Guess I'll have to make more fan arts or curse doodles during the drought.
@whatifgirl
π΅π | βοΈ (She/Her) | Freelance 2D Animator. Also likes to adapt & experiment with styles. π§ glongasa@gmail.com https://linktr.ee/whatifgirl Reblog Account: @whatifartist.bsky.social
Guess I'll have to make more fan arts or curse doodles during the drought.
My spirit animal.
Year of Coyote let's GOOOOOOOOO!
Thank you so much. π
It actually started as a static image. But... the more I look at it, it felt right that this piece should be animated instead.
Cat's out of the bag. Or is it the Coyote? Biggest congrats to Anton & the crew on their MAGFest concert. As well as revealing his fursona, Coyote Anton!
Thank you for having me contribute to the debut. Be sure to follow him & the rest of the cool artist who also drew this awesome fella~!
You and the band did an amazing job! Also, congratulation on your Fursona reveal~! Can't wait to see him soon!
Today at 4PM EST on XP Stage!
Featuring some amazing cats
@yusefkelliebrew.bsky.social π₯
@jimmygranger.bsky.social πΉ
Jordan Estevao bass
@parabellumraps.bsky.social π€
@lauraintravia.bsky.social ποΈ
Mike Green πΈ
@prowessofficial.bsky.social π€
@jonnyatma.com πΈ
@vastonik.bsky.social bass
This is the fursona reveal concert btw
Happy Burbday! Welcom to the 30s gang aaaa π
And now, a time-lapse version. Made in Procreate.
Gone Fishing by Garoslaw
Check out Star of Providence Soundtrack vol. 1 here: arcofdream.bandcamp.com/album/star-o...
Same as the first post, but has all names written to the respective design.
As an apology for the reposting... have a bonus piece with the artist names whose Null design I drew.
Had to repost it again cause edit issues... again... bsky can I have edit button cause I'm lazy to repost and I feel bad reposting stuff again aaaaa
A time-lapse version. Made in Procreate.
Reminiscence by Garoslaw
Check out Star of Providence Soundtrack vol. 2 here:
arcofdream.bandcamp.com/album/star-o...
A digital illustration, featuring a mysterious character from the video game Star of Providence. This character is seen in the room where one loops the game and some ARG material. The figure looks to the left, against a dark blue background, with thick red lines emerging from the back of their head. The figure has long, thick, wavy hair blowing behind them. Closest to them is the image of the Null, the playable ship from Star of Providence. Visible in the hair strands behind them are multiple fan-made interpretations of the character Null, ranging from human to humanoid to androids, and more. Null and Loop Person belongs to AlexMdle Other Null designs belong to: .class.1cal, ItsJesscapade, apprenticeNerd, bonnie2667, doommanftw, honeybuns8849, lilacolligoci, mmetafour, naoyamano, okajamira, phasedsun, sabifoil, thatredbastard, thefancyparasite, unknownguitarbiggoldsword, whatifgirl (that me), yadanathreefour
A high effort doodle I did when I couldn't sleep. Been wanting to draw others' Null interpretations since forever. It's always fun to see others' take on the ship characters in Star Prov. All names are credited in alt text, or I'll hit the character limit.
#StarofProvidence
Had to repost thing again. This time, an oppsie on the hashtag. I should triple check my stuff before posting...
Content warning: Blood and body horror. Some spoilers for the game Star of Providence. A digital illustration done in Procreate. The illustration is mostly shades of grey with red highlights, and it shows a character (a personal interpretation of Null from the game "Star of Providence") facing the viewer. Their eyes are an unnatural red color, with red lines on their face, with no visible nose or mouth. The figure has long, flowing hair swirling behind them. Behind their head and hair, there is a red halo with strange runes on it. The character is naked, but where the figure's heart would be, there is a bright red biomechanical core connected by tubes that go to the back of the skull. The torso has been flayed open, with flesh extending and flowing such that it looks like they have wings of flesh protruding from their torso, with some fragments seemingly flying off from their body. The wings are a pale red, with faint red lines suggesting arteries on the flesh wings. There are also some smaller flesh wings coming from their knees. Slightly below where the biomechanical core is, their ribcage extends from their torso, almost creating a crown shape on top of their abdominal muscles, with the core as the jewel at the top. Behind all this, and on top of them, you can see the figure of Monolith, the boss fight from the same game, looming over them. The implication is that this is a human representation of Null's transformation into the boss, with its large red core and extended wings visible behind them. The expression on their face is difficult to read.
Content warning: Blood and body horror. A digital illustration done in Procreate. It is also an interpretation of Null from "Star of Providence". It is quite similar in composition to the previous one, except that Monolith is not visible at the top, and the shading is rougher, with just lines of dark green and red. The figure is still facing the viewer, with wings of flesh made from flayed skin, the core where their heart would be, and a protruding ribcage almost like a crown. A halo with runes floats behind their head. The expression is also difficult to parse.
Content warning: Blood and body horror. A digital illustration done in Procreate. It is also an interpretation of Null from "Star of Providence". This time, the viewer is looking at the character from behind, at an angle, so their back and the left side of their body is in directly in the line of sight. The figure has their head tilted back and turn to the side, so they are still facing the viewer, with one piercingly red eye, and red carvings on their face, with the halo of runes still hovering behind their head. Their arms are crossed in front of them, whether the stance is a defiant or defensive one, it is difficult to say. They are still displaying fleshy wings extended behind them, but as we can see their back, we also see a structure on their back, looking almost like bone, or perhaps a bionic implant, and it is also housing a core of some kind on their back. Their facial expression is still ambiguous.
β οΈContent warning: Blood and body horror. Some spoilers for the game #StarofProvidence β οΈ
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I guess this is spooky enough.
Thank you again, @niqnick.bsky.social, for helping me with alt text.
THEN WHY ARE YOU NOT MAKING IT? DO IT! MAKE IT A REALITY!
These designs rock so much! There's no way you made Skully cooler!
HAPPY BIRDDAY SAM!π£π
Maybe a shark onesie? OR maybe those sexy versions of a Halloween costume. Like a sexy shark dress!
Happy Birbday! π£π
Maybe it's stubbornness? Maybe determination? Or deep hyper focus of seeing the end? That or I... wanna see the cool stuff others already seen and listen to.
Kinda worth it, though, cause it helps spark art in me again.
Happy birdday! π£
Happy Birthsong day! πͺ²ππ
I had to repost the art because of an oopsie in the alt text. It should be fixed now. Hey Bsky, is it also cool if I can get a post edit in case I want to add/remove/change the text/image for an error?
A digital sketch of the DB13 boss from the video game Star of Providence, which can only be fought at the end of Loop 13. Also goes by other names such as: Corrupt Point Zero, Point Thirteen, Data Angel, etc. The boss is facing the viewer. The four seals or sigils on its wings are drawn as bright white lines, without any outlines. The rest of the image and the background are in various shades of blue.
A digital sketch of the DB13 boss from the video game Star of Providence, which can only be fought at the end of Loop 13. Also goes by other names such as: Corrupt Point Zero, Point Thirteen, Data Angel, etc. The sketch is entirely in various shades of grey. The boss is seen from a 3/4 perspective. In the lower left corner of the sketch, one can see Null confronting it. The ship and the boss are facing each other. The boss's wings appear slightly bent inwards, as if trying to surround NULL. The background is composed of vague shapes with a mild computer theme.
Three digital sketches of The Arbitor, a boss from the video game Star of Providence, after it has transformed from its previous form, known as The Warden. Its usual appearance is of a humanoid shape glowing brightly from its entire body, without any clothing. One sketch occupies the left-most two-thirds of the image. It shows The Arbitor floating in some vague space, with his right hand outstretched and emanating some type of energy. A large green ring surrounds him at waist height. He is wearing a cape that appears to be blowing behind him from an intense wind current. On the right side of the image, in the upper corner, there is a bust sketch. His left hand hovers in front of his chest. White smoke seems to be rising from his body. A cross-like fracture is visible on his head, with white light faintly glowing through the fracture. On the right side, in the lower corner, is a waist-up sketch. It shows The Arbitor with arms crossed in front of his chest, wearing the cape from the first sketch. It is also blowing, though more gently.
A digital sketch of The Arbitor, a boss from the video game Star of Providence, after it has transformed from its previous form, known as The Warden. Its usual appearance is of a humanoid shape glowing brightly from its entire body, without any clothing. In this sketch, The Arbitor is wearing the hooded robes from his Warden form, which seem to be flowing from a strong wind behind him. His right arm rests beside his torso, with his left arm raised slightly and covered by a long sleeve. The Arbitor seems to emanate a lot of energy, represented by white lines clinging to his body, which look somewhat like wisps of steam. Behind The Arbitor, a strange shape hovers inside a green seven-sided star, which itself is inside a series of green rings, the outermost one covered in vague-looking but still intricate shapes and lines. The background is mostly empty, except for tall, green shapes resembling four-pointed stars.
I'm genuinely in #StarofProvidence hell with these superbosses. How I manage to reach them is beyond me. One I can defeatβthe other... a work in progress.
Thank you, @niqnick.bsky.social, for helping me with alt text and showing me how to dodge DB13's first-phase attacks.
COOL FUCKIN ART AND FUCK THAT DUDE!
A rough painted character illustration of the council members from Star of Providence. From left to right: High Geomancer/Bloke, High Sightmancer/Daemon, High Necromancer/Renegade, High Electromancer/Ace/Stormlord, High Enigmancer/Warden, High Pyromancer/Ordinator, and High Cryomancer.
The council members from #StarofProvidence βor at least my take on them.
Look! I only saw words and no image! Been avoiding the tag for months!!!
I wish BSky had a label for spoilers. I made spoiler-related StarProv doodles, and I feel bad sharing them in case other people haven't seen them yet.