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Photon Engine

@photonengine

Photon powers multiplayer game development with state-synchronized and deterministic engines, supporting Unity, Unreal, and more. It enables thousands of games and 1.4 billion monthly players worldwide. www.photonengine.com

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Latest posts by Photon Engine @photonengine

A purple event graphic with the date “June 26, 2026” at the top right. Below it are six horizontal game key art banners: Discountry, Happy Bastards, Hydroneer, Outbound, Recur, and Roadside Research. Farther down is a smaller banner for Void Crew. At the bottom left, white text reads “Portside Game Assembly – Mentoring Sessions at the Networking Brunch.”

A purple event graphic with the date “June 26, 2026” at the top right. Below it are six horizontal game key art banners: Discountry, Happy Bastards, Hydroneer, Outbound, Recur, and Roadside Research. Farther down is a smaller banner for Void Crew. At the bottom left, white text reads “Portside Game Assembly – Mentoring Sessions at the Networking Brunch.”

Join our @portside-game.bsky.social Networking Brunch as a mentee: Start-ups, solo developers, and newcomers on their way to commercially releasing a game can exchange ideas with Portside participants who will share their experiences in the games industry. Apply here: portsideassembly.com/mentoring/

10.03.2026 13:49 👍 1 🔁 1 💬 0 📌 0
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Photon × Metaplay

We teamed up to share what we’ve learned about building modern multiplayer games.

Our new free whitepaper “How to Build a Multiplayer Live Service Game in 2026.” is now available.

📘 www.metaplay.io/lp/multiplay...

#gamedev
#multiplayer
#indiedev
#gamedevelopment

10.03.2026 12:21 👍 3 🔁 3 💬 0 📌 0
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If you’re attending #GDC2026, we’d love to connect. ➡️ calendly.com/photon-engin...

Photon is heading to San Francisco. We’re bringing the latest updates for multiplayer developers, including Photon Fusion for Unreal, Godot, Unity, and more.

#GDC #Multiplayer #GameDev

06.03.2026 08:41 👍 6 🔁 2 💬 0 📌 0
Photon Quantum Physics Basics #1 - Colliders, Physics Bodies & Layer Matrix
Photon Quantum Physics Basics #1 - Colliders, Physics Bodies & Layer Matrix YouTube video by Photon Engine

The new video about our Photon Quantum Physics is now live.

This episode introduces the fundamentals of Quantum’s deterministic physics system.

It’s meant as a foundation for the upcoming physics tutorials.

youtu.be/MPGH-ndzLZk?...

#gamedev #PhotonQuantum #Unity #multiplayer

05.03.2026 10:24 👍 7 🔁 3 💬 0 📌 0
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Catmarine on Steam Catmarine is a 2-4 player co-operative, chaotic, typing game. Type to navigate through an ocean world with your cat submarine, the Catmarine! Use the various terminals inside of the Catmarine to maneu...

Three days. A game jam. Online multiplayer.

Now Catmarine has a live Steam Demo and is part of Steam Next Fest. store.steampowered.com/app/4258450/...

Built during the Arctic Game Jam Catmarine is a chaotic co operative typing game inside a 2.5D cat submarine.

#multiplayer #indie #gamedev

24.02.2026 13:10 👍 8 🔁 2 💬 0 📌 0
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Save 40% on Paddle Paddle Paddle on Steam Paddle through pain. Solo or co-op. One paddle each. Lava everywhere. You’ll fall. You’ll scream. You might cry. Good luck and embrace the salt.

Mateo started Paddle Paddle Paddle on his own with a random idea and a lot of determination.

The game took off and now he’s launched his first DLC.

Always great to see solo devs stick with it. @zoroarts.bsky.social

store.steampowered.com/app/3570070/...

#multiplayer #indiedev #gamedev

20.02.2026 12:10 👍 10 🔁 4 💬 0 📌 0
Photon Fusion Inspector Tutorial – Visual Debugging & Optimization
Photon Fusion Inspector Tutorial – Visual Debugging & Optimization YouTube video by Photon Engine

Just published a new video on Fusion Inspector for Photon Fusion and walk you through practical workflows.

If you're building multiplayer games in #Unity this will seriously improve your debugging workflow.

🎥 Watch here: www.youtube.com/watch?v=IKsB...

#UnityMultiplayer #GameDev #IndieDev

13.02.2026 15:40 👍 7 🔁 2 💬 0 📌 0
Making multiplayer simple for developers - Interview with Photon Engine CTO Christof Wegmann
Making multiplayer simple for developers - Interview with Photon Engine CTO Christof Wegmann YouTube video by Mobidictum

Multiplayer games look effortless. They aren’t.

In our latest interview with @mobidictum.bsky.social, we share lessons from 20+ years building Photon Engine, now supporting 1.5B+ monthly active players across mobile, PC, console, and VR.

www.youtube.com/watch?v=PPL1...

#gamedev #multiplayer

12.02.2026 13:13 👍 7 🔁 1 💬 0 📌 0
Quantum 3 - Technical Sample - Quantum Essentials - Overview | Photon Engine The Quantum Essentials technical sample showcases many of the entry-level capabilities of Photon Quantum. It is split into multiple folders, each cont

You can download the example project from the video right here and try it out yourself:

doc.photonengine.com/quantum/curr...

06.02.2026 14:26 👍 0 🔁 0 💬 0 📌 0
Photon Quantum Tutorial | View Framework & Entity Views Explained
Photon Quantum Tutorial | View Framework & Entity Views Explained YouTube video by Photon Engine

New video published! We break down the Photon Quantum View Framework and how simulation data flows into #Unity using Entity Views, events, cameras, and UI.

Perfect if you want clean separation between gameplay logic and presentation in multiplayer games.

youtu.be/HRcbBwX5HGU

#indiedev #gamedev

06.02.2026 14:26 👍 9 🔁 3 💬 1 📌 0
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Big congrats to Maison Bap on launching YAPYAP on Steam this week

Players team up as mischievous minions breaking into wizard towers, juggling chaos, risk, and survival.

Happy to see Photon Voice supporting communication in this cooperative horror experience.

#yapyap #multiplayer #indiedev

05.02.2026 11:07 👍 7 🔁 1 💬 0 📌 0
How to Handle Projectiles in Photon Fusion 2 (Shared Mode)
How to Handle Projectiles in Photon Fusion 2 (Shared Mode) YouTube video by Photon Engine

We just put out a new video on handling projectiles in Photon Fusion (Shared Mode).

If you’re building multiplayer shooters or action games in Unity, this might save you some trial and error.

🎥 Video: youtu.be/UuQoAQ6DOd0

#GameDev #Unity #PhotonFusion #Multiplayer #Networking

29.01.2026 11:03 👍 8 🔁 1 💬 0 📌 0
Implement Different Weapons in a Multiplayer Game | Photon Quantum (Data-Driven Polymorphism)
Implement Different Weapons in a Multiplayer Game | Photon Quantum (Data-Driven Polymorphism) YouTube video by Photon Engine

Learn how to implement multiple weapon types in a deterministic multiplayer game using data-driven polymorphism.

We extend the free Quantum 2D Platformer sample and show how to move weapon logic into Asset Objects.

▶️ youtu.be/IYU1hx1pZhM?...

#multiplayer #tutorial #video #gamedev

26.01.2026 13:41 👍 4 🔁 1 💬 0 📌 0
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Save 40% on No Rest for the Wicked on Steam From Moon Studios, the award-winning creators of Ori and the Blind Forest and Ori and the Will of the Wisps, comes No Rest for the Wicked, a unique, visceral Action RPG set in a hand-crafted world wit...

Huge respect to all involved. This update shows what is possible when multiplayer is designed around shared experience rather than convenience and we are proud to be part of bringing it to life.

#NoRestForTheWicked

⚔️ Play it for free until 26 Jan store.steampowered.com/app/1371980/...

23.01.2026 09:21 👍 0 🔁 0 💬 0 📌 0
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Supporting a persistent realm with precise combat, deterministic simulation, complex AI behavior and seamless drop in play is a hard technical challenge, and it is exactly the kind of problem Quantum was designed to solve.

23.01.2026 09:21 👍 0 🔁 0 💬 1 📌 0
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The focus is on long term cooperation rather than temporary sessions, with combat, loot, and progression designed around teamwork. It also introduces smarter and more challenging enemies, new AI behaviors, and friendly fire, encouraging coordination and role based play.

23.01.2026 09:21 👍 2 🔁 0 💬 1 📌 0
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This update introduces a shared cooperative experience where up to four players inhabit the same persistent realm. Progress, crafting, housing, and world changes are shared, and the realm remains accessible even when the original creator is offline.

23.01.2026 09:21 👍 0 🔁 0 💬 1 📌 0
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We want to congratulate the team at Moon Studios on the release of the Together Update for #NoRestfortheWicked. We are especially proud that this shared world experience is built on Photon Quantum and we have been working on this with the team since 2018.

#gamedev #multiplayer #indiedev

23.01.2026 09:21 👍 12 🔁 4 💬 1 📌 0
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What if immersive XR training didn’t require developers, long lead times, or complex infrastructure?

blog.photonengine.com/how-synergyx...

#Photon #SynergyXR #XR #Training

20.01.2026 10:54 👍 0 🔁 0 💬 0 📌 0
Unity Asset Store | Industry Approved Discover industry essential assets for Unity developers. Enhance your projects with 3D models, textures, and tools from the Asset Store. Ensure the success of your development with these must-have res...

Photon Fusion and Photon Quantum are now Unity Verified Solutions for Industry.

This follows Unity’s technical validation of solutions used in professional production environments.

Thanks to Unity and the studios building with Photon.

#Photon #Unity

assetstore.unity.com/industry-app...

16.01.2026 11:04 👍 2 🔁 0 💬 0 📌 0
Making multiplayer gaming simple for 1.4 billion players | Photon Engine
Making multiplayer gaming simple for 1.4 billion players | Photon Engine YouTube video by Servers.com

Photon supports 1.4B players across Fusion, Quantum & Realtime and is powering hits like Among Us VR, Golf Clash, PEAK and Stumble Guys.

Our own Mark Val joins servers.com to talk bare metal, scale, and what’s next for real-time games.

www.youtube.com/watch?v=-q-3...

#gamedev #hosting

08.01.2026 09:26 👍 10 🔁 3 💬 0 📌 0
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This Month at Photon: Happy New Year! Welcome to our recap of all topics in 2025. Happy New Year! Dear multiplayer developers, At Photon, our goal is simple: to give you the best multiplayer services so you can innovate and scale globally with peace of mind. This year, many of you ...

This Month at Photon: Happy New Year! Welcome to our recap of all topics in 2025.

linkedin.com/pulse/month-...

#newsletter #gamedev #indiedev #multiplayer

05.01.2026 07:50 👍 4 🔁 1 💬 0 📌 0
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This Month at Photon: Fusion 2.1 public preview, two physics samples for Unity and two industry case studies. Fusion 2.1 Public Preview for Unity We made it ready for the Christmas holidays.

This December at Photon: Fusion 2.1 public preview, two physics samples for Unity and two industry case studies.

linkedin.com/pulse/month-...

#newsletter #gamedev #indiedev #multiplayer

05.01.2026 07:50 👍 5 🔁 1 💬 1 📌 0
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Multiplayer Game Development Made Easy | Photon Engine Global cross platform multiplayer game backend as a service (SaaS, Cloud) for Android, iOS, .NET, Mac OS, Unity 3D, Windows, Unreal Engine & HTML5.

If you missed our last newsletters full of great infos and news, you can re-read them via the following posts or just creat a Photon account on our website, photonengine.com to never miss out again. This will also give you access to our official discord community.

05.01.2026 07:50 👍 0 🔁 0 💬 1 📌 0

Happy new year everybody! We're back in the office and ready to work on some multiplayer-magic for you to create amazing games with in 2026. Whether you're working in #Unity or #Unreal, Photon Engine will be providing the best tools and services for you.

#multiplayer #gamedev

05.01.2026 07:50 👍 5 🔁 1 💬 1 📌 0
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What happens when the @esa.int teams up with Photon to rethink how astronauts train for lunar missions? A XR experience that connects astronauts and engineers in real time from Earth to Orbit.

🔗 blog.photonengine.com/next-generat...

#Space #Moon #NASA #Argonaut #XR #ESA #Photon #Blogs #Meta

08.12.2025 15:08 👍 2 🔁 1 💬 0 📌 0

It also comes with Forecast Distributed Physics Prediction, which integrates directly with Unreal’s Chaos Physics. Fusion #Unreal immediately supports area-of-interest and object prioritization game-agnostically and in the future will allow the addition of lightweight server code if necessary.

05.12.2025 15:04 👍 0 🔁 0 💬 0 📌 0

Fusion #Unreal works as an Unreal Plugin and respects existing Unreal Netcode semantics: UProperties marked Replicate/RepNotify are replicated as expected, and actors, components, properties, and game logic can all be defined in C++ or Blueprints.

05.12.2025 15:04 👍 0 🔁 0 💬 1 📌 0
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Fusion Unreal Preview is now live for all #Unreal devs.

Our engine-first approach brings the ease of Fusion Shared for Unity to #UnrealEngine, with low complexity and cost efficiency built in.

🔗 doc.photonengine.com/fusion-unrea...

#Multiplayer #GameDev #IndieDev #UE5

05.12.2025 15:01 👍 7 🔁 3 💬 1 📌 0
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XR Laser Screed® Simulator: VR Training Powered by Photon Discover how Somero and ForgeFX use Photon-powered VR Training to train Laser Screed® operators safely, efficiently, and from anywhere in the world.

@forgefx.bsky.social and Somero built a new VR simulator powered by Photon! Realistic, repeatable training without machine time. Multi-user sessions + live coaching make remote, safe operator training possible. Full story below!

🔗 blog.photonengine.com/inside-the-x...

#VR #Training #Multiplayer

27.11.2025 10:12 👍 1 🔁 1 💬 1 📌 1