Not to be too coarse, but it's for when your waves act like a particle
Not to be too coarse, but it's for when your waves act like a particle
One of the higher tier weapons is only unlocked by playing a full season of a baseball minigame!
It would be the Takeshi no Chousenjou of RPGs! No good ideas, just trolling players all of the time!
Sometimes I get this urge to make the world's worst RPG. Just every bad game mechanic and design decision. Hyper detailed encumbrance! Dozens of skills that are nearly indistinguishable from each other! Micromanaging provisions! Death spiral health mechanics! Uncontrollable NPC party members!
A PS1 watch. As in a watch in the shape of a PS1.
There are PS1 and Saturn watches that are relatively recent. As I recall, if you get the big box version of these instead of the individual ones, they had swappable games.
I am going to eat SO MUCH Turkish delight!
I think it's good a few pushes in more interesting environmental design that would be more fully realized in games like System Shock. It's not great, but it occupies an interesting place in history.
But I wouldn't say people need to play Jag AvP.
I figured I'd finally play Death Stranding and it sure is a Kojima game. Is it too much to hope for a scene that doesn't directly contradict the previous scene? Every time they tell me something new about the setting, I'm going, "How that supposed to work with what I just saw five minutes ago?"
That game takes forever to get going. It's a real "watch half an hour of cut scene, play ten minutes of tutorial battle, back to more extended cut scenes" kind of game.
I got the PC version of Tempest 2000 and was happy. The only Jaguar game that was really tempting to me was Aliens vs. Predator.
As I recall, I saw a huge pile of blow out Jaguar stuff in a KB toys where I might have gotten everything including the CD for $40. I bought Symphony of the Night instead
This one will probably go the emulator route.
One of the reasons I went with the Jaguar is that there's finally a solid Jaguar emulator.
The Atari Jaguar had three games at launch, and all three were shoot-'em-ups of different flavors. Trevor McFur in the Crescent Galaxy was the horizontal scrolling one and it was far from a system seller.
youtu.be/0DjjBmI8vdI
Busy week for me. Yesterday I had to do the math and today I have to explain hypercard.
Hey! I don't have a hoodie!
I probably will, just very irregularly abd slowly.
I love it when I can surprise people.
The era of the mascot platformer got underway on the PC Engine. First Bonk/PC Genjin and then a year later many of the same people would make Makai Prince Dorabocchan for Naxat to give them their own mascot character with a platform game.
youtu.be/unFzFRghn-E
It's super tiny, unfortunately. That's like a 10" TV on top.
Vasteel on the PC Engine is a awkward strategy game with action based combat. But what it lacks in gameplay, it makes up for in smooth jazz.
youtu.be/ANuWXmzyvlg
Licensed boy wizard game in the bundle and the "charity" is the Entertainment Software Association.
Glad to be way ahead of the curve on "Humble supports terrible stuff and will never get another penny from me." I boarded that train when they did a Dave Sim bundle.
I am patenting my idea of an Internet connected label maker that you link to your gaming accounts and every time you get an achievement or trophy it prints off a "Good job!" sticker.
Also seeing if the Loopy trademark has expired so I can use that...
Maka Maka is on my list of big video concepts, but I want to play the whole thing for it.
My La Valeur video wound up at nearly 16 minutes. That is how long it took to describe all of things that this game does wrong as an RPG.
Power Game International, as I recall, came along later after they acquired the rights to Power: The Game from IBM and were selling it online in the late 90s.
My guess is that Power was the passion project of one guy at IBM which is how it wound up on IBM's very limited slate of 90s games.
Power the game
For Random Game Saturday, here is Power: The Game. It's a not really notable board game style strategy game. The weird thing is who published it: one International Business Machines.
One more thing, if I pick it'll definitely be something weird.
Okay, since my mistake resulted in an episode gap on the 9th, I'll fill it in with a suggestion from the audience. Bring up a game you'd like me to do a short catalog video on and I'll pick a suggestion I like. I have to wrap up some work before this so I'll close the box at noon US central time.
I suppose I could always just drop the next Famidaily compilation video in the slot, but I was trying to avoid rushing those out...
Now I'm wondering if I can put something funky together today and tomorrow for the 11th. Nothing huge, just a single weird game to fill the gap...