Piotr Usewicz's Avatar

Piotr Usewicz

@pusewicz

I like programming in Ruby.

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18.11.2024
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Latest posts by Piotr Usewicz @pusewicz

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Lerp is used everywhere in games. It’s simple, but combined with a few small tricks it becomes incredibly powerful.

This thread is full of visual examples.

27.01.2026 21:36 πŸ‘ 45 πŸ” 13 πŸ’¬ 2 πŸ“Œ 0

Nice update to pico_ecs v3.0: github.com/empyreanx/pi...

28.10.2025 21:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Raptor: Cute C by pusewicz A classic arcade-style shoot 'em up that brings retro gaming action to modern systems!

Test version of the web build of my #gamedev tiny shoot em up is available on pusewicz.itch.io/raptor-cute-c

21.10.2025 06:12 πŸ‘ 10 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

Would you say that Swift is a complex #programming language?

19.10.2025 19:15 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The most important screen in all #gamedev is #gameover.

18.10.2025 22:54 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

It’s funny how one can quickly adapt to a more archaic syntax and features of a programming language, and enjoy it.

I’m specifically talking about C.

#programming

18.10.2025 20:51 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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A Tour of CF Renderer - Cute Framework The cutest framework available for making 2D games in C/C++

Randy wrote a nice overview of Cute Framework’s Renderer randygaul.github.io/cute_framewo... How does it compare to your own renderer? #2d #gamedev

11.10.2025 19:43 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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GitHub - RandyGaul/cute_framework: The *cutest* framework out there for creating 2D games in C++! The *cutest* framework out there for creating 2D games in C++! - RandyGaul/cute_framework

@gamefromscratch.bsky.social It would only be matching for your account and channel to talk about Cute Framework! It’s cute and allows you to build games from… scratch! πŸ˜‰ github.com/RandyGaul/cu...

07.10.2025 21:17 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Made with CF - Cute Framework The cutest framework available for making 2D games in C/C++

Made something cool with the Cute Framework? Let the world know!

randygaul.github.io/cute_framewo...

#cute-framework

06.10.2025 19:42 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Yep, they still have a long way to go.

06.10.2025 06:10 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Readability 101

05.10.2025 15:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

When exploring a game development framework, what is it that draws your attention? Screenshots in the README? Demos available in-browser? What makes you think β€œOoh, I want to try it!”?

01.10.2025 13:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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GitHub - RandyGaul/cute_framework at gles3 The *cutest* framework out there for creating 2D games in C++! - GitHub - RandyGaul/cute_framework at gles3

Something new is cooking github.com/RandyGaul/cu...

29.09.2025 19:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I’m back with experimenting in Swift. Trying to figure out how to use Tasks as an alternative to C coroutines. The whole @MainActor malarkey is not simple #gamedev

21.09.2025 22:03 πŸ‘ 7 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

@eskilsteenberg.bsky.social Loved your last interview on the Wookash Podcast. How can I convince you to become a mentor for a novice C programmer like me?

07.09.2025 07:56 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Don’t starve, Diablo – Parallax 7 | Simonschreibt.

Nice! As I’m exploring the world of gamedev, how does one correctly reverse the screen point to game world point? Is it just literally the reverse formula for a point in game world to the rendered pixel? How would one calculate that with this fake perspective mode? simonschreibt.de/gat/dont-sta...

06.09.2025 16:05 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I think it's not too late to pivot into cozy farming sim #neracoder #gamedev

06.09.2025 15:46 πŸ‘ 45 πŸ” 7 πŸ’¬ 0 πŸ“Œ 1

Yes, I did enjoy adding pico_ecs.h to my project. I think we will become friends. #gamedev

05.09.2025 20:22 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Just look at these colors!

04.09.2025 12:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

My brain when reading this: What Continuous Deployment did Cabel listen to?!

04.09.2025 11:52 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This is both insane and amazing at the same time. You can now develop games on your own iPhone! #gamedev

04.09.2025 11:48 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Awesome, congrats!

03.09.2025 19:47 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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GitHub - pusewicz/raptor-cute Contribute to pusewicz/raptor-cute development by creating an account on GitHub.

I have this small #gamedev sideproject I’m toying with. It’s a small 2D game with spaceships using a C/C++ game framework called Cute Framework but I’m using it with #SwiftLang. I’m after general code feedback from someone who has experience. github.com/pusewicz/rap...

03.09.2025 19:35 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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GitHub - pusewicz/raptor-cute Contribute to pusewicz/raptor-cute development by creating an account on GitHub.

I’m playing around with Cute Framework at github.com/pusewicz/rap...

03.09.2025 19:31 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Pretty good start for a book about game engine programming in C! Enjoyed going through the content step-by-step. #gamedev #indiedev

03.09.2025 07:21 πŸ‘ 5 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

How difficult would it be to add actual default argument values to functions in C? #langdev

02.09.2025 20:26 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This is looking good!

02.09.2025 14:21 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Swift is a complex beast. So many features, so many keywords. Is it time to simplify the approach and go with C?

01.09.2025 21:55 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Dune’s soundtrack (especially the Amiga version!) is still one of my favorites. Did you play it on a PC or Amiga?

31.08.2025 15:51 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Glad to see you picking up gamedev again!

31.08.2025 15:44 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0