA development. Tweet 6: Indie teams are often viewed as havens of creativity, collaboration, and flat hierarchies. That might be true elsewhere, but not at Nagai Industries. Tweet 7: For years, this small team of around a dozen developers has endured a deeply dysfunctional workplace that mirrors some of AAA's worst practices. There are 6 images total, including this one. This has been 2 of 6.

Tweet thread of @NagaiIndustries continued. This is image 3 of 6.

Tweet 8:
From needlessly long meetings (only recently scrapped), to extreme bureaucracy, micromanagement, public humiliation, and verbal abuse -- all coming from one person at the top.

Tweet 9:
It's also worth noting that employees at the studio don't receive any share of the game's profits -- something many would expect from a smaller indie team. Most are significantly underpaid, with average monthly salaries around $1,250.

Tweet 10:
On multiple occasions, Dima Shen (whose chosen alias coincidentally translates to "God") dismissed others' input entirely. He frequently declared his own opinion as superior in ways that were both arrogant and demeaning.

Tweet 11:
This wasn't just strict management. It was blatant mistreatment. You don't expect to be devalued in any workplace -- let alone in an indie studio meant to foster support.

Tweet 12:
He never walked back his language or tone. No apologies. No self-reflection. A typical response to feedback: "That's how I talk. You don't like it? That's not my problem." That's what people heard -- in private and in public.

There are 6 images total, including this one. This has been 3 of 6.

Tweet thread of @NagaiIndustries continued. This is image 3 of 6. Tweet 8: From needlessly long meetings (only recently scrapped), to extreme bureaucracy, micromanagement, public humiliation, and verbal abuse -- all coming from one person at the top. Tweet 9: It's also worth noting that employees at the studio don't receive any share of the game's profits -- something many would expect from a smaller indie team. Most are significantly underpaid, with average monthly salaries around $1,250. Tweet 10: On multiple occasions, Dima Shen (whose chosen alias coincidentally translates to "God") dismissed others' input entirely. He frequently declared his own opinion as superior in ways that were both arrogant and demeaning. Tweet 11: This wasn't just strict management. It was blatant mistreatment. You don't expect to be devalued in any workplace -- let alone in an indie studio meant to foster support. Tweet 12: He never walked back his language or tone. No apologies. No self-reflection. A typical response to feedback: "That's how I talk. You don't like it? That's not my problem." That's what people heard -- in private and in public. There are 6 images total, including this one. This has been 3 of 6.

Tweet thread of @NagaiIndustries continued. This is image 4 of 6.

Tweet 13:
He also had no hesitation in cutting people loose -- whether they were burnt out, disagreed with him, or both. Many of you admire the visual style of the game, which has arguably been one of its main draws so far.

Tweet 14:
What you may not know is that the original artist and creative director was removed from the project shortly after the visual foundation was completed. Shen dismissed her without offering credit, residuals, or any future involvement. She's refused contact with him ever since.

Tweet 15:
Another accomplished artist, who led visual work on the game's announcement teaser, was also discarded after delivery. (Shen "let" him stay listed at the studio's LinkedIn, so he could keep their housing until he lands another job.) Let that sink in.

Tweet 16:
At times, team members were told to stop working with no warning or quietly replaced without notice. Some woke up to find access revoked, removed from chats, and often left completely unaware of their actual status at the studio.

Tweet 17:
This wasn't just clumsy communication -- it was a deliberate pattern. A system where decisions were made behind closed doors, with zero transparency or respect.

There are 6 images total, including this one. This has been 4 of 6.

Tweet thread of @NagaiIndustries continued. This is image 4 of 6. Tweet 13: He also had no hesitation in cutting people loose -- whether they were burnt out, disagreed with him, or both. Many of you admire the visual style of the game, which has arguably been one of its main draws so far. Tweet 14: What you may not know is that the original artist and creative director was removed from the project shortly after the visual foundation was completed. Shen dismissed her without offering credit, residuals, or any future involvement. She's refused contact with him ever since. Tweet 15: Another accomplished artist, who led visual work on the game's announcement teaser, was also discarded after delivery. (Shen "let" him stay listed at the studio's LinkedIn, so he could keep their housing until he lands another job.) Let that sink in. Tweet 16: At times, team members were told to stop working with no warning or quietly replaced without notice. Some woke up to find access revoked, removed from chats, and often left completely unaware of their actual status at the studio. Tweet 17: This wasn't just clumsy communication -- it was a deliberate pattern. A system where decisions were made behind closed doors, with zero transparency or respect. There are 6 images total, including this one. This has been 4 of 6.

You can delete the thread on twitter but you know what? The internet is forever. Not to mention, screenshots are a thing.

Responses disabled as I am just sharing the now deleted tweet thread.

Post 1 of 2. Images 1-4.

#inKONBINI #DimaShen #DimaKluev #IndieGame #Indie

14.05.2025 16:28 ๐Ÿ‘ 89 ๐Ÿ” 46 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 8

People should be REALLY scared by this, it's normalising refusing healthcare to a section of the community for entirely ideological reasons with absolutely no medical reason

09.03.2026 09:01 ๐Ÿ‘ 565 ๐Ÿ” 310 ๐Ÿ’ฌ 8 ๐Ÿ“Œ 5

yes! i got to play a few new games yesterday... i really like popn stage

09.03.2026 03:43 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

i don't really like things like this much in part because i feel like i have never played enough games and don't want my lists scrutinized... but if you see my top 5 that's probably enough

09.03.2026 00:51 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

it's kind of interesting

09.03.2026 00:42 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

there's a lot of games i feel very special about. it might go there sometime

09.03.2026 00:22 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
lacu's profile | Backloggd Keep a virtual backlog of your video game collection, then rate and review the ones you've played to share with your friends!

is this any good backloggd.com/u/lacu/

09.03.2026 00:15 ๐Ÿ‘ 8 ๐Ÿ” 0 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 0

happy birthday women

08.03.2026 23:03 ๐Ÿ‘ 10 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image
07.03.2026 10:06 ๐Ÿ‘ 298 ๐Ÿ” 92 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
Squirmbox on Steam Squirmbox is a live performance sandbox. Make music videos, puppet shows, surrealist hellscapes, or whatever else you might dream up. No rules or time limits, just a box full of expressive procedural ...

like this thing store.steampowered.com/app/3808130/...

08.03.2026 02:50 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

its a state of mind

08.03.2026 02:43 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

steam really needs a "goopy" tag for games it would solve a lot of my problems

08.03.2026 02:26 ๐Ÿ‘ 17 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

You Should

07.03.2026 20:24 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

there are so many people now who know about it just because of the insane fraudulent copyright claims. really beautiful when you think about it

07.03.2026 10:26 ๐Ÿ‘ 25 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

the cookie's bustle bad times were bad but now that we seem to be past them it's kind of awesome what theyve wrought. more people than ever know about the game, the official soundtrack was tracked down and ripped, there's a fully playable english translation. never been a better time to bustle

06.03.2026 20:12 ๐Ÿ‘ 235 ๐Ÿ” 79 ๐Ÿ’ฌ 8 ๐Ÿ“Œ 0

the existence of mods for games that interface in-game events with shock devices implies that you could mod a game to interface with a TENS device

06.03.2026 18:30 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

true

06.03.2026 16:23 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
1997 catz plush by trendmasters

1997 catz plush by trendmasters

messing with his eyelids

messing with his eyelids

animal

06.03.2026 16:21 ๐Ÿ‘ 9 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
thank you for playing my game everyone

i had a nice time

thank you for playing my game everyone i had a nice time

05.03.2026 23:43 ๐Ÿ‘ 6 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
I'm going to be playtested! AAAHHHHHHHHHHHH

I'm going to be playtested! AAAHHHHHHHHHHHH

05.03.2026 18:48 ๐Ÿ‘ 18 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0