One neat trick production doesn't want you to know about:
If you massively overscope your game, you get to cut even more! The deeper the feeling of impending doom, the bigger the relief!
One neat trick production doesn't want you to know about:
If you massively overscope your game, you get to cut even more! The deeper the feeling of impending doom, the bigger the relief!
Cutting stuff is great because you get to tick off a bunch of tasks, immediately and for free, highly recommended
I am very blessed to be supported by Outersloth, they walk the talk on sustainable development for indie developers
💰THE OUTERSLOTH CONTRACT 💰
We just released the FULL contract and terms that all our games sign!
We hope this challenges the status quo of what you see out there.
In a nutshell:
💸 Pre-recoup 50/50
💸 Post-recoup 15/85
💸 Terms after 7 years
www.innersloth.com/the-outerslo...
As part of our talk we released the FULL CONTRACT for Outersloth!!!
Give it a read! None of it so changed other than removing addresses! All our games have this deal! WHOA!
❤️🙏
We've published our full trio of articles on the theme of Skyboxes - have you read them all yet?
vist.ly/4su2e
From Kodansha's "Light Hole" papercraft stop-motion branded film, featuring Akira, Attack on Titan, Ghost in the Shell and many other mangas.
Directed by Toru Katori (Animation director: Takuro Oishi).
Full video >> www.youtube.com/watch?v=iIL_...
Hand-painted BG depicting a down angle of a retro skyscraper topped with elaborate signage. Shinji painted this very early on, one of his first fully realized BG paintings. The painting was never used, though the same building appears early in the film.
Shinji Kimura's great "Talkie Building," one of our first fully realized BG. Though the same building appears in the movie, the painting was never actually used as a BG.
Hand-painted, of course — Nicker Poster Colors on art paper.
#Tekkon #AmerBeton #anime #アニメ #木村真二 #松本大洋 #鉄コン
The car and the radio are inextricably linked in GTA V: it's impossible to discuss one without the other.
In our first article on Radios, Boen Wang explores how GTA V's music stations mesh with a fantastical vision of driving and US infrastructure.
www.eteogames.com/grand-theft-...
come to my GDC 2026 talk with @fortebass.bsky.social!
GAME FUNDING: LESSONS FROM OUTERSLOTH
💰 what is indie survival
💰 how we run a fund (and you can too!)
💰 OUTERSLOTH CONTRACT reveal (whoaaA)
💰 this specific slide
🕐 Mar 9 @ 10:30am | @officialgdc.bsky.social
schedule.gdconf.com/session/game...
Love this personal essay by Boen linking GTA V's radio stations to nostalgia, driving, and the messy realities of US urban infrastructure. A great start to this month's theme of Radios!
The Creative Director behind Sable has expanded: Not into a publishing scheme, but into culture journalism. @eteogames.bsky.social' Archetypes is a collection of writing by some of the best culture authors in games. We talked to @eteogreg.bsky.social about it.
www.gamesmarket.global/why-does-a-g...
Throw on FlyLo FM and dig into our latest piece, from our newest Archetype - Radios. Boen Wang's nostalgia tinged dissection of Radio in GTA V
Reading this piece reminded me of the time I got to work with Shinichiro Watanabe on Flying Lotus' and Anderson .Paak's music video for MORE - a long time ago now, but an insane privilege
www.youtube.com/watch?v=ylqB...
Throw on FlyLo FM and dig into our latest piece, from our newest Archetype - Radios. Boen Wang's nostalgia tinged dissection of Radio in GTA V
after dozens of hours researching, playing, and learning i now present my first ever mini indie game nature documentary:
youtu.be/oogENt7XVbQ
more to follow soon
📖 THE GAME NARRATIVE KALEIDOSCOPE ❄️ is out NOW!
www.inklestudios.com/kaleidoscope
100+ essays on writing & narrative design, with articles from the writers of Baldur's Gate 3, Control, Call of Duty, Prince of Persia, Tomb Raider, Sam and Max...
ALSO the Kaleidoscope Podcast with 2 full eps!
RE9 devs watched Advent Children and said ‘yes’
Tie your sneakers and ready your camera 📸
TOEM 2 is launching this summer on Steam, PlayStation 5 and Nintendo Switch
Add to your Steam Wishlist: store.steampowered.com/app/2900640/...
📺 youtu.be/ttHxdcIOo00
Love it when you spend all evening chasing a bug that's stopping you from progressing and it turns out resetting Unity fixes it immediately
Man desperately trying to justify his Wii U purchase
Steam Next Fest is still going strong, and so is response to our new approach to physics in action games!! Try out Awaysis NOW!! store.steampowered.com/app/3334760/...
A strange forest, full of unsettling creatures
#procgen
Our monthly roundup post is here, recapping our articles on Skyboxes and recommending further reading on the subject. Take a look!
Remember to sign up for our newsletter to get these roundups sent straight to your inbox 📧
vist.ly/4szs2
40 years ago today, the first episode of "Dragon Ball" aired in Japan.
MEGACITY WEST IS OPEN TO ALL!
The Airframe Ultra demo is live for Steam Next Fest.
You’re either the fastest or you’re scrap metal.
"In some ways... excessive detailing prevents the player from being able to use their imagination and world-build in their mind."
This week's article examines the skyboxes of Final Fantasy 7 and its remake. Catch up here: vist.ly/4skbz
I almost forgot I wrote this piece, a little exploration of FFVII Remakes stunning skyboxes and skyboxes as a design tool for developers.
Enjoy!
Final call for your video game Skybox suggestions! Is there a video game sky that has particularly inspired you? Tell us on Discord and your comment could be featured in our monthly roundup.
vist.ly/4sbnx
I desire the rock of forbidden dentures
www.bbc.com/news/article...