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Tamarack🌲

@tamarackgames

Game dev, music, art

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19.10.2024
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Latest posts by Tamarack🌲 @tamarackgames

Hey I found this today and it helped me immensely. Seriously thanks

01.04.2025 20:58 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The sound sounds really cool and unique

21.02.2025 00:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Love the color palette

04.02.2025 14:19 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Ooo this looks really good

03.12.2024 17:13 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Metal Warriors, 1995

#pixelart #retrogaming #snes #lucasarts

25.10.2024 14:29 πŸ‘ 11 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Megaman Legends art style is so appealing. Interested in exploring this aesthetic

25.10.2024 12:00 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Looks great!

24.10.2024 21:46 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Good morning bluesky!
Have some pixels

24.10.2024 07:45 πŸ‘ 12564 πŸ” 1496 πŸ’¬ 112 πŸ“Œ 17
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Syndicate, Bullfrog, 1993

Still amazing looking

#pixelart #retrogaming

24.10.2024 14:35 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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My introduction to video games: Shufflepuck Cafe (1989)

#retrogaming #classicgames #mac #pixelart

24.10.2024 09:29 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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I don't have any animation on my profile yet so here are some stupid walk cycles I did a while ago.

22.10.2024 17:01 πŸ‘ 743 πŸ” 133 πŸ’¬ 23 πŸ“Œ 3
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My 1bit adventure game

#pixelart #gamedev

22.10.2024 18:05 πŸ‘ 524 πŸ” 108 πŸ’¬ 19 πŸ“Œ 5

At a certain point, you have to jam everything into a subviewport

23.10.2024 20:20 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Pixel art editing in SimCity 2000 Urban Renewal Kit (SCURK), 1993

#pixelart #retrogaming #simcity #citybuilder

23.10.2024 14:35 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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hello bluesky!

#pixelart

22.10.2024 21:15 πŸ‘ 1366 πŸ” 312 πŸ’¬ 14 πŸ“Œ 2
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SimCity 2000 graphics are still amazing

#pixelart #retrogaming #simcity #citybuilder

23.10.2024 09:29 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Marathon Infinity in-game map looks so good. Levels: Acme Station, Aye Mak Sicur, Poor Yorick, Thing What Kicks

#retrogaming #marathon #bungie #leveldesign

22.10.2024 14:35 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Hello everyone, I'm super happy to see the game dev community moving over here, let's build something nice! 😊

I'll have some game-related things to share soon, in the meantime here's a 3D project, a recreation of Gauguin's studio on the Te Fenua Ènata islands. All done in Blender!

22.10.2024 11:40 πŸ‘ 12 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Autumn is wonderful.

#voxel #pixel #art #gamedev

22.10.2024 09:22 πŸ‘ 45 πŸ” 7 πŸ’¬ 4 πŸ“Œ 0
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I'm seeing a lot of artists active on here now that Twitter changed it's terms which I love! If any #artist sees this, please give some feedback or thoughts and if you like the art direction maybe share it with other artists you know!

#gamedev #indiegame #art

22.10.2024 11:16 πŸ‘ 26 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0
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Updated Mario resprites originally made for the NES Peach resprite challenge
#nintendo #mario #resprite #NES #pixelart #γƒ‰γƒƒγƒˆη΅΅

22.10.2024 11:16 πŸ‘ 90 πŸ” 16 πŸ’¬ 0 πŸ“Œ 1
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Superb graphics: A-10 Attack, 1995

#lowpoly #retrogaming #flightsim #mac

22.10.2024 09:29 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Oh woah - really pinging some core memories with that one

22.10.2024 00:21 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Peaceful (?) vibes
#pixelart #indiegames #indiedev #gamedev

21.10.2024 17:25 πŸ‘ 19 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

Relevant part of the shader code:
void fragment() {
vec4 tex = textureLod(map_texture, UV, 0);
ivec2 map_coord = ivec2(tex.rg * 255.0);
COLOR = texelFetch(colours_texture, map_coord, 0);
COLOR.a = tex.a;
}

21.10.2024 16:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The shader looks at a sprite sheet containing color data that corresponds to the pixel coordinates (x,y) of a skin image. In this case, the selected pixel is at (5,22) in the skin texture. Then I can just draw a simple and clear skin texture to paint

21.10.2024 16:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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New unit skin shader allows for quick customization of sprites in an image editor:
#godot #madewithgodot #indiegames #indiegaming #gamedev

21.10.2024 16:39 πŸ‘ 14 πŸ” 0 πŸ’¬ 3 πŸ“Œ 0
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Spectre, 1991, Peninsula Gameworks
#lowpoly #vectorgraphics #retrogaming

21.10.2024 15:24 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Yeah, you'd basically draw out this spreadsheet looking thing and it would patch your game to play the scenario you built. Later on you could include your own custom graphics! Very futuristic 30 years ago.

21.10.2024 13:52 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Wolfedit (Wolfenstein 3D Mac editor)

#gamedev #mac #retrogames

21.10.2024 12:46 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0