Tibo ๐Ÿช making Wild Cosmos (wishlist on steam :3)'s Avatar

Tibo ๐Ÿช making Wild Cosmos (wishlist on steam :3)

@heytibo

๐Ÿ‘‹ Freelance technical artist https://gotibo.fr/ ๐Ÿ•น๏ธ Makes games and such http://gtibo.itch.io ๐Ÿง‘โ€๐Ÿš€ Currently working on Wild Cosmos s.team/a/3051070 ๐Ÿ‡ซ๐Ÿ‡ท๐Ÿฅ– Criminally French ๐Ÿ’ช Gym boi

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Latest posts by Tibo ๐Ÿช making Wild Cosmos (wishlist on steam :3) @heytibo

I tried createConvolver, it works, but it's verrrry light :/ I think I'm supposed to mix other stuff but it's beyond my skills

10.03.2026 17:19 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Yeah, I just don't have enough experience in this domain, lol

But the sudden jump of complexity in the example made me laugh

10.03.2026 16:31 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

(I just wanted to make a simple reverb effect)

10.03.2026 16:08 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I'm so amazed by all the cool APIs we have on the web platform now

But using some of them is like dark magic to me ๐Ÿ˜ญ

The audio API documentation is like

"You can play a sound"
"And do whatever is happening here." There is no in-between

10.03.2026 16:07 ๐Ÿ‘ 13 ๐Ÿ” 0 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

Good catch, that was the main inspiration ๐Ÿ˜…

10.03.2026 16:04 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Worked on some character design for #wildcosmos this morning :)

#godotengine #gamedev

06.03.2026 10:58 ๐Ÿ‘ 130 ๐Ÿ” 5 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 0

And both are valid ways ๐Ÿ˜Œ

10.03.2026 16:00 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Oh ๐Ÿซ 

10.03.2026 16:00 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Lmao

10.03.2026 14:19 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

If I need exemple for game dev stuff, I'm just going to share your stuff and say "do like Sully"

10.03.2026 11:48 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Beautiful prototype / wip example

Usually, people don't care about sound and put it last

Even it there is no texture, you convey the general mood pretty well :)

10.03.2026 11:44 ๐Ÿ‘ 9 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

210 here ๐Ÿ˜… but I still have a lot of work to do on my arms

Congrats on those guns lol

10.03.2026 09:40 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Oh yes, definitely!

I'm blocking out the big shapes, idk if this room will stay like that

09.03.2026 19:23 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Sorry about the camera movement, your boi has shaky hands ๐Ÿ˜…

09.03.2026 18:49 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Some level design test, I want the room to feel huge!

09.03.2026 18:46 ๐Ÿ‘ 36 ๐Ÿ” 1 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

Linkedin: Check out all these cool stats on your profile, keep posting!
Me: Will this ever help anyone find a job?
Linkedin: LMAO no, but look at all these internet points.

09.03.2026 12:32 ๐Ÿ‘ 37 ๐Ÿ” 0 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

This is lovely

09.03.2026 11:30 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Testing how some outfits would look in the start screen. Don't mind that sudden appearance of the character, it's a bug I'm fixing. โ˜‰ โ€ฟ โš†

09.03.2026 11:27 ๐Ÿ‘ 133 ๐Ÿ” 17 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 2

I love the flow of your lines ๐ŸŒŠโœจ

07.03.2026 21:52 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

mmmh, yummy polygons

07.03.2026 21:41 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Viewport screenshot of a lowpoly character with a clay render matcap material on it: the character is a figure in a gas mask hood with two hoses connected to a backpack, and wearing something like a chemical suit.

Viewport screenshot of a lowpoly character with a clay render matcap material on it: the character is a figure in a gas mask hood with two hoses connected to a backpack, and wearing something like a chemical suit.

Working on a Normal Man type character.

07.03.2026 21:24 ๐Ÿ‘ 64 ๐Ÿ” 1 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

:(?

07.03.2026 17:09 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Kapiรขs

Are you guys able to move around in this prototype?

demo.gotibo.fr

You should be able to click where you want to move and look around with your phone.

07.03.2026 16:01 ๐Ÿ‘ 9 ๐Ÿ” 0 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 0
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[WIP] I added light-based triggers :)

#threejs

07.03.2026 15:56 ๐Ÿ‘ 33 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

But I like my origin lines :(

07.03.2026 11:08 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Frog bot is all wound up ready for action in a new (and free) Blender course over on cgboost.com/frogbot #b3d

06.03.2026 11:06 ๐Ÿ‘ 69 ๐Ÿ” 8 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1
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Worked on some character design for #wildcosmos this morning :)

#godotengine #gamedev

06.03.2026 10:58 ๐Ÿ‘ 130 ๐Ÿ” 5 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 0
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I've updated my Discord server to make it more generalist.

Are you a solo developer or a small team working on indie game projects?

You're welcome :).

discord.gg/zK8tXREq3S

26.02.2026 12:54 ๐Ÿ‘ 167 ๐Ÿ” 30 ๐Ÿ’ฌ 8 ๐Ÿ“Œ 2

You can't switch nodes in statemachines. You have to delete it and it disconnect every existing connection (so again, you have to reconnect everything)

Basically, it's fine if everything you do works as intended first try, and you don't need to modify your setup. (Lol)

05.03.2026 11:46 ๐Ÿ‘ 28 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

The animation tree editor :(
Statemachine editor
And blendtree editor.

The general UX is really annoying.

- Can't copy/paste stuff around
- You have to repeat a lot of actions to do anything, and it makes iterations really hard...

05.03.2026 11:46 ๐Ÿ‘ 71 ๐Ÿ” 0 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 0