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vi✧

@vithedragon

21 (feb 10th, 2005) | non-binary (he/she) | scatterbrained dumbass reposts furry art, sometimes tf art, and occasionally says dumb and/or weird things

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24.10.2023
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Latest posts by vi✧ @vithedragon

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11.03.2026 22:15 👍 103 🔁 31 💬 0 📌 0
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DAY 802 - Teksui skylines

11.03.2026 21:41 👍 453 🔁 71 💬 5 📌 0
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Another day, another raffle!! ✨
Doing a shaded icon this time! This raffle will end when my daily icon challenge finishes, and will be the final one!

To enter, you must:
✧ Follow
✧ Repost
✧ Like

✧ #raffle #furry #furryart #furryartist #cleanfur #cleanfurry

09.03.2026 01:22 👍 142 🔁 101 💬 14 📌 3
A drawing of a red dragon proudly holding up their red kobold. The dangling kobold doesn't look like it's got a single thought forming inside of its head. Alongside the art is the text: I showed you my kobold please respond.

A drawing of a red dragon proudly holding up their red kobold. The dangling kobold doesn't look like it's got a single thought forming inside of its head. Alongside the art is the text: I showed you my kobold please respond.

Well?

09.02.2026 21:54 👍 514 🔁 153 💬 14 📌 1
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11.03.2026 21:56 👍 139 🔁 28 💬 2 📌 1

"Raccoons have limited color vision, primarily perceiving the world in shades of blue and green, and they struggle to distinguish red and other warm colors"

Raccoons evolved to unsee red pandas and honestly it's for the best.

11.03.2026 20:55 👍 26 🔁 5 💬 5 📌 0
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Big brother/Little sister
#comic #folder18

11.03.2026 20:42 👍 270 🔁 35 💬 1 📌 0
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Yuzuki doesn't really mind folks touching their tails - it's a fairly common request for a kitsune anyways! 🦊

25.01.2025 20:41 👍 2603 🔁 570 💬 40 📌 3
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Rinfox, magical ice cube dispenser🧊🦊

21.10.2024 19:30 👍 1648 🔁 389 💬 21 📌 1
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GREAT NEWS!!!!! 😭❤️❤️❤️❤️

11.03.2026 18:59 👍 9200 🔁 2703 💬 207 📌 147
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Commission for @salemsylv.bsky.social
Absol tf
#transfur #TFeveryday #TF

11.03.2026 15:13 👍 309 🔁 65 💬 2 📌 0
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Commission for writer-of-worlds on tumblr! 🌈✨
#PMD #pokemonmysterydungeon

11.03.2026 18:48 👍 361 🔁 127 💬 2 📌 0
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GREAT NEWS!!!! 😭❤️❤️❤️

11.03.2026 18:52 👍 2760 🔁 797 💬 52 📌 50
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cookie! 🍪
collab with @torifloop.vcreatures.team for Shallow!
[ #furry #furryart #collabart #fullbody #dragon #cookie ]

11.03.2026 17:01 👍 102 🔁 21 💬 1 📌 0
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Sugar glyder comm

11.03.2026 18:16 👍 64 🔁 12 💬 1 📌 0
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Meanwhile in BC.

If you're cold, the martens are cold. Let them inside. They will not eat your eggs and/or electrical wiring.

07.03.2026 21:54 👍 233 🔁 68 💬 3 📌 4

quantum immortality implies that actual immortality will be invented not only in your lifetime, but that it can be applied to you before you die.

11.03.2026 15:51 👍 2 🔁 0 💬 0 📌 0
A brown tabby cat, two black and white cats, sitting together and looking at the camera

A brown tabby cat, two black and white cats, sitting together and looking at the camera

Big. Medium. Strongest :3

11.03.2026 13:32 👍 3204 🔁 513 💬 25 📌 7
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Made a friend soft for fun

11.03.2026 15:32 👍 493 🔁 99 💬 2 📌 0
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"Why I'm so small ?" ✨

06.08.2024 19:07 👍 455 🔁 102 💬 4 📌 0
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true colours

11.03.2026 15:01 👍 10 🔁 1 💬 0 📌 0
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a Cosmic dragon! 🌟💫

(art for StarryDragonXy )

09.03.2026 19:43 👍 416 🔁 57 💬 3 📌 0
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Day 68 - He Silly

09.03.2026 17:02 👍 94 🔁 26 💬 2 📌 0
ITEM ECONOMY
🔹Increased the number of Med Cabinets and Munitions Crates that can spawn on Perimeter
🔹Increased the amount of starting ammo in MIDA, CyberAcme, and Arachne free Sponsored Kits
🔹Reduced the frequency UESC Grenadiers drop EMP grenades

COMBAT
🔹Fixed an issue where players could sometimes die instantly in confinement events
🔹Fixed an issue where the shield break screen effects could constantly play when you had a heal over time effect and a damage over time effect on you at the same time
🔹Increased the range gunfire and explosions can be heard from

WEAPONS
Thermal Scopes
🔹Reduced visual clarity on targets with thermal scopes
🔹Adjusted max distances for thermal highlight:
🔸Pistols: 40 meters (down from 55) 
🔸Rifles/LMGs/SMGs: 60 meters (down from 65) 
🔸Precision Rifles: 80 meters (down from 100) 
🔸Snipers: 100 meters (down from 180)
Overrun AR
🔹Increased default ammo capacity by 5

ITEM ECONOMY 🔹Increased the number of Med Cabinets and Munitions Crates that can spawn on Perimeter 🔹Increased the amount of starting ammo in MIDA, CyberAcme, and Arachne free Sponsored Kits 🔹Reduced the frequency UESC Grenadiers drop EMP grenades COMBAT 🔹Fixed an issue where players could sometimes die instantly in confinement events 🔹Fixed an issue where the shield break screen effects could constantly play when you had a heal over time effect and a damage over time effect on you at the same time 🔹Increased the range gunfire and explosions can be heard from WEAPONS Thermal Scopes 🔹Reduced visual clarity on targets with thermal scopes 🔹Adjusted max distances for thermal highlight: 🔸Pistols: 40 meters (down from 55) 🔸Rifles/LMGs/SMGs: 60 meters (down from 65) 🔸Precision Rifles: 80 meters (down from 100) 🔸Snipers: 100 meters (down from 180) Overrun AR 🔹Increased default ammo capacity by 5

ROOK
🔹Fixed an issue where backpacks could be deleted when exfiling with Rook
🔹Fixed an issue where Rook’s position was not being displayed on the map screen.
🔹Increased CyAc reputation gain from exfilling with Rook
🔹Rook will now have the same Faction reputation bonus for exfilling that solo players receive
🔹Rook’s WSTR shotgun will now spawn as Compromised (Compromised items require use of a Matter Fixative during the run to exfil with the item)

UESC
🔹Reduced health of most UESC enemies and shield hp of UESC bosses by a small amount
💡DEVELOPER NOTE: With this change we hope to alleviate some of the resource burden in both Solos and Crews when it comes to engaging UESC in combat. The goal here is to allow your bullets and meds to go further without reducing too much of the UESCs bite. We see the feedback loud and clear that players appreciate the friction that our UESC combatants provide and we have no plans to change that direction.

CONTRACTS
🔹Increased default distance objective nav points appear from 10m to 20m
🔹Introducing NuCaloric Contract: Fixed an issue where enemy Crews could receive NuCal contract VO audio and subtitles from a long distance away
🔹Introducing Traxus Contract: Reduced the difficulty of the UESC Commander encounter

ROOK 🔹Fixed an issue where backpacks could be deleted when exfiling with Rook 🔹Fixed an issue where Rook’s position was not being displayed on the map screen. 🔹Increased CyAc reputation gain from exfilling with Rook 🔹Rook will now have the same Faction reputation bonus for exfilling that solo players receive 🔹Rook’s WSTR shotgun will now spawn as Compromised (Compromised items require use of a Matter Fixative during the run to exfil with the item) UESC 🔹Reduced health of most UESC enemies and shield hp of UESC bosses by a small amount 💡DEVELOPER NOTE: With this change we hope to alleviate some of the resource burden in both Solos and Crews when it comes to engaging UESC in combat. The goal here is to allow your bullets and meds to go further without reducing too much of the UESCs bite. We see the feedback loud and clear that players appreciate the friction that our UESC combatants provide and we have no plans to change that direction. CONTRACTS 🔹Increased default distance objective nav points appear from 10m to 20m 🔹Introducing NuCaloric Contract: Fixed an issue where enemy Crews could receive NuCal contract VO audio and subtitles from a long distance away 🔹Introducing Traxus Contract: Reduced the difficulty of the UESC Commander encounter

OUTPOST
🔹Temporarily disabled switches access route to the Broken Wing on Outpost
💡DEVELOPER NOTE: We are temporarily disabling the "Broken Wing" entrance into the Pinwheel while we make some tuning changes to it. In its current state it trivializes entrance into the Pinwheel. We are making some tweaks to maintain the spirit of the "silent" entrance while better matching the risk / reward of the Pinwheel. Runners can continue to take advantage of all other ways into the Pinwheel (including the additional silent method) in the meantime.

REWARDS PASS & STORE
🔹Fixed an issue where Silk balances were not updating correctly without restarting the game
🔹Fixed an issue where bundle prices could be displayed incorrectly
🔹Fixed an issue where cosmetic items might incorrectly say "Savings" when they are full price
🔹Increased the LUX bundle from (1000 + 100) to (1000 + 120)

STABILITY
🔹Fixed a rare issue that could cause dedicated server crashes
🔹Fixed several issues that could cause client crashes

OUTPOST 🔹Temporarily disabled switches access route to the Broken Wing on Outpost 💡DEVELOPER NOTE: We are temporarily disabling the "Broken Wing" entrance into the Pinwheel while we make some tuning changes to it. In its current state it trivializes entrance into the Pinwheel. We are making some tweaks to maintain the spirit of the "silent" entrance while better matching the risk / reward of the Pinwheel. Runners can continue to take advantage of all other ways into the Pinwheel (including the additional silent method) in the meantime. REWARDS PASS & STORE 🔹Fixed an issue where Silk balances were not updating correctly without restarting the game 🔹Fixed an issue where bundle prices could be displayed incorrectly 🔹Fixed an issue where cosmetic items might incorrectly say "Savings" when they are full price 🔹Increased the LUX bundle from (1000 + 100) to (1000 + 120) STABILITY 🔹Fixed a rare issue that could cause dedicated server crashes 🔹Fixed several issues that could cause client crashes

GENERAL
🔹Fixed an issue where doors would lock preventing players from finishing the new player intro mission
🔹Updated the description of Perimeter (Beginner) on the Zone Select screen
🔹Fixed a bug where the Text Chat window could get stuck open
🔹Fixed a crash that sometimes occurred when attempting to use an IME Keyboard
🔹Fixed a crash that sometimes occurred when typing quickly with an IME Keyboard 
💡DEVELOPER NOTE: Some issues may still remain with third-party IME software and we are continuing to investigate. Windows built-in IME may be a temporary workaround for users who are experiencing issues while we work on a permanent fix.
🔹Adjusted the location of the IME keyboard to be closer to the Text Chat window
🔹Players will no longer see an extended black screen during the map load sequence

GENERAL 🔹Fixed an issue where doors would lock preventing players from finishing the new player intro mission 🔹Updated the description of Perimeter (Beginner) on the Zone Select screen 🔹Fixed a bug where the Text Chat window could get stuck open 🔹Fixed a crash that sometimes occurred when attempting to use an IME Keyboard 🔹Fixed a crash that sometimes occurred when typing quickly with an IME Keyboard 💡DEVELOPER NOTE: Some issues may still remain with third-party IME software and we are continuing to investigate. Windows built-in IME may be a temporary workaround for users who are experiencing issues while we work on a permanent fix. 🔹Adjusted the location of the IME keyboard to be closer to the Text Chat window 🔹Players will no longer see an extended black screen during the map load sequence

Marathon Update 1.0.0.4 is live!

11.03.2026 11:30 👍 258 🔁 41 💬 23 📌 7
An anthropomorphic butterfly drawn in the style of the video game hollow knight.

An anthropomorphic butterfly drawn in the style of the video game hollow knight.

I've never played Hollow Knight/Silksong, but I really enjoy the character designs from both games and wanted to take a crack at designing my own for fun.

#cuteart #digitalart #art #illustration #oc #ocsky #artsky #supportartists

11.03.2026 00:48 👍 52 🔁 10 💬 1 📌 0
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Celebratory sable for #MAR10 !! This is for all my fellow martens, mustelids, and other wiggly critters

11.03.2026 02:09 👍 56 🔁 19 💬 0 📌 0
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May I offer you this in these trying times

23.12.2025 21:12 👍 128 🔁 32 💬 2 📌 0
Bipedal feline with dark green fur, with neon-like cyan markings, dressed in green and scarlet colored clothing, along with a hoodie and a scarf.

Bipedal feline with dark green fur, with neon-like cyan markings, dressed in green and scarlet colored clothing, along with a hoodie and a scarf.

Long sleeves...
#art #furryart

21.01.2026 21:32 👍 191 🔁 50 💬 7 📌 0
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Commission for ryttoki!
#furry #furryart #art #commission

05.03.2026 17:52 👍 420 🔁 117 💬 1 📌 0
Six Yoshis peeking down at the camera with the Yoshi's Island text box in the middle reading "Got any games on your phone?"

Original screenshot from the latest trailer for Yoshi and the Mysterious Book for Nintendo Switch 2.

Six Yoshis peeking down at the camera with the Yoshi's Island text box in the middle reading "Got any games on your phone?" Original screenshot from the latest trailer for Yoshi and the Mysterious Book for Nintendo Switch 2.

10.03.2026 23:23 👍 4225 🔁 881 💬 48 📌 13