...and too many more to mention. Every single person I had a conversation with over the weekend: thank you. And thank you especially, @summerb76.bsky.social, @tallstorygames.bsky.social, and everyone else involved in pulling it all together. ❤️
...and too many more to mention. Every single person I had a conversation with over the weekend: thank you. And thank you especially, @summerb76.bsky.social, @tallstorygames.bsky.social, and everyone else involved in pulling it all together. ❤️
Highlights include @jon.inkle.co's whimsical and insightful talk about story generation, @antonyjohnston.bsky.social's pragmatic 7 fundamentals of a great plot, @grundislav.games's phenomenal karaoke presence, @wadjeteyegames.bsky.social wiping away literal tears of laughter during The Dark Room...
Adding to the chorus of love for #AdventureX - it's my absolute favourite industry event. I always leave feeling so inspired by everyone's expertise and generosity in sharing said expertise. So much talent and so few egos. You're all so bleedin' lovely.
So good to have you there. ❤️ Highly approve of the profile name!
I deeply share the sentiment. But the stragglers' breakfast was the perfect wind-down from all that frantic beautiful chaos. ❤️
This is wild
🚀
...and enjoyed beach hangs and karaoke with this group of brilliant, talented indies. (buy their games!) @wadjeteyegames.bsky.social, @hollyphantpants.bsky.social, @davepelican.bsky.social, @mattfrith.bsky.social, @cloakanddaggerg.bsky.social, @headwaregames.bsky.social, @joerichardson.bsky.social
Wrapping up a lovely time at Develop Brighton! Conferences are decidedly more relaxing when you're not there on official business. 😅 Ran into several old friends and ex-colleagues who I'd not seen since pre-2020...
I've worked on this game for almost seven(!) years now, and I think this might be my favourite update yet. I had so much fun writing for it! 💜 #gamedev
www.nomanssky.com/worlds-part-...
...over 6000. 😅 I guess answers to this will partially depend on how much hotloading / in-game editing your engine supports.