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Sven

@thunderbeard

πŸ•ΉοΈ Indie Gamedeveloper thunderbeardgames.com

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12.11.2023
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Latest posts by Sven @thunderbeard

Ha, damn. I think I thought so much about weapon bobbing and the movement system that I totally forgot about head bobbing. I put it on the to-do list πŸ˜„

06.02.2026 21:59 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Managed to implement a basic interaction system with interactionable objects and a basic upgrade system. Upgrades will be installed through story arcs or milestones.
#godot #gamedev #screenshotsaturday

10.01.2026 16:47 πŸ‘ 10 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Make shit art on purpose, it’s fun and no one cares

Make shit art on purpose, it’s fun and no one cares

β€˜Sh*t’ art is better than no art

05.01.2026 17:13 πŸ‘ 1528 πŸ” 520 πŸ’¬ 21 πŸ“Œ 12
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Found this cool Godot addon called TerraBrush 2 weeks ago and decided to give it a try. And because I suck at Level Design, I started a new project instead of working on my boomer shooter, does this make sense?? pobably not, but anyways, here is a gif for you :)
#GodotEngine #gamedev

04.01.2026 00:19 πŸ‘ 9 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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My interactive tween guide for Godot is out !

If you have trouble using tweens, adding "Juice" or picking the right transition, it should hopefully help!

The guide is free and will always be 🩡

qaqelol.itch.io/tweens

#Godot #GameDev #Animation #Tutorial #Guide #Tweens

20.11.2025 13:21 πŸ‘ 1058 πŸ” 316 πŸ’¬ 36 πŸ“Œ 11

... Feel free to use it, everything happens client side.
PS: I haven't used Crocotile3D again after building my tilesets πŸ˜… ... Back to Trenchbroom!

07.05.2025 15:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Tileset Generator

Instead of learning Trenchbroom, I decided to look into Crocotile3D but then hit a roadblock, because I didn't have a tileset of all my collected retro textures, so I build a small tool for that: tilesetgenerator.thunderbeardgames.com
#gamedev #indiedev

07.05.2025 15:00 πŸ‘ 4 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

Hi Zevon, next on the list is a basic enemy type, which I can use as a template for more, more weapons and lots of level design. End goal, a short but fun boomer shooter that just feels right πŸ˜ƒ

12.04.2025 20:15 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This is the first time I opened a mapeditor since the HL2 mapping days in the early 2000s. Setting up godot_func and Trenchbroom was .. special :D But it's working and I love how you build maps with Trenchbroom.

12.04.2025 10:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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So after a long time just lurking, I wanted to show you what I'm working on. A Boomer Shooter with UT2k4 like movement. For the map I wanted to achieve a Moria like feeling :D

#ScreenshotSaturday #GodotEngine #Trenchbroom #gamedev #indiedev

12.04.2025 10:07 πŸ‘ 20 πŸ” 4 πŸ’¬ 3 πŸ“Œ 0

Nothing to share yet, sadly. I'm pretty happy with the movement right now and finally set up Trenchbroom for mapping. Maybe I should build a textured test level before building new weapons, for better screenshots and GIFs :D

28.01.2025 16:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Working on a new gun for my boomer shooter from 10-12, not much time but hopefully with consistency I'll get somewhere eventually..

27.01.2025 08:59 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0