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Firepowur

@firepowur

I draw and do anything I want to; any fandom art too ๐Ÿฆ” http://deviantart.com/genesishero ๐Ÿฆ” http://x.com/firepowur -- I like objective critiques

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Latest posts by Firepowur @firepowur

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Tails wearing Silver's clothes
#sonicfanart #SonicTheHedgehog #Sonic #Tailsfanart #Tailsart #Tailsthefox #Tails

14.03.2026 19:20 ๐Ÿ‘ 23 ๐Ÿ” 7 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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For example:

The flesh line is drawn to show the body. Without it, you would just see a chunk of head spike.

14.03.2026 10:45 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

---- In my opinion, the extra part about this flesh line is that It can be also used to make more dynamic poses. But it's still a flesh line.

Dynamic poses that are hard to do with no flesh line.

Since maybe the visibility of the spikes is important.

14.03.2026 10:40 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Because if it was a head outline, the eyes wouldn't be that close to the near back of the head.

14.03.2026 10:35 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

๐Ÿ˜Œ

14.03.2026 10:26 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Since some people draw the upper part of bottom head spike going past that line

14.03.2026 10:24 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Also, based on the shading, it makes sense to me like that

14.03.2026 10:23 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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These aren't mine and just using as a reference only, but I've seen things like these. So that's my conclusion.

14.03.2026 10:21 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

This is including other factors like how Sonic is shaded.

14.03.2026 10:19 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Probably personally i'd call it a flesh line, since it isn't an outline of the head, or face.

14.03.2026 10:13 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I think this curve by the muzzle is just to make Sonic's face look a little more round. Like a bit of extra skin behind the muzzle.

That's why there can be a lot of variations in how it's done since it's a style thing.

The same basis for drawing Sonic without the curve skin part still applies.

14.03.2026 10:11 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 4 ๐Ÿ“Œ 0

overall the point is to lie down in bed less _(โ”ใ€Œฮต:)_

14.03.2026 07:43 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

It fixes the hip hike finally wow. But probably have to do it a lot to make it permanent.

There was a physio video I saw a while back on inward and outwardly rotated hips/pelvis.

Then that specific area by the hips seemed to be tight, that's why it seems to work now.

14.03.2026 07:36 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I've also been considering trying to do the eyes like Toei Sonic

14.03.2026 07:32 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I wonder if making Sonic's spikes look spikey is more important, probably I'll try using a Sonic figure as a reference.

14.03.2026 07:32 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

The coins despawned

14.03.2026 02:39 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Lately since figuring out the hip issue, Iโ€™ve been rotating my left hip inwards while lying down

_(โ”ใ€Œฮต:)_ <- similarly

14.03.2026 02:39 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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13.03.2026 14:22 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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the monster accidentally dropped it into the lava

13.03.2026 14:15 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Maybe ill do more drawings with this type of lineart

13.03.2026 13:14 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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wow

13.03.2026 13:10 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Basically, the left hip is outwardly rotated and right hip is inwardly rotated. To fix the issue, the left hip needs to get used to inward rotation.

13.03.2026 11:41 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Lately I can click my si joint in my chair sometimes wow

13.03.2026 08:06 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Thank you ๐Ÿ˜Š

13.03.2026 07:15 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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i did it - maybe the regeneration potion is strong

13.03.2026 06:56 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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this knuckles from Sonic and the Black knight looks cool

13.03.2026 05:37 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Probably Iโ€™d like to do this lineart more

13.03.2026 04:26 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

1 pen pressure*

13.03.2026 03:11 ๐Ÿ‘ 0 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Iโ€™d like to try grayscale colouring, sepia and other variations

13.03.2026 02:46 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

2 pixel pen but without the sketch

13.03.2026 01:13 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0