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VGMuseum (ReyVGM)

@vgmuseum

Bringing you videogame endings in static form since the 1900s. www.VGMuseum.com http://instagram.com/vgmuseum http://facebook.com/vgmuseum1 https://tumblr.com/vgmuseum1 https://twitter.com/vgmuseum1

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24.07.2023
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Latest posts by VGMuseum (ReyVGM) @vgmuseum

Dave's Video Game Classics Relive all your favorite video games, with one of the internet's largest emulation archive! Everything from hundreds of classics and recent arcade games, to console and computers!

web.archive.org/web/19990208...

10.03.2026 04:40 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

So how do you translate the Japanese sufixes Kun, Chan, and San? Do you ignore them or change it to something else.
Like Kojima-san to Mr. Kojima and Frog-kun to Little Frog?

09.03.2026 22:53 πŸ‘ 2 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
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I recently sat down with the creator of the SNES port of Doom, and the Playstation emulator bleem! & bleemcast! This Friday the 13th at 7:00PM, rip and tear... into a 2+ hour interview with Randy Linden. Set your alarms! πŸ‘‡

09.03.2026 22:37 πŸ‘ 61 πŸ” 14 πŸ’¬ 4 πŸ“Œ 1

πŸ˜‚

09.03.2026 22:16 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I was attempting an Arthur Rackham vibe with this one, which is an ambitious artist to attempt to emulate.
If nothing else, I am pleased with that ogre’s drip.

09.03.2026 15:35 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

πŸ˜‚

09.03.2026 19:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Here's how Megaman X2 looked back then before the CX4 was properly emulated.

09.03.2026 19:33 πŸ‘ 30 πŸ” 8 πŸ’¬ 3 πŸ“Œ 0

I still remember the emulation holy grails: when CX4 chip was emulated and Megaman X2 & 3 were finally playable. And when Capcom's CPS2 & CPS3 arcade emulation was finally cracked after YEARS of trying.
I remembr Neogeo dumps coming out and having to wait weeks for a new emu version to support them.

09.03.2026 19:29 πŸ‘ 13 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I remember thinking back then when I started that only the more popular games would have roms, only to find out there were dumps for a ton of obscure games I've only seen in magazines.
It was also a magical time when you'd still get new rom dumps every week.

09.03.2026 19:29 πŸ‘ 12 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Wow, I forgot about cherryroms.

09.03.2026 19:17 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Spelling mistake:

09.03.2026 18:11 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

That's the difference between a thriving franchise and a dead one. Companies can afford to charge more for a thriving one because they know people will pay for it. On the flip side, the dead franchise only sells in bundles and with cheap prices.

09.03.2026 18:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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09.03.2026 17:30 πŸ‘ 20 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
Preview
Satellaview - An Explainer (Blog Post) - Yakumono's Personal Site

Feel free to widely share this curated easy to understand #Satellaview knowledge that I just posted on my blog.

I didn't want to overscope it but I spent a lot of time explaining a curated list of games for those who have no idea what the Satellaview is.

luigiblood.neocities.org/blog/2026-01...

23.01.2026 08:58 πŸ‘ 342 πŸ” 167 πŸ’¬ 6 πŸ“Œ 1

πŸ˜‚

09.03.2026 07:51 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Yes, but too bad it kind of sucks.

09.03.2026 07:51 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The cave area is represented in the image of the hero holding the sword. It's a short area, but really cool. You might be misremembering the waterfall though because there's no waterfall in that area.

08.03.2026 20:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Prince of Persia (SNES) is such a gorgeous game!

08.03.2026 18:54 πŸ‘ 24 πŸ” 4 πŸ’¬ 3 πŸ“Œ 0
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First-world problems of a romhacker.

08.03.2026 17:28 πŸ‘ 18 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0

7th Saga, Brainlord, Arcana, Brandish, Lagoon.

07.03.2026 23:49 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Ah, no problem. No rush. Just asking since you kinda disappeared :P

07.03.2026 21:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Hey FlashPV, any luck with this yet?

07.03.2026 19:39 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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New NES Endings www.vgmuseum.com/end/nes

Great Battle Cyber
Idol Hakkenden
Moero!! Juudou Warriors
Parasol Henbee: Otoginokuni wa Dai Sawagi!
TM Network: Live in Power Bowl

Thanks to Cavery210.

07.03.2026 02:53 πŸ‘ 16 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0
Cyberbots console exclusive character story translations -RQ87's site

Finally, if you'd rather read the text without the videos, I've made transcripts available over at my site:
rq87.flyingomelette.com/RQ/CB/1.html

07.03.2026 00:14 πŸ‘ 21 πŸ” 12 πŸ’¬ 1 πŸ“Œ 0
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Attention all Cyberbots: Fullmetal Madness fans! With thanks to @shmuplations.bsky.social you can now enjoy English story mode translations of the console exclusive characters. Have closed captions turned on. First up, Shade:
www.youtube.com/watch?v=4Lue...

07.03.2026 00:06 πŸ‘ 84 πŸ” 47 πŸ’¬ 1 πŸ“Œ 1
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Some of the preserved Namco i-mode ports include Dig Dug II, Grobda, Battle City, and the Tower of Babel.

07.03.2026 00:27 πŸ‘ 26 πŸ” 9 πŸ’¬ 0 πŸ“Œ 0
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Famous movie images of scenes that are not in the movie.

05.03.2026 18:14 πŸ‘ 15 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Check out this cool website that allows you to navigate lots of maps from popular 3D games. It doesn't seem to load on mobile for me, but works fine on a PC. Use the arrow keys and mouse to navigate.

Thanks to 1DigitalReality

noclip.website

05.03.2026 17:28 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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You won't get lost driving around the Mushroom Kingdom or Los Santos!

Yesterday, I added several Mario Kart and Grand Theft Auto maps to VGMaps.com: The Video Game Atlas, thanks to our good friend @vgcartography.bsky.social, who is willing to share these and many other great video game maps!

04.03.2026 14:33 πŸ‘ 34 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0
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An old video of Street Fighter meets Duck Hunt.

04.03.2026 01:54 πŸ‘ 127 πŸ” 35 πŸ’¬ 0 πŸ“Œ 3