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BabelGames

@babelgames

Indie studio racing tiny but intense games. Making Speed Rivals: digital slot cars, fast laps, chaos on rails. Try the free demo! πŸš— https://store.steampowered.com/app/3719310/

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08.07.2025
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Latest posts by BabelGames @babelgames

Decorations are HERE! ✨🏁
Speed Rivals just shipped a major update with a bigger, better Track Builder + a new Tutorial Room.

Now go build something wild and share it πŸ‘‡
Workshop: steamcommunity.com/app/3389390/...
Discord: speedrivals.es/discord

23.02.2026 09:35 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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🚨 NEXT BIG Editor Update β€” Beta soon!
We’re about to drop a beta build so you can test the new Rooms, full Environment Look controls (lighting/fog/mood/effects), and the big one: Environment Mode to decorate dioramas

πŸ‘‰ Read the full details discord.gg/HQzZKmbj

15.01.2026 16:18 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Speed Rivals - Build, Race & Share Tracks - Remembering Our ForoSlot Launch Event - Steam News We recap our official presentation at ForoSlot and thank Toyota Kobe Motor and PCComponentes for their support during the event.

store.steampowered.com/news/app/338...
#indiedev #steam #gamedev

10.12.2025 10:05 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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🏁 Speed Rivals is now live on Steam (Early Access)!
Build your own slot car tracks, chase hotlaps and share your creations on the Steam Workshop.

Play now on Steam πŸ‘‰ store.steampowered.com/app/3389390/...

#SpeedRivals #IndieGame #RacingGame #indiedev #gamedev

20.11.2025 20:17 πŸ‘ 9 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Steam :: Speed Rivals :: Speed Rivals β€” Demo Special Tournament Free 21-day tournament in the demo: 4 circuits (3 standard + Cheste exclusive). Prizes: €10 for 1st, €5 for 2nd. Times visible on in-game leaderboards.

🏁 The #SpeedRivals Special Tournament is live!
21 days β€’ FREE demo β€’ 4 tracks (Cheste exclusive)
πŸ’Έ Cash prizes: €10 for 1st & €5 for 2nd.
Jump in, set a time, and climb the global leaderboard.
Details πŸ‘‰ steamcommunity.com/games/338939...
#Steam #racing #slotracing #indiedev #gamedev

04.11.2025 11:46 πŸ‘ 10 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Speed Rivals - Build, Race & Share Tracks - Speed Rivals β€” November Roadmap & Early Access This Month - Steam News Final demo is live. Press/influencers get the EA build Nov 4. Public Early Access launches later this month. Madrid showcase at ForoSlot, Nov 22–23.

store.steampowered.com/news/app/338...

#gamedev #indiedev #unity3d #simracing

01.11.2025 16:14 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Speed Rivals - πŸ› οΈ Circuit Editor Showcase – Build, Modify & Race! - Steam News Watch our three-part video series showing how to build, customize, and race your own circuits with the new editor.

πŸ› οΈ Circuit Editor Showcase – Build, Modify & Race! We’ve been working hard on the Circuit Editor , one of the core features of Speed Rivals , and today we’re sharing a first look at how it works. store.steampowered.com/news/app/338...

#steam #gamedev #indiedev

21.10.2025 10:24 πŸ‘ 14 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0
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πŸ‡ΊπŸ‡Έ C4 β€” Watkins Glen (Short Layout 1960s)

A smooth, flowing classic inspired by the golden age of American racing.
3 rails, crossing lanes, and those signature long straights where everything connects.

Built entirely inside the Speed Rivals editor. πŸŽ₯

#gamedev #indiedev #unity3d #slotcars

19.10.2025 12:08 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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🏎️ Time to race!

Using the same track we built before, here’s a quick look at Speed Rivals in action β€” showing the different camera modes available in the game. πŸŽ₯

From cinematic views to classic top-down angles, each one gives the race a totally different vibe. ⚑

#gamedev #indiedev #unity3d

13.10.2025 10:00 πŸ‘ 11 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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πŸ”§ Once the circuit is closed, the fun part begins!

In this video we edit the rails β€” adding crossings, narrow sections, and curbs to shape the track’s personality. 🎒

Every small tweak changes how races feel on the same layout. ⚑

#gamedev #indiedev #unity3d #SpeedRivals

11.10.2025 20:42 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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🧩 Here’s a basic example of building a circuit from scratch in Speed Rivals 🏁

Starting with simple straight and curved pieces, the editor automatically connects everything β€” ready to test in seconds. βš™οΈ

Just the beginning of what’s possible πŸ‘€

#gamedev #indiedev #unity3d #SpeedRivals

10.10.2025 19:57 πŸ‘ 12 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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www.reddit.com/r/IndieDev/c... We just hit #1 on r/IndieDev πŸš€
Huge thanks to everyone checking out Speed Rivals and our track editor progress.
This community keeps us motivated to push further β€” and build even crazier slot car circuits 🏎️πŸ’₯

#indiedev #gamedev #unity3d #SpeedRivals

29.09.2025 15:42 πŸ‘ 15 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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πŸš—βœ¨ Our track editor can already build the most basic layout: the classic C1 oval.

It’s a simple track, but the perfect way to show the foundation of everything you can create next: curves, elevations, even full loopings πŸ”„πŸ”₯

πŸ› οΈ All made inside the Speed Rivals editor.

#indiedev #Unity3D #gamedev

28.09.2025 17:52 πŸ‘ 16 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Here’s a first look at the prototype UI for building tracks in Speed Rivals! 🏎️

The key feature: rail selector 🎚️

Set the maximum number of rails at the start (this defines the track width).

Once your layout is done, choose how many rails you want

#indiedev #unity3d #gamedev

14.09.2025 17:40 πŸ‘ 16 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Building tracks in Speed Rivals just got more flexible 🚦
The rail selector is here: 2, 3 or more lanes, crossings, and wild layouts are now possible.

Would you go for a classic slot track or create the craziest setup you can imagine? 🏎️πŸ’₯

#indiedev #unity3d #SpeedRivals

08.09.2025 20:29 πŸ‘ 8 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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BabelGames Studio on X: "🚧 Full tour of the Speed Rivals track editor! In 3:58 you'll see: 🧩 Piece placement πŸ“ Length, elevation & banking options 🎒 Loopings and wild layouts πŸ”„ Auto-closing system Build whatever madness you dream of πŸ› οΈπŸ‘‡ #IndieDev #Unity3D #LevelEditor #SpeedRivals #GameDev https://t.co/dsYQ4eGiAV" / X 🚧 Full tour of the Speed Rivals track editor! In 3:58 you'll see: 🧩 Piece placement πŸ“ Length, elevation & banking options 🎒 Loopings and wild layouts πŸ”„ Auto-closing system Build whatever madness you dream of πŸ› οΈπŸ‘‡ #IndieDev #Unity3D #LevelEditor #SpeedRivals #GameDev https://t.co/dsYQ4eGiAV

🚧 Full tour of the Speed Rivals track editor!
In 3:58 you'll see:
🧩 Piece placement
πŸ“ Length, elevation & banking options
🎒 Loopings and wild layouts
πŸ”„ Auto-closing system

Build whatever madness you dream of πŸ› οΈπŸ‘‡
#IndieDev #Unity3D #LevelEditor #SpeedRivals #GameDev x.com/i/status/196...

05.09.2025 10:18 πŸ‘ 10 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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πŸ› οΈ Working on the track editor for Speed Rivals!
When a piece can't be placed correctly, it turns red πŸ”΄ β€” a simple shader that makes errors super clear while building.

Still early, but it’s already saving us tons of debugging time.
#IndieDev #Unity3D #GameDev #SpeedRivals #LevelEditor

30.08.2025 18:51 πŸ‘ 9 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Speed Rivals on Steam Speed Rivals is a slot racing game where speed meets chaos: master impossible tracks, refine your control, customize every detail, and design your own circuits. Compete for the best times and rise up ...

That’s exactly why we did it β€” take note :)
store.steampowered.com/app/3389390/...

28.08.2025 08:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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🚧 Elevation system is in!
Now we can combine horizontal & vertical curves to create loops, bridges, and wild 3D madness 🀯
Result? You can build almost any track in #SpeedRivals 🏁
πŸ”§ Next challenge: fixing node orientations πŸ˜…
#IndieDev #Unity3D

27.08.2025 21:15 πŸ‘ 7 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1
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We’ve just added elevation to our track editor 🚧
Now combined with curves, we can build almost anything β€” from smooth slopes to ridiculous spirals.
Still ironing out point directions, but this unlocks a whole new layer of madness.

#GameDev #Unity3D #IndieDev #LevelEditor

26.08.2025 16:00 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Making a slot racing track editor is fun…
Until you let players cross paths.
Then it becomes geometry, topology, snapping logic, and a tiny bit of pain.

Still worth it.

#GameDev #Unity3D #LevelEditor #IndieDev #RacingGame

25.08.2025 09:59 πŸ‘ 10 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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πŸŽ₯ Testing the auto-closing system for tracks in Speed Rivals.
It finds a path back to the start using lines and curves, avoiding overlaps and keeping it clean.
Still buggy in edge cases, but it works!
πŸ” #IndieDev #Unity3D #GameDev #SlotRacing

17.08.2025 16:48 πŸ‘ 16 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
Speed Rivals - Speed Rivals – Version 0.5.0a Patch Notes - Steam News Speed Rivals β€” Patch Notes & Version History Last Updated: August 13, 2025 Here’s what’s new in Version 0.5.0a: β€’ 29‑Language Support – Full localization to reach a global audience. β€’ Save System Fix ...

πŸ†• Speed Rivals v0.5.0a is live!
Full localization in 29 languages, a critical save system fix, new pre-race settings, and the β€œI Robot” achievement is now achievable! Plus, a sleeker main menu and smoother race flow.
πŸ“œ Read all patch notes: store.steampowered.com/news/app/338...

#IndieGame #GameDev

13.08.2025 21:20 πŸ‘ 9 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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πŸ—žοΈ Speed Rivals, el juego de carreras que se construye junto a su comunidad. / @babelgames_st

Toda la informaciΓ³n en nuestra web ⬇️
www.retropixelpress.com/noticias/spe...

08.08.2025 10:58 πŸ‘ 5 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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Working on localization?
We built a tool to auto-tag, sort and prep all in-game texts for Unity’s localization tables β€” with search, convertibles tracking, and runtime translation.
Saved us a ton of manual work.

#GameDev #Unity3D #Localization #IndieDev #DevTools

05.08.2025 21:13 πŸ‘ 9 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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Settings are finally done.
Full control config for gamepad & keyboard, testable in real time, and switchable anytime β€” even mid-race.
No more excuses, just precision.

#GameDev #IndieDev #Unity3D #SteamGames #RacingGame #UIUX

02.08.2025 16:22 πŸ‘ 9 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Gente atentos al juego de carreras de @babelgames.bsky.social
πŸš™"Speed Rivals"πŸ›»
Domina pistas imposibles, perfecciona tu control, mejora cada parte de tu coche y diseΓ±a circuitos ΓΊnicos...

Β‘Ya wishlist en Steam!
πŸ‘‡πŸ»πŸ‘‡πŸ»πŸ‘‡πŸ»
store.steampowered.com/app/3389390/...

#indiedev #gamedev #tuyoyelindie

01.08.2025 10:58 πŸ‘ 11 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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🚧 Our first demo for Steam Next Fest was rough β€” rushed, buggy, incomplete.

Now we’ve updated it for Steam Racing Fest with a new track and better polish. Still flawed β€” but better.

It’s our first game. We’re learning.

#IndieDev #SteamNextFest #GameDev #IndieGame #RacingGames #SteamRacingFest

31.07.2025 20:38 πŸ‘ 9 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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We’ve added onboard camera and revamped the settings screen.
More control, more clarity, more speed.
You can even feel the tension from behind the wheel now.
(Yes, there’s motion blur… but toggle it off if you dare.)
#GameDev #Unity3D #IndieDev #UIUX #RacingGame

30.07.2025 20:32 πŸ‘ 10 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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New main menu is here πŸš—
Racing Fest, AI challenges, time attacks, achievements…
Everything’s just one click away now.
We wanted it fast, fun and ready to grow.

#GameDev #IndieDev #RacingGame #SteamGames #UIUX

29.07.2025 20:26 πŸ‘ 9 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0