Nice! Is there any generative elements ?
Nice! Is there any generative elements ?
Hey friends! We just posted our first #devlog for Passage on Itch.io π
Itβs about what weβve crossed along the path so far and what we learned from it. Give it a read and tell us what you think! π
π belote-club.itch.io/passage/devl...
#IndieGameDev #GameDev #itchio #indiedevjourney #indiegames
Thank you! We love the smooth comic book style
Slowly turning the world from a dry desert into something lush and alive. #gamedev #indiedev #unity #unity3d #indiegame #3D #game #isometric #worldbuilding
The first time weβre sharing Passage with the actual gameplay.
The motion is so sooth, itβs a good feeling. #gamedev #indiedev #unity #unity3d #indiegame #3D #game #isometric #worldbuilding
Aww thank you Kyrstin!! Thatβs exactly what we were going for π
Yeah! Thank you, appreciate it. we were trying to find a sweet spot between simple but warm, a bit imperfect with just enough character
Agreed! Definitively a source of inspiration for us!
But sometimes it's quite hard to say nothing to the player π¬
I'll say that more you have accuracy in your calculations, more you have control of the meta progression.
Maybe some others questions who might help :
- Which stats I'll let the player improve along the way ?
- How much control I want to give to my player about its stats?
I see that's cool! Are you using a Sobel operator for the outlines ?
look's like you repaint on top multiple times ?
I love this! I love how the sketching is progressively completed. How did you do that ?
Totally! I'm actually forcing myself not to go back to it and just focus on the gameplay π But it's tough, especially after spotting so many ways to improve it
Recently gave the game UI a refresh. β cleaner, friendlier, and more in line with the visual language and aesthetic weβre building. #gamedev #indiedev #unity #unity3d #indiegame #3D #game #isometric #worldbuilding #UI #UX #interface #productdesign #design #figma
Screenshot of Unity Editor showing custom Universal Render Pipeline Assets
Yes! Shader magic through custom Renderings Layers.
Still need some love but we are getting there!
Thanks Zein! Weβre big fans of that 70s French sci-fi comic book style β glad you like it :)
Weβre back with some fresh design updates β plus a more immersive world-building vibe.
#gamedev #indiedev #unity #unity3d #indiegame #3D #game #isometric #worldbuilding
Screenshot of an isometric 3D puzzle game. CellShading, Outlines and comics style
Hum... Where are they all go ? β¨
#gamedev #indiedev #unity #unity3d #indiegame #screenshotsaturday
Working on some design options for the Exit/Goal door of our Puzzle β Should we close the top or no?
#unity3D #indiedev #indiegame #3d #conceptart #blender
Thanks a lot ! It's a mix shader and post-process for the outlines. Still need some love but we are quite happy so far
Part of a map of an isometric 3D game called Passage. CellShading and Outlines style. SF mood on an abandoned planet
WIP map of our game ποΈ
#unity3D #indiedev #indiegame #3d #conceptart
Concert art for our Game Passage. An 3D isometric puzzle game on mobile
Early concept art! π¨
Incredible to see that we are still close to the original vision.
Excited to see it come to life!
#gamedev #indiedev #Procreate #conceptart #art #digitalart
Hello there Bluesky!
Welcome to our feed talking about the development of our game Passage!
A puzzle game dedicated to mobile made with #unity !
belote-club.itch.io/passage
#gamedev #indiedev #indiegame