Chris Kerr ➡️ GDC's Avatar

Chris Kerr ➡️ GDC

@kerrblimey

Award-winning reporter. Senior news editor at Game Developer. Previously seen in Edge, Stuff, and Wireframe. Tips: chris.kerr@gamedeveloper.com / chris.kerr.gd@protonmail.com / DMs open

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Latest posts by Chris Kerr ➡️ GDC @kerrblimey

San Francisco 2026 Talks (Steamworks Documentation)

QR code link for folks who can’t make GDC but want to learn how to make the most of Steam.

11.03.2026 00:03 👍 2 🔁 1 💬 0 📌 0

Oh, and 66 percent of players view Steam in a language other than English, so don't forget to localize your store page.

"Localization is probably one of the top pieces of advice we share with developers."

10.03.2026 23:58 👍 9 🔁 1 💬 0 📌 0

Over 50 percent of active Steam users in 2025 played on more than one machine, so Valve encourages devs to consider configuring their video games for Steam Cloud.

10.03.2026 23:57 👍 4 🔁 1 💬 1 📌 0

Valve speakers joke there will be no hardware announcements at GDC 2026 "unless anybody has RAM."

10.03.2026 23:55 👍 33 🔁 3 💬 1 📌 3
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Case in point: Valve says daily deals improved dramatically in 2025 by offering more devs time in the spotlight.

8.2M customers bought a daily deal in 2025

10.03.2026 23:53 👍 2 🔁 0 💬 2 📌 0

Valve on its approach to discoverability: "We just want to put the right games in front of the right customer."

10.03.2026 23:49 👍 1 🔁 0 💬 1 📌 1
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Valve says more titles are finding success on Steam than ever before, despite concerns of over-saturation on the storefront.

10.03.2026 23:40 👍 4 🔁 0 💬 1 📌 0
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A map of all the users on Steam. Tag yourself.

10.03.2026 23:37 👍 14 🔁 0 💬 4 📌 1
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GDC talk from Valve on the state of Steam in 2026. Here are some numbers that demonstrate the size of the platform:

10.03.2026 23:35 👍 33 🔁 6 💬 3 📌 1

Shout out to @adhocstudio.com for sharing the deets!

10.03.2026 22:46 👍 0 🔁 0 💬 0 📌 0
Preview
This is how the RNG works as an 'equalizer' in Dispatch There are the odds. And then there are the actual odds.

BREAKING: Dispatch has been lying to your face this entire time.

10.03.2026 22:32 👍 7 🔁 0 💬 1 📌 0
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Peak co-developer Aggro Crab shares lessons in friendslop Aggro Crab studio head Nick Kaman's secret to expert mountain design? 'We throw rocks at the wall and pray, just like in real life'

COVERAGE: www.gamedeveloper.com/business/pea...

10.03.2026 21:42 👍 9 🔁 2 💬 1 📌 0
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BONUS LORE: @smashynick.bsky.social said bing bong is now Aggro Crab's most valuable asset by a country mile.

They didn't disclose how much the little devil is worth but I can only assume it is BILLIONS.

10.03.2026 20:10 👍 5 🔁 0 💬 1 📌 0
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Cowboy development has consequences people!

10.03.2026 19:16 👍 8 🔁 0 💬 1 📌 0
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Lessons learned:

10.03.2026 19:13 👍 5 🔁 0 💬 1 📌 0
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10.03.2026 19:12 👍 8 🔁 0 💬 1 📌 0
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And of course…

10.03.2026 19:12 👍 4 🔁 0 💬 1 📌 0
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Was PEAK really made in a month? Kinda but also NOT REALLY. Around four and a half months in total, but the core experience came together in 28 days.

10.03.2026 19:05 👍 14 🔁 3 💬 1 📌 0
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A day in the life of the dev team

10.03.2026 19:03 👍 11 🔁 1 💬 1 📌 0
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Day one at the makeshift PEAK dev studio in South Korea

10.03.2026 19:02 👍 7 🔁 0 💬 1 📌 0
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Here are some prototype scouts!

10.03.2026 18:58 👍 9 🔁 0 💬 1 📌 0
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The original pitch for PEAK, a silly video game about ‘bing bong boy scouts’

10.03.2026 18:57 👍 8 🔁 0 💬 1 📌 0
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You know it’s going to be a banger

10.03.2026 18:53 👍 43 🔁 11 💬 3 📌 4
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The art of co-development according to PEAK co-creator Nick Kaman.

ENHANCE

10.03.2026 18:52 👍 103 🔁 21 💬 1 📌 2
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The core pillars behind the title:

10.03.2026 18:18 👍 4 🔁 0 💬 0 📌 0
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A brief glimpse of the 2D animation test for Dispatch that ultimately convinced the team they needed 3D characters:

10.03.2026 17:55 👍 9 🔁 4 💬 1 📌 0
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The pitch for the live action version of Dispatch (scrapped due to the covid pandemic) was pretty straightforward:

10.03.2026 17:37 👍 41 🔁 5 💬 1 📌 0

Any time! Thanks for being so candid!

10.03.2026 16:16 👍 0 🔁 0 💬 0 📌 0
Game Developer article with the title: Outersloth shares contract terms and game funding lessons for sickos

Game Developer article with the title: Outersloth shares contract terms and game funding lessons for sickos

excellent. thank you @kerrblimey.bsky.social for capturing my talk energy in an article!!

www.gamedeveloper.com/production/o...

10.03.2026 14:50 👍 83 🔁 5 💬 2 📌 0
Ghost of Yōtei - Announce Trailer | PS5 Games
Ghost of Yōtei - Announce Trailer | PS5 Games YouTube video by PlayStation

Here's the eventual announcement trailer for comparison:

09.03.2026 23:09 👍 3 🔁 0 💬 0 📌 0