What a wonderful event and community! Congratulations to the organisers and everyone involved!
What a wonderful event and community! Congratulations to the organisers and everyone involved!
Letβs take a look at our keynote speaker @katjahofmann.bsky.social's talk at #EWRL2025! π€
Title: "World and Human Action Models for Gameplay Ideation"
π Abstract in the comments
π Register here for EWRL 2025: site.pheedloop.com/event/EWRL/h...
π€ Meet the speakers
@katjahofmann.bsky.social is a Senior Principal Researcher at @msftresearch.bsky.social h.bsky.social, leading the Game Intelligence team. They focus on ML for video games with the purpose to advance human-AI collaboration.
βStill few days to submit your paper!
Wanna play Quake? Checkout our world model and play here: copilot.microsoft.com/labs
#AI #XBOX
@microsoft.com @cvprconference.bsky.social @eccv.bsky.social @neuripsconf.bsky.social @icmlconf.bsky.social @iccv.bsky.social @katjahofmann.bsky.social @csprofkgd.bsky.social @marcpollefeys.bsky.social
At the 2023 Summer School, Katja Hofmann Senior Principal Research Manager at Microsoft Research, discussed the journey toward human-like AI in video games.π₯Watch her talk: youtu.be/8G-ZBPkqSCs
πLearn more about the Summer School in 2025:
school.gameaibook.org
I'm at GDC! Tomorrow I'll be on stage with Haiyan Zhang and Kylan Gibbs, discussing AI research and innovation for game experiences: schedule.gdconf.com/session/ai-i...
And we're hiring! If you're excited about driving AI innovation with the potential to empower game creatives and unlock new kinds of player experiences - take a look at our opening here: jobs.careers.microsoft.com/global/en/jo... - This is a 2-year position for recent a PhD graduate or equivalent
The talk gives an overview of the work my colleagues and I have recently published in Nature: "World and Human Action Models towards gameplay ideation" www.nature.com/articles/s41...
What happens when we train generative AI models to predict everything that happens in a modern video game? In my TED AI talk I share insights from how AI can learn the physics of a game, and how this research could empower game creatives: www.ted.com/talks/katja_...
1/2: Empowering game creators with innovative research that could unlock groundbreaking ideas β¨ Muse - our new generative AI model done in collaboration between Xbox and Microsoft Research, is a new kind of generative AI model thatβs trained on gameplay to simulate gameplay.
A paper in Nature presents a generative AI tool that could help video game designers to craft gameplay iteratively. The AI model, developed by researchers at Microsoft, generated robust 3D worlds that obeyed the mechanics of the video game they were designed for. https://go.nature.com/41mNgcG π§ͺ
Today in Nature: our research on world and human action models (WHAM) - generative ai models of video games, aimed towards supporting game creatives in gameplay ideation : nature.com/articles/s41... - huge congrats to everyone who made this happen, I couldn't be more proud π₯³
An exciting new internship opportunity in my team: Generative AI for Human Creativity - in the context of a multi-disciplinary internship with a fantastic set of mentors π€©
The FATE group at @msftresearch.bsky.social NYC is accepting applications for 2025 interns. π₯³π
For full consideration, apply by 12/18.
jobs.careers.microsoft.com/global/en/jo...
Interested in AI evaluation? Apply for the STAC internship too!
jobs.careers.microsoft.com/global/en/jo...
The RL (and some non-RL folks) starter pack is almost full. Pretty clear that the academic move here has succeeded
go.bsky.app/3WPHcHg
Excited to start my #bsky journey by posting about opportunities in my team π€© We're the aka.ms/game-intelli... team at Microsoft Research, looking for awesome Research Interns to work with us on generative AI for applications in video games and beyond. Is that you? Apply here: aka.ms/msr-internsh...