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Mega.Dev

@musimas

Solo dev. Mixing Starfox with Fantasy Zone https://linktr.ee/aetherwings_dev

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20.04.2024
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Latest posts by Mega.Dev @musimas

Theres a demo coming out really soon!

03.03.2026 13:36 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Sambando na cara dos demonho

02.03.2026 22:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Wishlist Rosie Planet on Steam for videogame pyramid!!
Play the free demo today!
store.steampowered.com/app/3788650/...
#gamedev #indiegame #platformer

27.02.2026 02:06 πŸ‘ 11 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0

I see starfox level I click add to wishlist

27.02.2026 02:12 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Banjo: Recompiled Release Trailer (Banjo-Kazooie PC Port!)
Banjo: Recompiled Release Trailer (Banjo-Kazooie PC Port!) YouTube video by Wiseguy

HUGE surprise shadowdrop - Banjo Kazooie PC port with support for some of the biggest mods, including the recently-released Nostalgia 64!

25.01.2026 01:44 πŸ‘ 203 πŸ” 67 πŸ’¬ 2 πŸ“Œ 8
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Some cave exploring.
#gamedev #indiegamedev #gamedevBR

24.01.2026 15:41 πŸ‘ 13 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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I rebuilt almost every system in the game but its not so interesting to post it here so here's this.

#gamedev #screenshotsaturday #sorryimlate

18.01.2026 14:15 πŸ‘ 26 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0

Me at the start of the day: (cracks knuckles) Only 10 bugs left to fix!

Me at the end of the day: What a productive day! Only 12 bugs left to fix!

14.01.2026 23:31 πŸ‘ 29 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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This took me way too long

06.12.2025 18:52 πŸ‘ 6 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Gallial Glide

03.12.2025 14:23 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Tim Sweeney AI Glazing

Tim Sweeney AI Glazing

yep, we should have less information about what we consume, it'll be fine. Do it for food as well while we're at it.

27.11.2025 14:18 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Forth one may vary.

25.11.2025 23:13 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

MDK era tΓ£o massa!

25.11.2025 15:24 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Haven't posted in a while, but here's a little assortment of clips from Bat Galaxy.

22.11.2025 14:26 πŸ‘ 467 πŸ” 131 πŸ’¬ 21 πŸ“Œ 2
a 3d statuette of a barefoot white skinned black haired girl holding a lantern

a 3d statuette of a barefoot white skinned black haired girl holding a lantern

Rent is super late again, I can't find more work, so I'm doing a few Character Slots for $150. πŸ–€
You get:
- Your OC modeled, rigged and posed in 3d!
- A 3d Printable File
- Ready for any game engine(Unity, UE5, Godot)
- NSFW, Furry and Animals ok! πŸ¦β€β¬›
- DM me!
Reposts are super appreciated, thanks.πŸ–€

18.11.2025 15:29 πŸ‘ 247 πŸ” 172 πŸ’¬ 8 πŸ“Œ 3
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19.11.2025 17:25 πŸ‘ 64 πŸ” 14 πŸ’¬ 2 πŸ“Œ 1
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Estamos entrando na reta final. 14 dias pra encerrar a campanha. Duas semaninhas. Agora, mais do que nunca, eu preciso da ajuda de vocΓͺs no catarse.
www.catarse.me/mechablade_hero

24.10.2025 10:07 πŸ‘ 60 πŸ” 53 πŸ’¬ 4 πŸ“Œ 7

Ah, I see, since both models would perfectly share topology, the normals could be baked to vertex colors or attributes? but Idk if it would save a lot of labor but I'm wondering if its possible hehe

29.09.2025 02:20 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

if i understand it right, you want the model to be all smooth but a normal map that bring the sharp edges again.
In that case, the normal High-to-Low baking can work, the model with sharp edges and creases should be treated as the Highpoly and the one fully smoothed the low poly.

29.09.2025 02:05 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Eu mostro muito a primeira Γ‘rea do jogo aqui, mas existem outras ja feitas. No total vΓ£o ser 12 fases. (mais uma Γ‘rea tutorial e um hub).
Se inscreva na prΓ© campanha e me ajude a fazer o jogo acontecer :) A campanha comeΓ§a dia 08/09.
catarse.me/mechablade_h...

27.08.2025 20:41 πŸ‘ 28 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0
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some new boys

19.08.2025 22:38 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

this

18.08.2025 00:58 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Autopeli, my retro-inspired split-screen racing game, is now done and published on Itchio! :--) The game is freeware, so grab a friend and try it out!

ottoojala.itch.io/autopeli

#IndieGame #GodotEngine #SoloDev

27.06.2025 11:41 πŸ‘ 285 πŸ” 74 πŸ’¬ 16 πŸ“Œ 4
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I may have gone too far

20.06.2025 12:18 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
https://youtube.com/playlist?list=PLExuxEPq7-53mSsw206z4mndcfTRlMIJ0&si=j06vixBFHivG2eIM

https://youtube.com/playlist?list=PLExuxEPq7-53mSsw206z4mndcfTRlMIJ0&si=j06vixBFHivG2eIM

🚨LEAIM POR FAVOR!!🚨 - πŸ‡§πŸ‡·

Recentemente surgiu uma situaΓ§Γ£o complicada, e estou precisando de dinheiro urgentemente.
Estou abrindo ✨Comissáes de Edição de Vídeo✨ , tanto de Shorts quanto de vídeos comuns. Agradeço se puderem divulgar. DMs abertas!

PortifΓ³lio:
- violetavolnutt.carrd.co

19.06.2025 17:11 πŸ‘ 113 πŸ” 96 πŸ’¬ 1 πŸ“Œ 5
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From concept to model

18.06.2025 20:11 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

DK Returns (from prison) had me cracking

18.06.2025 20:04 πŸ‘ 14 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Oh, and after converting I use the color ramp node to give the celshaded look.

16.06.2025 01:50 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I use a BSDF shader to get the values for the reflections and lighting then I convert it to RGB (It could be just grayscale) and apply the colors, the whole ship uses the same material, but the cockpit is fully metal and smooth so it's reflecting the HDRI

16.06.2025 01:45 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Turns out the grease pencil tool is pretty cool!

16.06.2025 00:56 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0