Marathon's first big post-launch update is basically perfect
I cannot stop thinking about Marathon: aftermath.site/marathon-bungi...
Marathon Launch Review: In a tumultuous landscape for live-service games, Bungie has carved its own place in the extraction shooter genre with an unmatched presentation and breakneck rhythm.
⭐️⭐️⭐️⭐️
vgc.news/review/marat...
ITEM ECONOMY 🔹Increased the number of Med Cabinets and Munitions Crates that can spawn on Perimeter 🔹Increased the amount of starting ammo in MIDA, CyberAcme, and Arachne free Sponsored Kits 🔹Reduced the frequency UESC Grenadiers drop EMP grenades COMBAT 🔹Fixed an issue where players could sometimes die instantly in confinement events 🔹Fixed an issue where the shield break screen effects could constantly play when you had a heal over time effect and a damage over time effect on you at the same time 🔹Increased the range gunfire and explosions can be heard from WEAPONS Thermal Scopes 🔹Reduced visual clarity on targets with thermal scopes 🔹Adjusted max distances for thermal highlight: 🔸Pistols: 40 meters (down from 55) 🔸Rifles/LMGs/SMGs: 60 meters (down from 65) 🔸Precision Rifles: 80 meters (down from 100) 🔸Snipers: 100 meters (down from 180) Overrun AR 🔹Increased default ammo capacity by 5
ROOK 🔹Fixed an issue where backpacks could be deleted when exfiling with Rook 🔹Fixed an issue where Rook’s position was not being displayed on the map screen. 🔹Increased CyAc reputation gain from exfilling with Rook 🔹Rook will now have the same Faction reputation bonus for exfilling that solo players receive 🔹Rook’s WSTR shotgun will now spawn as Compromised (Compromised items require use of a Matter Fixative during the run to exfil with the item) UESC 🔹Reduced health of most UESC enemies and shield hp of UESC bosses by a small amount 💡DEVELOPER NOTE: With this change we hope to alleviate some of the resource burden in both Solos and Crews when it comes to engaging UESC in combat. The goal here is to allow your bullets and meds to go further without reducing too much of the UESCs bite. We see the feedback loud and clear that players appreciate the friction that our UESC combatants provide and we have no plans to change that direction. CONTRACTS 🔹Increased default distance objective nav points appear from 10m to 20m 🔹Introducing NuCaloric Contract: Fixed an issue where enemy Crews could receive NuCal contract VO audio and subtitles from a long distance away 🔹Introducing Traxus Contract: Reduced the difficulty of the UESC Commander encounter
OUTPOST 🔹Temporarily disabled switches access route to the Broken Wing on Outpost 💡DEVELOPER NOTE: We are temporarily disabling the "Broken Wing" entrance into the Pinwheel while we make some tuning changes to it. In its current state it trivializes entrance into the Pinwheel. We are making some tweaks to maintain the spirit of the "silent" entrance while better matching the risk / reward of the Pinwheel. Runners can continue to take advantage of all other ways into the Pinwheel (including the additional silent method) in the meantime. REWARDS PASS & STORE 🔹Fixed an issue where Silk balances were not updating correctly without restarting the game 🔹Fixed an issue where bundle prices could be displayed incorrectly 🔹Fixed an issue where cosmetic items might incorrectly say "Savings" when they are full price 🔹Increased the LUX bundle from (1000 + 100) to (1000 + 120) STABILITY 🔹Fixed a rare issue that could cause dedicated server crashes 🔹Fixed several issues that could cause client crashes
GENERAL 🔹Fixed an issue where doors would lock preventing players from finishing the new player intro mission 🔹Updated the description of Perimeter (Beginner) on the Zone Select screen 🔹Fixed a bug where the Text Chat window could get stuck open 🔹Fixed a crash that sometimes occurred when attempting to use an IME Keyboard 🔹Fixed a crash that sometimes occurred when typing quickly with an IME Keyboard 💡DEVELOPER NOTE: Some issues may still remain with third-party IME software and we are continuing to investigate. Windows built-in IME may be a temporary workaround for users who are experiencing issues while we work on a permanent fix. 🔹Adjusted the location of the IME keyboard to be closer to the Text Chat window 🔹Players will no longer see an extended black screen during the map load sequence
Marathon Update 1.0.0.4 is live!
Review in Progress: Marathon (PS5) - Bungie's Extraction Shooter Is Brilliant, and It Only Gets Better. (Repost)
We made HUGE Marathon Ship ARG progress today!!
Let's break down how we solved it, go over EVERY secret Durandal quote, and talk about the new puzzle!!
Like, rt, and share with your friends to help stay up to date with unlocking the fourth map!!
www.youtube.com/watch?v=Bq3h...
REVIEW: ‘Marathon’ (2026) Has A High Barrier To Entry, But It’s Worth The Climb
Chris Murphy: "I Just came from a two hour, closed door classified briefing on the war. It just confirmed to me it's totally incoherent. We are not gonna be able to achieve any of our stated objectives ... this is a disaster of epic proportions, a 10 day debacle"
Another game I've got a big soft-spot for. A lot of people expected Silent Hill, and instead got quirky early PS360-style Monster Of The Week action that kinda feels like an edgy grimdark Kamen Rider at points.
If you vibe with it, it's a great time. If you don't, expect to viscerally hate it.
Dumbest country in the fucking world man
I heard the audio. He said it.
Lord. What have y'all done.
If you’ve ever wondered what it’s like to experience working with, hanging out with, or marrying me, see Timmy Chalamet’s apology work.
He was aura farming
"Blueskee"
Hey! For those of you who have been keeping an eye on Tombwater, I finally have review keys! If youre a writer keen on checking out what a 2D western soulslike is like, please fill out this snazzy request form: uberstrategist.link/Tombwater-Ke...
You can also just DM me if we're mutuals/email in bio
Andy Muschietti Assures Fans That 'It: Welcome to Derry' Will Return
Spirits of Xanadu. It’s a lot like Routine in concept and came out awhile back. One of the few Nightdive published games when they were dabbling in that.
store.steampowered.com/app/312230/S...
Hear me out...
Univerally praised games are neat enough, but nothing hits quite like something unpopular that speaks to *you*.
So show-and-tell: Link and Explain a game that's UNDERRATED (sub-500 user reviews), UNDERRATED (sub 80% score) or BOTH (ideally!) that is near and dear to your heart.
Resident Evil Requiem (Steam) is $54.99 at Newegg w/ code XDREREQ or EPF3958 buff.ly/EfzrDjt #ad
I think we need to coin this Marathon madness I'm seeing (and feeling). Lots of us are at GDC but would rather be playing Marathon 😅
Resident Evil Requiem: story expansion in development.
Additional content also coming: a photo mode, a "surprise" in May, and a mini-game
AOC came out swinging against age verification legislation and somehow the entire tech press seems to not have noticed?
I mean it's not a *bad* sign for Marathon that multiple journos visiting SF for GDC have to get their fix in.
I think at first glance when people see looting of trash cans and arm powers that’s what comes to mind. There’s also the ghost dialogue … but that’s all surface level.
Blood is back, baby! Prepare your arsenal. The Death Wish expansion is bleeding onto all platforms later this month. 🩸
youtu.be/PCP0yZtq2OQ?...
Zero Escape Trilogy is $3.98 on Steam buff.ly/4f0N87i
-Nonary Games $2.99
-Zero Time Dilemma $1.99