Decorations are HERE! β¨π
Speed Rivals just shipped a major update with a bigger, better Track Builder + a new Tutorial Room.
Now go build something wild and share it π
Workshop: steamcommunity.com/app/3389390/...
Discord: speedrivals.es/discord
23.02.2026 09:35
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π¨ NEXT BIG Editor Update β Beta soon!
Weβre about to drop a beta build so you can test the new Rooms, full Environment Look controls (lighting/fog/mood/effects), and the big one: Environment Mode to decorate dioramas
π Read the full details discord.gg/HQzZKmbj
15.01.2026 16:18
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π Speed Rivals is now live on Steam (Early Access)!
Build your own slot car tracks, chase hotlaps and share your creations on the Steam Workshop.
Play now on Steam π store.steampowered.com/app/3389390/...
#SpeedRivals #IndieGame #RacingGame #indiedev #gamedev
20.11.2025 20:17
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Steam :: Speed Rivals :: Speed Rivals β Demo Special Tournament
Free 21-day tournament in the demo: 4 circuits (3 standard + Cheste exclusive). Prizes: β¬10 for 1st, β¬5 for 2nd. Times visible on in-game leaderboards.
π The #SpeedRivals Special Tournament is live!
21 days β’ FREE demo β’ 4 tracks (Cheste exclusive)
πΈ Cash prizes: β¬10 for 1st & β¬5 for 2nd.
Jump in, set a time, and climb the global leaderboard.
Details π steamcommunity.com/games/338939...
#Steam #racing #slotracing #indiedev #gamedev
04.11.2025 11:46
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Speed Rivals - π οΈ Circuit Editor Showcase β Build, Modify & Race! - Steam News
Watch our three-part video series showing how to build, customize, and race your own circuits with the new editor.
π οΈ Circuit Editor Showcase β Build, Modify & Race! Weβve been working hard on the Circuit Editor , one of the core features of Speed Rivals , and today weβre sharing a first look at how it works. store.steampowered.com/news/app/338...
#steam #gamedev #indiedev
21.10.2025 10:24
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πΊπΈ C4 β Watkins Glen (Short Layout 1960s)
A smooth, flowing classic inspired by the golden age of American racing.
3 rails, crossing lanes, and those signature long straights where everything connects.
Built entirely inside the Speed Rivals editor. π₯
#gamedev #indiedev #unity3d #slotcars
19.10.2025 12:08
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ποΈ Time to race!
Using the same track we built before, hereβs a quick look at Speed Rivals in action β showing the different camera modes available in the game. π₯
From cinematic views to classic top-down angles, each one gives the race a totally different vibe. β‘
#gamedev #indiedev #unity3d
13.10.2025 10:00
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π§ Once the circuit is closed, the fun part begins!
In this video we edit the rails β adding crossings, narrow sections, and curbs to shape the trackβs personality. π’
Every small tweak changes how races feel on the same layout. β‘
#gamedev #indiedev #unity3d #SpeedRivals
11.10.2025 20:42
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π§© Hereβs a basic example of building a circuit from scratch in Speed Rivals π
Starting with simple straight and curved pieces, the editor automatically connects everything β ready to test in seconds. βοΈ
Just the beginning of whatβs possible π
#gamedev #indiedev #unity3d #SpeedRivals
10.10.2025 19:57
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www.reddit.com/r/IndieDev/c... We just hit #1 on r/IndieDev π
Huge thanks to everyone checking out Speed Rivals and our track editor progress.
This community keeps us motivated to push further β and build even crazier slot car circuits ποΈπ₯
#indiedev #gamedev #unity3d #SpeedRivals
29.09.2025 15:42
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πβ¨ Our track editor can already build the most basic layout: the classic C1 oval.
Itβs a simple track, but the perfect way to show the foundation of everything you can create next: curves, elevations, even full loopings ππ₯
π οΈ All made inside the Speed Rivals editor.
#indiedev #Unity3D #gamedev
28.09.2025 17:52
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Hereβs a first look at the prototype UI for building tracks in Speed Rivals! ποΈ
The key feature: rail selector ποΈ
Set the maximum number of rails at the start (this defines the track width).
Once your layout is done, choose how many rails you want
#indiedev #unity3d #gamedev
14.09.2025 17:40
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π οΈ Working on the track editor for Speed Rivals!
When a piece can't be placed correctly, it turns red π΄ β a simple shader that makes errors super clear while building.
Still early, but itβs already saving us tons of debugging time.
#IndieDev #Unity3D #GameDev #SpeedRivals #LevelEditor
30.08.2025 18:51
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Weβve just added elevation to our track editor π§
Now combined with curves, we can build almost anything β from smooth slopes to ridiculous spirals.
Still ironing out point directions, but this unlocks a whole new layer of madness.
#GameDev #Unity3D #IndieDev #LevelEditor
26.08.2025 16:00
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π₯ Testing the auto-closing system for tracks in Speed Rivals.
It finds a path back to the start using lines and curves, avoiding overlaps and keeping it clean.
Still buggy in edge cases, but it works!
π #IndieDev #Unity3D #GameDev #SlotRacing
17.08.2025 16:48
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ποΈ Speed Rivals, el juego de carreras que se construye junto a su comunidad. / @babelgames_st
Toda la informaciΓ³n en nuestra web β¬οΈ
www.retropixelpress.com/noticias/spe...
08.08.2025 10:58
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Gente atentos al juego de carreras de @babelgames.bsky.social
π"Speed Rivals"π»
Domina pistas imposibles, perfecciona tu control, mejora cada parte de tu coche y diseΓ±a circuitos ΓΊnicos...
Β‘Ya wishlist en Steam!
ππ»ππ»ππ»
store.steampowered.com/app/3389390/...
#indiedev #gamedev #tuyoyelindie
01.08.2025 10:58
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π§ Our first demo for Steam Next Fest was rough β rushed, buggy, incomplete.
Now weβve updated it for Steam Racing Fest with a new track and better polish. Still flawed β but better.
Itβs our first game. Weβre learning.
#IndieDev #SteamNextFest #GameDev #IndieGame #RacingGames #SteamRacingFest
31.07.2025 20:38
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Weβve added onboard camera and revamped the settings screen.
More control, more clarity, more speed.
You can even feel the tension from behind the wheel now.
(Yes, thereβs motion blurβ¦ but toggle it off if you dare.)
#GameDev #Unity3D #IndieDev #UIUX #RacingGame
30.07.2025 20:32
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New main menu is here π
Racing Fest, AI challenges, time attacks, achievementsβ¦
Everythingβs just one click away now.
We wanted it fast, fun and ready to grow.
#GameDev #IndieDev #RacingGame #SteamGames #UIUX
29.07.2025 20:26
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