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addMoreCoffee

@addmorecoffee

Coffee enthusiast, programmer, future corpse.

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08.02.2024
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Latest posts by addMoreCoffee @addmorecoffee

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Added a vignette when you're crouching. I like little details like this, because it shows your state without having to look at UI. #godot #solodev #indiegame

10.03.2026 20:48 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

He’ll rock you to sleep, if you let him, with arms wide open.

10.03.2026 14:35 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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A lot of background stuff and some refactors, but added some camera roll and a vault. #godot #solodev #indiegame #screenshotsaturday

07.03.2026 07:35 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Awesome work!

06.03.2026 19:34 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Rebuilding Unreal’s EQS in Unity 6 (Full AI System From Scratch)
Rebuilding Unreal’s EQS in Unity 6 (Full AI System From Scratch) YouTube video by git-amend

A neat recreation of Unreal’s EQS in Unity. youtu.be/RW5iAJnBXhs

01.03.2026 17:37 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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a man wearing a black hat and a white scarf ALT: a man wearing a black hat and a white scarf
28.02.2026 05:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

That’s awesome, can’t wait to see more!

27.02.2026 23:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Start the countdown till Grubb becomes a programmer. Once you get that hit of, β€˜I can just make myself’, there’s no going back.

26.02.2026 19:19 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I mean, you can dance if you want to, you can leave your party. Because, your party don’t dance and if they don’t dance, well, it’s no party of mine.

26.02.2026 18:57 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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a screenshot of a video game with the words what are ya buyin ' ALT: a screenshot of a video game with the words what are ya buyin '

Capcom really has become the RE4 merchant in real life.

25.02.2026 20:05 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Get them hooked early and you have customers for life…

25.02.2026 16:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I haven’t played it, but having been eying it for awhile, Getsu Fuuma Den. It has elements of Zelda, Castlevania and much more. Really unique looking game.

24.02.2026 17:24 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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a man wearing a helmet with the words desire to know more intensifies ALT: a man wearing a helmet with the words desire to know more intensifies
23.02.2026 17:33 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Great Fairy's Fountain   The Legend of Zelda  Ocarina of Time
Great Fairy's Fountain The Legend of Zelda Ocarina of Time YouTube video by RetroLevel

youtu.be/Dac_6-edN4E

22.02.2026 06:33 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Classic Xbox ad from back in the day #xbox #gamer #nostalgia #millennials #millennial #memories
Classic Xbox ad from back in the day #xbox #gamer #nostalgia #millennials #millennial #memories YouTube video by Rapture Gaming

A fitting start to an end of an era.

youtube.com/shorts/j8QDV...

20.02.2026 21:09 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This is why I use precognition all the time. About to do something that might not work out? Precog, do actions and either commit or rollback.

20.02.2026 19:42 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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a dart board with the number three on it ALT: a dart board with the number three on it

Wheel of Fish

20.02.2026 17:11 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It could be a toggle for those that don’t mind. If people like it enough, then it could be used as a feature for backgrounds with different styles and themes. Best of both worlds and opens a route for future content.

20.02.2026 02:32 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I like the second with the exception of its background with the multi-colored tiles. I find those distracting, but, if it’s used as a loading screen that fades away, that’s fine.

What I like about the second one specifically is that the inactive tiles are defined and form a more cohesive whole.

19.02.2026 23:40 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

You can configure it to have layers, and have one dedicated to function keys. Unfortunately, that’s the main trade-off for its compact size, you add a layer(s) to make up for what’s missing.

19.02.2026 18:45 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The Voyager: A powerful, low-profile, split ergonomic keyboard A lean, mean, split typing machine. The Voyager is everything you’d want in a serious ergonomic keyboard, and nothing more. The essentials, refined.

I use a ZSA Voyager, not wireless, but fits the rest of the description: www.zsa.io/voyager

19.02.2026 18:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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a man is holding a blender in front of a door with a star world logo on it ALT: a man is holding a blender in front of a door with a star world logo on it
19.02.2026 05:40 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

β€˜That’s how ya know the video games are workin’, son.’

17.02.2026 17:58 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
How Enemies Detect You in Dark Souls: Part 1 - Sound
How Enemies Detect You in Dark Souls: Part 1 - Sound YouTube video by illusory wall

How sound detection works in Dark Souls, a lot of neat info that explains the quirks of how enemies hear the player: youtu.be/mdL75pAvt8I?...

15.02.2026 23:38 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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mario and link are standing next to a cardboard box ALT: mario and link are standing next to a cardboard box
15.02.2026 20:46 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I mistook β€˜oz.’ as Oz, and now I can wait to make a DND character called Oz of Gin. Reeks of juniper berries and gets into fist fights with Oz of Vermouth.

13.02.2026 22:41 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The art style looks clean, but I miss the more gothic darker style from the older games. Rondo of Blood and SotN are my two favorite for aesthetics. They’re beautifully bleak.

13.02.2026 15:13 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Yup, that’s Jira. A lot of stuff you did not ask for and long load times. It’s the best.

13.02.2026 12:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Rewatching some KOOK gameplay, I agree with no crouching. Why crouch, when you can jump kick a dude and ride their body as a skateboard? To me, that says a lot about the character, they’re wild, loud, enough level of kooky to not care about subtlety.

12.02.2026 18:30 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

So, long story short, fewer mechanics that deeply interact is more interesting than many that do not.

12.02.2026 16:19 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0