Trash City Turbo is available to wishlist now!
store.steampowered.com/app/4484260/...
www.youtube.com/watch?v=NryA...
Trash City Turbo is available to wishlist now!
store.steampowered.com/app/4484260/...
www.youtube.com/watch?v=NryA...
Trash City Turbo is available to wishlist now!
store.steampowered.com/app/4484260/...
www.youtube.com/watch?v=NryA...
Are you a fan of old school, arcade style indie games? Love chunky sci fi road cleaning vehicles? We got you covered!
Check out our Steam page and add us to your wishlist ππ
Working on our tutorial level. Will be an ongoing thing as they are hard to get right! Getting players to understand the core driving mechanics and how mastering them allows for some quick cleaning action
Wishlist store.steampowered.com/app/4484260/...
#indiegamedev #indiedev #godot #gamedev
We have a Steam page! Check out some early gameplay and if it looks like your type of game, consider adding us to your wishlist.
Like drifting? Like cool design? Want to pick up trash?
Oh, and how about supporting small devs?
Let me show you somethingβ¦
"Powerwash Simulator but you're a car" sold
We have a Steam page! Check out some early gameplay and if it looks like your type of game, consider adding us to your wishlist.
π
Major milestone!
Steam page is live so come check out our satisfying 'sweep em up' gameplay in Trash City Turbo
youtu.be/NryA0CM1DZE
Wishlist store.steampowered.com/app/4484260/...
#gamedev #indiedev #godot #godotengine #indiegames #wishlist
PC is our first priority, once that is out we want to get Trash City Turbo out on as many other platforms as possible. Consoles for sure, we are looking into Mac too.
Major milestone!
Steam page is live so come check out our satisfying 'sweep em up' gameplay in Trash City Turbo
youtu.be/NryA0CM1DZE
Wishlist store.steampowered.com/app/4484260/...
#gamedev #indiedev #godot #godotengine #indiegames #wishlist
We havnt forgotten about our giveaway btw! We are a tiny team and these things take time. We also want to make sure anything we give away meets our quality standards which also takes more time. Heres a sneak peak though π
We havnt forgotten about our giveaway btw! We are a tiny team and these things take time. We also want to make sure anything we give away meets our quality standards which also takes more time. Heres a sneak peak though π
We then asked professional graphic designer Dan Gilmore to take a crack at it. Dan helped design our machinefun logo and will hopefully be contributing more as we make the game. Here is how Dan's input shaped the final design.
We started with a rough idea and concept. We feel that your name and logo should communicate the vibe and tone of your game. This was shaun's initial art direction.
Been a while since we had any updates, we have been busy on the game and some stuff we will talk about soon!
One thing we have been working on is our game logo. This was a collaboration between our artist and AD Shaun Mooney, graphic designer Dan Gilmore and our game director Mark Wherrett.
We will be attending this years #Gamayo event in Leeds. If your interested in checking out or first game, Trash City Turbo, make sure to swing by our table!
#Indiegame #gamedev
us watching our wishlist counter sitting at 4,962
ποΈπποΈ
38 away from 5,000 before next fest. don't let us suffer
Do it store.steampowered.com/app/3223000/...
#indiegame #SteamNextFest #gamedev
We hope to build an audience as we go, so we decided to show the game being made, step by step. Here's the first of many dev logs, enjoy! #gamedev #indiedev #godot
www.youtube.com/watch?v=4g5E...
We hope to build an audience as we go, so we decided to show the game being made, step by step. Here's the first of many dev logs, enjoy! #gamedev #indiedev #godot
www.youtube.com/watch?v=4g5E...
Get a glimpse at some of the sweepers you will be operating in Trash City Turbo!
This looks lush!
Vroom vroom!
Dev update!
The city block out is starting to feel and look more like a city!
Adding basic elements like windows and canopy's on buildings, benches, bins, barriers and trash in the streets.
Props also add 'life' to the level too, players can interact with them and they respond dynamically.
Check out our process as we make our first level.
We will be uploading slightly longer videos of our dev process to our Youtube channel. Check it out here: www.youtube.com/watch?v=4g5E...
We will be uploading slightly longer videos of our dev process to our Youtube channel. Check it out here: www.youtube.com/watch?v=4g5E...
Dev update!
The city block out is starting to feel and look more like a city!
Adding basic elements like windows and canopy's on buildings, benches, bins, barriers and trash in the streets.
Props also add 'life' to the level too, players can interact with them and they respond dynamically.