Times of Progress
@elmowilk.bsky.social
Your game is listed in this video about city-building games
youtu.be/pL-4dKUDJ1M?...
Times of Progress
@elmowilk.bsky.social
Your game is listed in this video about city-building games
youtu.be/pL-4dKUDJ1M?...
Thanks so much for letting me know!
Thank you so much to @orbitalpotato.bsky.social for featuring Times of Progress in their latest YouTube video!
Lots of great names on the list, check it out!
www.youtube.com/watch?v=sYmb...
Times of Progress is part of the Games Forged in Germany Steam Event!
Check out the other games in the festival here: store.steampowered.com/sale/Games-F...
Thanks! What about your game? Is it going to be on Steam?
I have also finally implemented railways traveling in two directions, no more single rail, finally!
Vehicles will stop automatically to yield to other vehicles. There won't be micromanagement of intersections and traffic, so you can focus on growing the city and making your citizens happy.
Times of Progress is part of Indie Assemble!
Check out the other games in the festival on Steam: store.steampowered.com/curator/4471...
Thanks! I will definitely take you up on the offer about testing when i’m ready to release on Mac, i’m just not comfortable releasing there until i own one though
Thanks! I'd love to support Mac and the engine allows it easily, but I don't own a Mac for testing. The current plan is to support it in one of the post-release updates.
Poster of the City Builder & Colony Sim Steam Fest
Times of Progress is part of the City Builder & Colony Sim Steam Fest!
You can check out the other games in the festival here: store.steampowered.com/category/str...
Poster of Days of Ramadam Festival featuring a beautiful decorated frame and Times of Progress main capsule image at the centre
Times of Progress is taking part in Days of Ramadan Festival!
You can check the Steam event here: store.steampowered.com/curator/4502...
Thank you to the organisers for including my game!
I'm working on Times of Progress, a city builder set during the industrial revolution, where you:
- manage steam trains and ships to deliver resources.
- need to keep your citizens happy and satisfy their needs.
- research new tech and sign laws, mirroring real 1800s progress.
#indiegames #steam
This is how you add mines in Times of Progress and connect them with the railway network. It's design to be quick and easy.
#gamedev #indiegame
It’s one of my favourites ahah. It does give a pretty juicy increase in the number of active golas you can work on, but has its downsides.
Screenshot of the Progress Timeline UI. Here the player will be able to acquire new Inventions and sign new Laws, which are inspired to real-life technological and legal advancements from the 19th century.
Yay, just scheduled a newsletter issue going into details about how Times of Progress' Timeline UI works (basically its tech tree).
If you want to receive the deep dives and a key to the closed beta when it becomes available, head over to: subscribepage.io/pressingthumbs
Thank you so much for @reneesky.bsky.social for adding Times of Progress to her 10 new city builders video!
youtu.be/vU6zkyCIIfc?...
Holy moly!!
Times of Progress has been covered by Rock Paper Shotgun!!
This is pretty unreal. What a xmas present! 🎁
www.rockpapershotgun.com/times-of-pro...
Ok i have finished upgrading my 80000 lines Bevy game to 0.15
It took about 12 hours of work 😅 Not easy, but also not as bad as I thought. I was worried about the new Required Components, but it was OK.
I even made my first ever regex, which I promptly forgot, but I think that's how it works.
I've been improving the pause menu lately.
One feedback was that I should blur the city when opening it. I tried but it looked too modern.
I instead ported Acerola's Kuwahara filter to WGSL to give it a painted look and I like it a lot (then compression butchered the image..)
#gamedev #shaders
So I've created this Starter Pack to aggregate game devs that creates Isometric games.
It actually took me a while to even find the minimum required to create the pack, so please share and comment if you are working on an #isometric game too!
I want to see all those games!😂
go.bsky.app/4Ry2ktD
🚂 Times of Progress is part of the Steam event for Be a Hero! Comic Con Stuttgart! 🚂
Check out the other games participating here: store.steampowered.com/curator/4506...
Bevy 0.15 is out now! It features Required Components, Entity Picking, Generalized Entity Animation, Animation Masks, Curves, Function reflection, Bevy Remote Protocol, VBAO, OIT, Chromatic Aberration, Fog volumes, Better Text, Gamepads as Entities, and more!
bevyengine.org/news/bevy-0-15
This is great! Can i please join too?
I'm really happy to finally announce that the game I've been working on for the past couple of months now has a title, and a game page on Steam.
🎞️ Check the reveal trailer below:
#gamedev #indiegames #indiedev #brgamedev #steam #wishlist
GIF showing railway placement with automatic connection in Times of Progress, an isometric city builder game set during the industrial revolution
Railways are spawned using the same pathfinding logic as moving entities. Bridges and intersections are added automatically. #bevy #rustlang
Ciao Ciro! Can I please be added too?
GIF of an isometric city builder game where a steamship is used to deliver goods between harbours
In Times of Progress you can use steamships to deliver resources.
Routes are calculated automatically based on local industry needs and available deposits.
#gamedev
🤩Times of Progress was listed among Best Tycoon Games To Watch in 2024/2025 by @orbitalpotato.bsky.social . Thanks!!
Here's the video, it's a really great list: youtu.be/WnRw_g0mvDE?...
Ahah it's more geared towards being a city administrator than becoming rich. You can however disperse strikes with the police / use force more than focusing on making your citizens happy, if you wish.
GIF of an isometric city where trains, carriages and ships travel around delivering goods.
Is #WishlistWednesday a thing here?
Anyway, this is Times of Progress, the City Builder game set during the Industrial Revolution that I am working on!
#gamedev #indie