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shussa

@shussa

3d gamedev props artist some shitposts and wips artstation.com/shussa main soft: blender, plasticity open for work shussa.offers@gmail.com

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21.10.2024
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Latest posts by shussa @shussa

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+- a bunch of layers
the texture turned out pretty good
now it remains to make two more at the same level
#blender #substance_painter #gamedev #3d

02.03.2025 02:59 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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OH, how long its been since ive posted anything here.. ok, hi :)
ive done bake(on 7 attempts) and uv lately, n now im doing textures
its soo hard guys, idk what im doing but its somehow works lmao
low poly - 7778 tris, maybe its a bit much but it'll be really pretty i hope xd
#substance_painter #3d

20.02.2025 12:29 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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i've decided i need some texture practice before i didnt start doing all the following things on my mp

so i made pliers like these

rn im finishing up retopology of the insulation tape n then doing the rest of sharps n seams, then uv, baking and, finally, texturing

#blender #gamedev #hardsurface

30.01.2025 18:34 πŸ‘ 9 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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finally, polygonal highpoly is done

now i want to do a little practice with texture on another model

#modeling #hardsurface #gamedev #3d #blender #zbrush

17.01.2025 19:05 πŸ‘ 9 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

ohhh its that moment when u want to watch any video but end up u r find yourself in the shorts :////

16.01.2025 07:36 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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while im on the technical side of model, check out one of my arts hehe

#digitalart #anime #art #2d

07.01.2025 23:40 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

i'll try :)

07.01.2025 16:58 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

thanks!!

07.01.2025 11:39 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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i think highpoly is already done and doesnt need more details

what do u think guys

#modeling #hardsurface #gamedev #3d #plasticity

07.01.2025 01:06 πŸ‘ 17 πŸ” 3 πŸ’¬ 2 πŸ“Œ 0
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i've mostly taken care of the left side
do you guys think it looks cohesive enough?

btw to the right is the hole with the microchips, they will be behind the glass

#modeling #hardsurface #gamedev #3d #cgi

05.01.2025 03:42 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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phew, thats was really hard form

was up all night again (I need to normalize my routine...)
good night/day/etc guys :3

#hardsurface #gamedev #modeling

04.01.2025 03:31 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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ohhh first of all happy new year (now is the time lmao)

secondly, highpoly is almost done, literally a few details and thats it
and, i feel like theres something missing on the left side, maybe u guys have any ideas on that?

#hardsurface #modeling #plasticity #gamedev

03.01.2025 03:31 πŸ‘ 8 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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hi everybody

i havent had any energy lately so i havent posted anything and have been closing my academic debts haha (not all of them yet lmao, ill leave it for later)

im done a lot of any slices, screws, bolts, etc, think I'll have a finished highpoly soon

27.12.2024 22:56 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

pro tip: by using a linux phone as your main, you can make sure you do Exciting things while in public transportation, such as debugging bluetooth audio, rather than boring, normie things, such as listening to music

20.12.2024 13:17 πŸ‘ 3727 πŸ” 264 πŸ’¬ 73 πŸ“Œ 12
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and im adding so a little more detail
uhhh i like that
good night guys, its too late now ^^ (my life is just a series of events that keep me from modeling lol)

#hardsurface #modeling #plasticity #gamedev

19.12.2024 22:40 πŸ‘ 8 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I love to design a lil’ silly interface.
#gamedev #pixelart

18.12.2024 22:56 πŸ‘ 287 πŸ” 41 πŸ’¬ 8 πŸ“Œ 0
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basic forms r ready
now it remains detail
i sooo like it
#modeling #gamedev #plasticity

18.12.2024 14:10 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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in the meantime, i'd like to post some renders of my latest model
more on my artstation(in bio)
#plasticity #blender #modeling #hardsurface #gamedev

18.12.2024 07:43 πŸ‘ 12 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

u right, its worth starting to work in it, its the most convenient soft ive ever used, it have their peculiarities in operation, but its still better then polymodeling

17.12.2024 08:36 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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handle is complete crap cuz at first i tried a more complicated form(1st img), in the end i gave up on that for in favor of easier and understandable form, it took a long time

proportions is ready, working on the details

what projects r u working on now guys?

#gamedev #modeling #plasticity

17.12.2024 07:33 πŸ‘ 12 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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btw fixing the width problem was easy, i just copied the grip from one of the earlier saves and reduced width haha
#gamedev #modeling #plasticity

17.12.2024 07:03 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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now i started modeling a mp by chinese concept artist MG
the proportions r a nightmare, i got a lenght but in width... its bad
but its a good thing I figured out how to fix it

13.12.2024 16:06 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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hi guys
since u guys dont know me, so a little background on me:

β€’ 3d gamedev props artist
β€’ 3 yrs experience in 3d
β€’ 17 yrs old
β€’ software: blender, plasticity, zbush, rizomuv, marmoset toolbag, substance painter
β€’ sometimes draw

there ill be post any wips, thoughts and tips for 3d modeling

12.12.2024 10:16 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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welcome to 3d

12.12.2024 07:09 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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hiii hello heeyy this is my first post
idk what to text there so hold on this png, i think u guys need it

23.10.2024 07:53 πŸ‘ 11 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0